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MortercoticUploaded by
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Activity logs
This page was last updated on 06 February 2025, 10:27AM
- Changelogs
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Version 3
- -Removed "Varied Diamond City Guards" integration. This seems to be out of what I initially wanted but it opens more compatibility with other mods that alter DC Guards or faces in general.
- -Corrected bipods from Athletic Outfit, DC Guard Helm and DC Guard Heavy Helmet in case you don't use mods like New Equipment Overhaul (NEO).
- -Give Ballistic Weave to Athletic Outfit and adjusted Baseball Uniform to similar protection as Athletic Outfit for consistency.
- -Adjusted weapon leveled list to a bigger variety and use of other mod's choices out of the box.
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- OPTIONAL Patches:
- -Adjusted edits considering new DCGR version.
- -Tweaked leveled list and items for potential incorrect bipods from items.
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Version 2.5
- -Adjusted weapon leveled list to avoid crashes if using Improved Guards by Warsaw.
- -Small tweaks here and there related to equipment chances.
- -Updated necessary patches according to the new main version.
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Version 2.4
- -Added Metal Arm pieces and Helmet to the correspondent variations.
- -Small tweak to weapon levelled list for less overpowered choices.
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Version 2.3
- -Raised health but reduced endurance given to DC Guards.
- -Small adjustments to weapons leveled list to improve overhaul variety.
- -Cleaned plugin of unnecessarily edits and tweaked patches accordingly.
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Version 2.2
- -Lowered health values as they were a bit overpowered (still higher than vanilla).
- -Uses now a different Stimpacks leveled list that's more common for other mods to tweak.
- -Missing Diamond City guards like the market bat guy now also use DCGR edits (melee weapons only).
- -If using Crimsomrider's Accessories items will have a bigger chance to appear.
- -Few adjustments here and there.
- -Added patch for The Fens Sheriff's Department - Bleachers 2: Outside is dominated by the Fens Sheriff's Department but inside the walls DC guards are tweaked by DCGR. DC Security office can be shared by both plus a few other presences (DC Guards have a rare chance to be there).
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Version 2.1
- -Overhaul small tweaks for a more unique faction sense.
- -Cleaned and rebalance a few leveled list for less clutter and/or variety.
- -Removed DLC dependency and corrected multiple LVFL Flags.
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Version 2.01
- -Added missing legendary and Weave keywords to the used vanilla apparel.
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Version 2
- -Tweaked previous missing guards to be in line with the mod's features.
- -New implementation of weapons leveled list. In the name of balance pipeguns may appear at low levels but it's now more compatible with various modded weapons and script injected features.
- -OPTIONAL Patches: Adjusted according to last main version. Combined Arms Integration Project patch no longer necessary.
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Version 1.8
- -Removed Mining Helmet from headgear LLs.
- -Aid items now use LL_Stimpak_1_to_3 meaning if you use mods that add something to the list they can appear on the DC Guards.
- -OPTIONAL files: Adjusted according to main update.
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Version 1.7.1
- -Added a rare Heavy Weapons list (only Flamer and Missile Launcher).
- -Adjusted and added Ripper to the melee weapons list.
- -Adjusted and added Gray Knit Cap to the Headgear list.
- -OPTIONAL files: Adjusted according to main update.
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Version 1.7
- -Raised possibility for headgear to spawn.
- -DCG REDUX - Crimsomrider's Accessories Patch (version 1.2) - Added more items into the pools for more badassary!
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Version 1.6
- -Tweaked "LLI_DiamondCitySecurityEquipment" to use a unused vanilla leveled list with better handling and remove the "Use All" flag. This may fix spawning multiple weapons from mods with script inject.
- -Small adjustments on overhaul loot for NPCs to spawn with less equipment.
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Version 1.5
- -Added Mining Helmet into the mix.
- -Super Sledge, Ripper and Powerfist are now also a possibility in the leveled lists (as well as mods that add to those lists).
- -Rewrite weapon leveled list to incorporate more variety and be able to use more items added by mods.
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Version 1.4
- -Adjusted weapon leveled list for a better chance of variety and hopefully avoid npc spawning without one.
- -Fixed duplicated records and tweaked LLs that may cause issues if not using "Crimsomrider's Accessories" mod patch.
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Version 1.3
- -Adjusted vanilla apparel Biped Slots to avoid naked NPCs in case users don't use mods like "Armorsmith Extended" or "Equipment and Crafting Overhaul".
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Version 1.2
- -Added section in DC Guards outfit to apply accessories.
- -New patch for "Crimsomrider's Accessories" adding a few selection of items from belts, arms and legs accessories (bullets, bandages and knifes).
