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This page was last updated on 14 June 2024, 6:25AM
- Changelogs
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Version v2.6
- "We Are The Minutemen - eXoPatch" and "WATM Tweaks - An Alias Introduction" Patches:
- Renamed and reformatted the files to properly differentiate them in light of the new updates to "We Are The Minutemen - eXoPatch" and "We Are The Minutemen - An Alias Introduction". Since the latter now requires the former, I've made two more new eXoPatch Patches for use with and without An Alias Introduction and the Vanilla MM Combat Armor file.
- I fixed some errors and incomplete changes in the old patches for v1.0.0 of "We Are The Minutemen - eXoPatch", which I've left available in the Misc files section.
- I've also placed the old patch for v1.0.2 of "WATM Tweaks - An Alias Introduction" in the Misc section, just in case you don't want to update to v1.1.0.
- "We Are The Minutemen - eXoPatch" and "WATM Tweaks - An Alias Introduction" Patches:
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Version v2.5
- All Main Plugins:
- Added some changes from "We Are The Minutemen - eXoPatch" by Exoclyps. Most significantly upped caps cost of crafting Minuteman NPCs a quite a bit. - WATM Tweaks - An Alias Introduction Patch:
- Updated for v1.0.2 of "We Are The Minutemen - An Alias Introduction" by Exoclyps. - Two new optional files:
1) WATM Tweaks - eXoPatch (WATM Combat Armor):
- Resolves conflicts between this mod and We Are The Minutemen - eXoPatch, as well as adds some changes that that mod makes to NPCs and Crafting Recipes, to this mod's separate NPCs and Crafting Recipes. [This one is INCOMPATIBLE with the WATM Tweaks - Vanilla MM Combat Armor file]
2) WATM Tweaks - eXoPatch (Vanilla MM Combat Armor):
- Resolves conflicts between this mod and We Are The Minutemen - eXoPatch, as well as adds some changes that that mod makes to NPCs and Crafting Recipes, to this mod's separate NPCs and Crafting Recipes. [This one REQUIRES the WATM Tweaks - Vanilla MM Combat Armor file]
- All Main Plugins:
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Version v2.4
- PA Expansion Plugin (Both Color Versions) / Fixes and Tweaks Plugin:
- Reverted v2.3 name change to Power Armored Minutemen, since some Non-Power Armored Minutemen were spawning with incorrect names.
- Made it so the Minutemen Vertibird Pilots will wear better helmets, and even Minuteman Combat Helmets, too.
- Added Minuteman Combat Helmets to the Minutemen hat LLs, with a relatively small amount at lower levels, and up to 50% at higher levels.
- Made it so Minutemen spawning with weapons taken from automatic weapon LLs *will* have automatic weapons, vice versa for non-automatic weapon LLs.
- Added height scaling to vanilla and WATM Minutemen NPCs. - Two new optional files:
1) W.A.T.M. Tweaks - Vanilla MM Combat Armor:
- Adds Minuteman paint to vanilla Combat Armor as a possible OMOD combination and swaps the WATM Combat Armor that Minutemen spawn with to vanilla Combat Armor with Minuteman Paint jobs. The proper Instance naming rule is added through script injection. The reason why this is an optional file is because in order to make these changes I had to edit the vanilla Combat Armor records, which can cause compatibility issues if you have another mod that edits them. I wanted to keep this separate in case anyone does.
