Ever get annoyed at the fact that if you turn your back on an intimidated enemy for even a second they become hostile again? Well then this is the mod for you!
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Console modding permissionThis mod will not be available on Bethesda.net for console users
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With this mod once you intimidate and pacify an enemy they will stay that way.
If you holster your weapon, interact with a terminal or do anything that would normally cause an intimidated enemy to return hostile they will now flee and become non-hostile, this applies to commanded enemies as well.
Plans
Make enemies become handcuffed/bound when intimidation "ends".
Make intimidated/handcuffed enemies lootable.
Have the option to manually handcuff intimidated enemies if player has handcuffs in their inventory.
Installation Install with a mod manager or move the "Data" folder to your game's main directory "Steam\SteamApps\common\Fallout 4"