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prostoorc

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prostoorc

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22 comments

  1. TheRealAcGaming
    TheRealAcGaming
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    any tips on how did you achieve this? trying to edit some barricade with this mod but none worked so far
  2. private1q
    private1q
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    • 3 kudos
    Thanks for this mod!
    Normally, only Strong seems to stand with his weapon drawn when he is a settler assigned to a guard post.
    Nick and Deacon stand there with their right hand 1st finger pointing down... very weird looking!
    With this mod, all my guards now have their weapons out, perfect!
    The guns, big ones especially like compensated gauss rifles, clip through the guard post sometimes but that's fine.
    My bots, Cods + Ada + Jez, stand guard with their arm/weapons raised but that's cool, they won't tire! :)
    Thanks again, this is just what I needed.
  3. FreddyTheFreak
    FreddyTheFreak
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    • 24 kudos
    With this mod my guards will clip inside the elevated guard posts, when i remove it they once again climb the stairs properly
    1. streetyson
      streetyson
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      • 146 kudos
      This is prob why in vanilla they don't equip their weapons - but many folk use guard post mods and invisible guard mat mods and this mod prob works fine for them. However, it isn't logical, guards don't stand all day with weapons drawn, their arms would soon tire.
    2. camus255
      camus255
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      Well they can use rifle straps so their arms are less tired.
      https://www.pro-army.fr/723-large_default/sangle-istc-famas-fusil-assaut.jpg
  4. Krazyman999
    Krazyman999
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    Mod is Showcased on this YouTube video... Mods Showcase  at 3.35
  5. g0jira
    g0jira
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    weird that other guard mods like guard mats are not using such animations... is there anyone who knows how to achieve it?
  6. Afrothunderkat
    Afrothunderkat
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    How did you do this? Haven't found any fixes for this since release
    1. CrEaToXx
      CrEaToXx
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      He's using a custom idle marker on the furniture.
  7. Becerrus
    Becerrus
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    I can't believe this isn't vanilla...
    Thanks for this important detail.
    any posibility for a patch for Buildable Barricades and Guard Posts? or instructions in case it´s not overcomplicated
  8. miggo
    miggo
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    Thank you kindly! This annoyed me from the get go.

    Pretty easy to create your own patches with FO4Edit for other guard objects, too.
    Haven't tested with robots yet, though.
    1. Becerrus
      Becerrus
      • member
      • 5 kudos
      how did you achieve this? the mod works flawlesly with the the guard posts described, but when I tried to emulate the values of the vanilla guardpost and linked the 1Guardidlen marker to other guard post from Buildable Barricades and Guard Posts they still had their hands empty. 
  9. pehammer
    pehammer
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    Hello

    I can not use the mod. Because the mod is incompatible with Workshop Rearranged and because your mod can not be moved in the loadorder.
    Workshop Rearranged will overwrite your mod again.

    Greetings P

    Здравствуйте

    Я не могу использовать мод. Потому что мод несовместим с Workshop Rearranged и потому что ваш мод не может быть перемещен в loadorder.
    Workshop Rearranged снова перезаписывает ваш мод.

    Приветствую вас P
    1. seraphael
      seraphael
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      • 30 kudos
      If you have Vortex you have the option to mark this (and many other esp) as light, meaning you are free to change load order yet without it counting against your max mod total. 
    2. pehammer
      pehammer
      • member
      • 1 kudos
      Hello

      I am using the NMM Community Edition 0.80.14. I have downloaded the ESP version. Am just testing.

      This does not seem to work with me egel whether I use ESL or ESP or at which place I push the MOD in the load order.
      For me, the NPC goes up the stairs and stops on the last step. Then he turns around and stands with his back to the guard post.
  10. kahvipannu84
    kahvipannu84
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    This is great, I wish Sim Settlements would do this too...