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Version 1.1
- -Rewrited ranged weapons leveled lists to actually use items added by other mods.
- -Added Baton, Powerfist and Ripper to melee weapons.
- -Adjusted how Baseball grenades have a chance to be added.
- -Added "Patrolman Sunglasses" to the LLs.
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Version 1
- Initial release!
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- Author's activity
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February 2025
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06 Feb 2025, 10:27AM | Action by: Mortercotic
Attribute change
'Description changed.'
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06 Feb 2025, 10:24AM | Action by: Mortercotic
Attribute change
'Description changed.'
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05 Feb 2025, 2:43PM | Action by: Mortercotic
Attribute change
'file visible to the public'
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05 Feb 2025, 2:41PM | Action by: Mortercotic
Permission change
'Author changed their file credits.'
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05 Feb 2025, 2:40PM | Action by: Mortercotic
Attribute change
'Description changed.'
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05 Feb 2025, 2:39PM | Action by: Mortercotic
Attribute change
'Description changed.'
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05 Feb 2025, 2:37PM | Action by: Mortercotic
Attribute change
'Description changed.'
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05 Feb 2025, 2:24PM | Action by: Mortercotic
Changelog added
'Change log added for version 3'
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05 Feb 2025, 2:23PM | Action by: Mortercotic
Attribute change
'File \'DCG REDUX - Tactical Flashlights Patch\' description changed.'
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05 Feb 2025, 2:23PM | Action by: Mortercotic
Attribute change
'File \'DCG REDUX - Tactical Flashlights eXoPatch Patch\' description changed.'
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05 Feb 2025, 2:23PM | Action by: Mortercotic
Attribute change
'File \'DCG REDUX - DCGA Overhaul Patch\' description changed.'
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05 Feb 2025, 2:22PM | Action by: Mortercotic
Attribute change
'File \'DCG REDUX - Bleachers 2 Patch\' description changed.'
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05 Feb 2025, 2:22PM | Action by: Mortercotic
Attribute change
'File \'DCG REDUX - Accessories Patch\' description changed.'
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05 Feb 2025, 2:19PM | Action by: Mortercotic
File added
'DCG REDUX - Tactical Flashlights Patch [version TF3.0]'
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05 Feb 2025, 2:19PM | Action by: Mortercotic
File added
'DCG REDUX - Tactical Flashlights eXoPatch Patch [version TFEx3.0]'
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05 Feb 2025, 2:18PM | Action by: Mortercotic
File added
'DCG REDUX - DCGA Overhaul Patch [version DCO3.0]'
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05 Feb 2025, 2:17PM | Action by: Mortercotic
Attribute change
'File \'DCG REDUX - Accessories Patch\' description changed.'
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05 Feb 2025, 2:16PM | Action by: Mortercotic
File added
'DCG REDUX - Bleachers 2 Patch [version B23.0]'
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05 Feb 2025, 2:15PM | Action by: Mortercotic
File added
'DCG REDUX - Accessories Patch [version AC3.0]'
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05 Feb 2025, 2:14PM | Action by: Mortercotic
File added
'Diamond City Guards REDUX [version 3]'
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- Mod page activity
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May 2025
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15 May 2025, 3:27PM | Action by: Zhyrez
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14 May 2025, 10:19PM | Action by: jercla317
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'Diamond City Guards REDUX'
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14 May 2025, 9:39AM | Action by: hholtho
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04 May 2025, 3:48AM | Action by: BarbedBrock
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30 Apr 2025, 9:13AM | Action by: Moviebuff7
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26 Apr 2025, 4:58AM | Action by: SuperSmashCorpses
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24 Apr 2025, 1:55AM | Action by: Avtomat1947
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20 Apr 2025, 1:42PM | Action by: sarufa
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20 Apr 2025, 12:12PM | Action by: RushBee
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19 Apr 2025, 11:39AM | Action by: CSOcarrier
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17 Apr 2025, 10:53AM | Action by: SDW2000
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14 Apr 2025, 7:02PM | Action by: PixelHeadMods
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14 Apr 2025, 5:00PM | Action by: Wuotan09
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10 Apr 2025, 5:06PM | Action by: DrIvanRadenkovic
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08 Apr 2025, 6:09PM | Action by: toddy09
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05 Apr 2025, 6:46AM | Action by: ogamiittou74
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03 Apr 2025, 12:59AM | Action by: Clofas
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'Diamond City Guards REDUX'
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02 Apr 2025, 2:42PM | Action by: Mirnin1323
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March 2025
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31 Mar 2025, 3:06PM | Action by: EduardWerewolfHOWL
Tracked
'Diamond City Guards REDUX'
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