2) W.A.T.M. Tweaks - Vanilla MM Combat Armor ECO-NEO Patch:
- Makes the Injected Instance Naming rules for the Minuteman Combat Armor paint compatible with the vanilla INNR changes from Equipment and Crafting Overhaul (ECO) - Redux and New Equipment Overhaul (NEO)'s INNR change plugins. Requires the Vanilla MM Combat Armor file, AND either one of the optional INNR plugins from Equipment and Crafting Overhaul (ECO) - Redux OR New Equipment Overhaul (NEO) [Dank_ECO-INNR.esp / Dank_INNRoverride.esp]
Please read: https://www.nexusmods.com/fallout4/articles/4981
- PA Expansion Plugin (Both Color Versions) / Fixes and Tweaks Plugin:
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Version v2.3
- PA Expansion Plugin (Both Color Versions) / Fixes and Tweaks Plugin:
- Non-Crafted Checkpoint Minutemen will now respawn after dying. I realize that this kind of defeats the purpose of the Reinforcement Minutemen, but I don't think they ever actually make it to their destination if they're dropped/spawned anywhere else than the actual Checkpoint locations, since they aren't marked as persistent records. I could be wrong, however.
- Renamed all Power-Armored Minutemen from "Minuteman" to "Mechanized Minuteman"
- Changed the outfits of all Power-Armored Minutemen to ones that don't contain gloves, backpacks, or any accessories other than hats.
- Removed previously added fix for Taking Independence from the Tweaks File, since the nature of the change is incompatible with the ESP-FE plugin format, which that plugin makes use of.
- Moved the Taking Independence fix over to the PA Expansion File. If you don't use the PA Expansion File, and you still want this fix, there's a standalone file on the download page of Glitchfinder's Minimal Minutemen - Radiants for the Returning General. (https://www.nexusmods.com/fallout4/mods/74107) It doesn't require that mod's main plugin, so you can use it all by itself with WATM, if you want. - New File: W.A.T.M - Fixes and Tweaks - An Alias Introduction Patch:
Forwards this mod's NPC changes to that mod's NPC changes, and adds that mod's NPC changes to this mod's new NPCs and NPC changes.
Note: Requires the above mod, the Tweaks file, and one of the PA Expansion color version files.
- PA Expansion Plugin (Both Color Versions) / Fixes and Tweaks Plugin:
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Version v2.2.5
- Lore Accurate PA Addon Plugin: Fix for a scenario where the T60 PA Minutemen would wear an empty frame, if the Brotherhood hasn't shown up yet and/or is not hostile.
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Version v2.2
- New FIle: We Are The Minutemen - Tweaks - Minimal Minutemen Patch - Adds the radiant quest cooldown times to the replacement quests added in Minimal Minutemen - Radiants for the Returning General by Glitchfinder.
- Fixes and Tweaks Plugin:
Update that should fix Taking Independence not starting for some people. Credit to Glitchfinder for, well... finding this glitch!
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Version v2.1
- PA Expansion Plugin (Both Color Versions):
Fixed an error.
- PA Expansion Plugin (Both Color Versions):
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Version v2.0
- >MAJOR CHANGES<
- Fixes and Tweaks Plugin:
- Incorporated the backpack carry weight nerf. Backpacks will carry only half as much as they do in default We Are The Minutemen.
- Added settlement radiant quest tweaks (Max active recruitment quests 1 > 2, radiant recruitment quests and random events hours until reset 96 > 50).
- Carried over spelling and grammar changes to "Taking Independence" from UF4P.
- Changed some Minuteman NPC stats.
- Now a "Light" ESP.
[DO NOT UPDATE REGULAR ESPs TO LIGHT ESPs ON AN ONGOING SAVE, OR ELSE YOUR GAME WILL THINK YOU'VE UNINSTALLED, CAUSING INSTABILITY, CTDs, AND MISFIRING/MALFUNCTIONING SCRIPTS!!!] - PA Expansion Plugin (Both Color Versions):
- Near complete re-work.
- Removed duplicate PA Companion workshop recipes.
- All PA NPC workshop recipes now require "Packed" Power Armor Parts (Can be constructed using the Minutemen Command Table, under the new "Power Armor Packing" crafting category.
- Cleaned up and simplified leveled lists and new PA Minutemen distribution (PA Minutemen will now be differentiated using item LLs, instead of Actor LLs).
