Fallout 4

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SQr17

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SQr17

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222 comments

  1. FardeenRiyadh16
    FardeenRiyadh16
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    I've made the Patch Hub

    Some other files are waiting for permissions
  2. deleted50270106
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    I have no clue on how to restore the now invisible eyelashes for custom comp charlotte. i have read your explanation but unfortunately don't understand anything. 
    1. SQr17
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      Just the eyelashes? I am guessing the eyes and mouth are not custom?

      Anyway, to make custom face parts compatible you need to convert them as you would convert an outfit through Outfit Studio.
      -Find your custom eyelash meshes (main and facebones).
      -Drag-n-drop them into the OS window.
      -Load the RFP conversion ref from the Load Reference dropdown list
      -Hit Slider-Conform All. Set the slider in the bottom right panel to 100, then hit Slider-Set Base Shape.
      -Now you can export the two meshes individually (r-click-Export), replacing the original .nif files.
    2. deleted50270106
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      thank you, guess i need first to watch a video on basic use of outfitstudio which i never used, just know bodyslide for now. i'll try this when i have courage.
  3. makmellow
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    I love the mod, however I've come across a severe problem with the Facesliders option. Related to body slide. The installation of the facesliders does not cause any errors. However, as soon as a body shape is subsequently adjusted with Bodyslide, the game crashes the next time a save is loaded or when creating a new game. Permanent.

    Even uninstalling the mod doesn't help. The reason is that the files marked in red in the attachment are created when building the body and are not removed when uninstalling. However, once these files are manually deleted after the uninstall, the game will function normally again.

    A modder would have figured it out quicker, but it was a frustrating few days for me, but it was worth it in the end :)

    1. SQr17
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      I will sticky this post for anyone else that runs into this problem. This issue is not directly related to this mod but rather an unfortunate side effect of using bodyside together with head parts WITH the 'Build Morphs' option checked. See below for more details. Thanks to Agani for pointing this out.

      DO NOT check the 'Build Morphs' checkbox when building FaceSlides/RFP bodyside meshes!


      To fix the problem (if you have already built the morphs in bodyslide), you would need to go into the directory (...Fallout 4\Data\meshes\actors\character\characterassets) and manually remove the following offending .nif and .tri files:
      -BaseFemaleHead.nif
      -BaseFemaleHead.tri
      -BaseFemaleHead_faceBones.nif
      -BaseFemaleHead_faceBones.tri
      -FemaleGhoulHead.nif
      -FemaleGhoulHead.tri
      -FemaleGhoulHead_facebones.nif
      -FemaleGhoulHead_facebones.tri

      You can reinstall the mod and FaceSlides again after this but do not check 'Build Morphs' in bodyslide!

      EDIT:
      Also, an additional note when using face slides; Bodyslide deletes loose .tri files when building .nif files of the same name (for example, building BaseFemaleHead.nif will delete a loose BaseFemaleHead.tri). If this happens you will need to manually copy the file back from a mod's archive.
      You can also CTRL+click the bodyslide 'Build' button. This will drop the new meshes into bodyslide's directory which you can then manually move to the appropriate folder.
      Sorry for the inconvenience.
  4. calazzo
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    Thanks for your work.
  5. piiipP
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    >build face with outfit studio>destroy my body preset> do the new preset with build morphs> crash the game> uninstall RFP mod> crash the game
    nice mod, recommend
  6. Legolass31
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    Hi mod author, love your mod but recently come across a problem. Okay, so a while back I accidentally built morphs with the RFP slides chosen (accidentally) now, whenever I try to use MCM and activate the High Poly Faces Seamless - Player, it CTDs with the same code as the person in the sticky.

    I read the sticky, and followed the instructions. I deleted all files listed, then reinstalled RFP balanced, and RFP patches, and HighPoly-RFP patch. Then I used bodyslide to build morphs again WITHOUT enabling the face slides from RFP.

    Unfortunately, after all this, I'm still having the same CTD error as before on trying to enable High Poly Faces. I'm sorry, but do you think I could get a step-by-step? I think I've done something wrong clearly, I just don't know what as I did delete the files and do as instructed. Sorry again, and thank you.

