Is there a way to add a custom skin? I've created an entry and custom bgsms, and mimicked the setup for the original entries... but when I select the new one in the workbench, it just equips a default pip-boy skin, not the one in the bgsms I made. I made sure to duplicate how the other entries are in xEdit, but I didn't try anything in the CK because I haven't installed it. I know this mod uses .ba2s for its textures, but my bgsms are loose files so they should override anyway.
A shame you packed it so we can't use it with Pipboy Manager. That would let me wear one of your styles while my follower wears a style from another creator. It's a manual setup that requires having the loose texture files.
Hey thanks for the mod. I was curious though, which format/compression of DDS did you use? When I open any of the textures theyre all black with some artifacts, and WTV doesnt even recognize the file format, which is a little odd I've never had that happen with any other textures. Thanks!
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EDIT: Nevermind, the problem was with Pip-Boy Flashlight not this mod, I was able to get both working using FO4Edit
https://www.nexusmods.com/fallout4/mods/24775
https://www.nexusmods.com/fallout4/mods/29469?tab=files