- PA Minutemen will now always spawn with and use their PA helmets, instead of only half the time. - PA Lore Overhaul Addon Plugin:
[DO NOT UPDATE ON A SAVE WITH AN OLD VERSION OF THIS FILE ACTIVE!!!]
- Near complete re-work.
- Now renamed to "Lore Accurate PA Addon" to help clarify that Power Armor Lore Overhaul is not and never was specifically required.
- Cleaned up and simplified script changes.
- Added changes to scripts from UF4P (Is now required for this specific plugin).
- Changed T-60 injection method to no longer use quest injection, rather now utilizing a new global variable attached to new LLs and the BoSKickout and BoSEnable quest scripts.
[DO NOT UPDATE ON A SAVE WITH AN OLD VERSION OF THIS FILE ACTIVE!!!] - BLD Addon:
- Changed Hat and Helmet injection method to no longer use quest injection, rather now utilizing a vanilla Railroad Global Variable I've attached to new LLs. This means it no longer utilizes or modifies scripts or quests.
- Changed armored hat and helm naming conventions.
- Minuteman Pilots can now wear any Minuteman hat, but will stick to helmets two-thirds of the time.
- Now a "Light" ESP.
[DO NOT UPDATE REGULAR ESPs TO LIGHT ESPs ON AN ONGOING SAVE, OR ELSE YOUR GAME WILL THINK YOU'VE UNINSTALLED, CAUSING INSTABILITY, CTDs, AND MISFIRING/MALFUNCTIONING SCRIPTS!!!]
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Version v1.6
- YAWA Patch: Updated for the You And What Army v3.0 re-write (Requires YouAndWhatArmy.esp)
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Version v1.5
- New Additional Some Assembly Required Patch for the Blue version of the Power Armor Expansion. Thanks ibrahimawild!
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Version v1.4
- New additional file for MMP4APA's Blue Paint, instead of just Gray.
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Version v1.3
- Fixes and Tweaks Plugin: Removed the Backpack and Glove Restrictions for the Hazmat Suits/vice versa. Felt kind of unnecessary. Also removed Minutemen Bag and Backpack Mesh fixes because it's fixed in the newest version of We Are The Minutemen.
- Backpacks OTCW Plugin: Removed the Equip Slot changes. Just has the reduced Carry Weight bonuses now.
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Version v1.2
- YAWA Patch: *ACTUALLY* forwards the changes to factions from v1.1 of the Fixes and Tweaks Plugin. (Silly Me) |
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Version v1.1
- Tweaks and Fixes Plugin: Updated the factions so Minutemen won't randomly attack the Player's Commanded Animals/Creatures/NPCs/Hacked Bots.
- YAWA Patch: Forwarded changes from Tweaks and Fixes Plugin v1.1
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Version v1.0
- Initial Release
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- Author's activity
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June 2024
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14 Jun 2024, 6:25AM | Action by: Babaloo321
Attribute change
'Description changed.'
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14 Jun 2024, 6:25AM | Action by: Babaloo321
Attribute change
'Description changed.'
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14 Jun 2024, 6:24AM | Action by: Babaloo321
Attribute change
'Description changed.'
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14 Jun 2024, 6:19AM | Action by: Babaloo321
Attribute change
'File \'WATM Tweaks - You and What Army 1 Patch\' version changed to v2.6.'
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14 Jun 2024, 6:18AM | Action by: Babaloo321
Attribute change
'File \'WATM Tweaks - Vanilla MM Combat Armor ECO-NEO Patc\' version changed to v2.6.'
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14 Jun 2024, 6:18AM | Action by: Babaloo321
Attribute change
'File \'WATM Tweaks - Minimal Minutemen Patch\' version changed to v2.6.'
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14 Jun 2024, 6:18AM | Action by: Babaloo321
Attribute change
'File \'WATM - PA Expansion SAR Patch (Gray Version)\' version changed to v2.6.'
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14 Jun 2024, 6:18AM | Action by: Babaloo321
Attribute change
'File \'WATM - PA Expansion SAR Patch (Blue Version)\' version changed to v2.6.'
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14 Jun 2024, 6:18AM | Action by: Babaloo321
Attribute change
'File \'WATM - PA Expansion - Lore Accurate PA Addon\' version changed to v2.6.'
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14 Jun 2024, 6:18AM | Action by: Babaloo321
Attribute change
'File \'WATM Tweaks - Vanilla MM Combat Armor\' version changed to v2.6.'
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14 Jun 2024, 6:18AM | Action by: Babaloo321
Attribute change
'File \'WATM - Power Armor Expansion (Gray Version)\' version changed to v2.6.'
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14 Jun 2024, 6:18AM | Action by: Babaloo321
Attribute change
'File \'WATM - Power Armor Expansion (Blue Version)\' version changed to v2.6.'
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14 Jun 2024, 6:18AM | Action by: Babaloo321
Attribute change
'File \'WATM - Fixes and Tweaks\' version changed to v2.6.'
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14 Jun 2024, 6:18AM | Action by: Babaloo321
Attribute change
'Mod version changed to v2.6.'
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14 Jun 2024, 6:16AM | Action by: Babaloo321
Attribute change
'Description changed.'
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14 Jun 2024, 5:36AM | Action by: Babaloo321
Changelog added
'Change log added for version v2.6'
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14 Jun 2024, 5:28AM | Action by: Babaloo321
Attribute change
'File \'WATM Tweaks - An Alias Introduction Patch (OLD)\' description changed.'
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14 Jun 2024, 5:28AM | Action by: Babaloo321
Attribute change
'File \'WATM Tweaks - An Alias Introduction Patch (OLD)\' description changed.'
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14 Jun 2024, 5:27AM | Action by: Babaloo321
File added
'eXoPatch Patch (Vanilla MM Combat Armor - OLD) [version v2.6]'
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14 Jun 2024, 5:26AM | Action by: Babaloo321
File added
'eXoPatch Patch (Default WATM Combat Armor - OLD) [version v2.6]'
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- Mod page activity
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June 2024
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14 Jun 2024, 11:11PM | Action by: wheresmyballs24
Endorsed
'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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14 Jun 2024, 8:08AM | Action by: Aledario
Endorsed
'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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13 Jun 2024, 5:40PM | Action by: Korkil
Tracked
'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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13 Jun 2024, 5:16AM | Action by: chreeeees
Untracked
'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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13 Jun 2024, 1:43AM | Action by: MacCrusher
Endorsed
'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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12 Jun 2024, 9:30PM | Action by: SwordPlay19
Endorsed
'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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12 Jun 2024, 9:30PM | Action by: SwordPlay19
Tracked
'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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12 Jun 2024, 10:07AM | Action by: MrRangaSir
Tracked
'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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12 Jun 2024, 7:36AM | Action by: Muslcewannabe
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'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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12 Jun 2024, 3:12AM | Action by: Chinchillada
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11 Jun 2024, 1:21PM | Action by: ErskineArmory
Tracked
'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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09 Jun 2024, 11:34PM | Action by: DamaChameleon
Endorsed
'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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09 Jun 2024, 4:41PM | Action by: Tizzianno
Tracked
'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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08 Jun 2024, 7:09PM | Action by: Redbaron2
Endorsed
'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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06 Jun 2024, 9:18PM | Action by: erenozdemir22
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'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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06 Jun 2024, 9:17PM | Action by: erenozdemir22
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'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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05 Jun 2024, 7:42PM | Action by: Kreedence993
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'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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05 Jun 2024, 7:07AM | Action by: spudzmack
Endorsed
'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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04 Jun 2024, 8:01PM | Action by: ChillySoviet03
Untracked
'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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02 Jun 2024, 4:08PM | Action by: Kreedence993
Tracked
'We Are The Minutemen - Tweaks - Fixes - Power Armor Expansion - Patches'
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