    EDIT: NEVERMIND, FIXED IT! I uninstalled all RFP mods, then I deleted all the files mentioned in the 3rd sticky post, after which I also deleted the "face parts" folder inside characterassets. Then I built my body and the morphs for the body in bodyslide, BUT DID NOT SELECT the face slides group to morph. Then I played, and made a save file, with the RFP files still deleted and my face looking a bit off due to missing RFP. I exited the game, then reinstalled all the RFP mods and patches. Works perfectly now.
  7. Themaddeningjester
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    If I were to add and apply this mod prior to installing a mod that adds new NPCs like, say, Fallout 4 London, would then the NPCs in Fallout 4 London be affected? It is the main reason that I haven't applied this mod to my game. Done and then cannot be undone, and all that.

    Oh, and thanks for making the mod, by the way. Yet another step closer to perfection!
    1. SQr17
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      I can't comment on F4L, but by default, this will not affect most NPCs since they use prebuilt face assets (this is done for performance reasons, talking about the vanilla game here).
      That changes, however, if the NPCs in question have been modified by a mod or two, which would cause the game to ignore any prebuilt meshes/textures and generate their faces on runtime (just like the player character's, and will utilize mods like RFP). This same logic will very likely apply to mods (and expansions) that add NPCs with prebuilt assets.

      And this (and similar mods) can be removed from your game anytime. Just delete the files and you are good to go.
  8. ponyswag112
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    Question to the author. How do I change the body in Looksmenu now ? Without "Build morphs", this cannot be done. Put "Build morphs", the game will crash.
    1. SQr17
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      You can build morphs for all the body and outfit meshes with no problem. Just don't do it for the face meshes and parts (i.e. uncheck all face slide stuff when batch building with Build Morphs).
    2. ponyswag112
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      https://imgur.com/a/3hNxt2i ?
    3. ponyswag112
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      https://imgur.com/a/tTJd0yl

      something is wrong with the eyes of Curie
    4. SQr17
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      Those face parts that you are building with Bodyslide are not part of this mod. I assume you got them from the patch hub? Read the docs provided on that page and if you find any issues with it, please report them there, not here.

      That said, if you are batching building them, make sure to use the correct RFP slider in Bodyslide (corresponding to the type you downloaded from here, i.e. Balanced, etc.) when building the face parts.
      In the screenshot, the eye meshes that you built don't match the RPF type you are using.

      One last thing, if you are not using custom face parts, like longer eyelashes, etc, you don't even need any patches from the patch hub. Just stick to one of the downloads provided here, they already include everything you need.
    5. ponyswag112
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      My esteemed author . I want to clarify the situation: I live in another country and I communicate with you through Google translator. You can't even imagine what he translates in the description of mods and instructions, at least a good half is clear. The rest is such nonsense that we have to solve it by trial and error. If you suddenly see a fire blazing on the horizon , it 's most likely my ass . The third evening after work, I come not to play, but to solve the issue with this mod : Aveline Norte Preset. Right now , literally , I have reinstalled everything that is possible , and bodyside . And only a minute ago everything became as it should!
      https://imgur.com/a/hxWW0uU helped solve the problem ? I don't know. We say " It works - don't touch " Curie, other NPCs. It's all good.
    6. mkh97
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      If you suddenly see a fire blazing on the horizon , it 's most likely my ass .

      Happens to me too sometimes. I'm just standing there and suddenly the blazing fire just comes outta my ass. At least people are usually far away from me so they can't smell the fire.
  9. Killerconor
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    Wonderful mod that greatly improves the characters. Recently I've installed some custom eye mods and other custom face parts. I went into the outfit studio however I could not find the conversion references, only the individual nifs for the mod. I am using the 50% balanced version. I probably just missed it, but any help  would be much appreciated!
    1. SQr17
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      You need to select it from here (File->Load Reference...);
    2. Killerconor
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      For some reason I do not have those options. I only have the default convert options. I have the main balanced slide and the balanced HPR Patch for CBBE. 

      
    3. SQr17
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      It's cause you haven't installed the Face Slides optional file (the conversion ref. is in the file called 'Realistic Facial Proportions - Face Slides').
      Also, make sure you are using the latest Bodyslide/OS, and do not check the 'Build Morph' checkbox when building face meshes using Bodyslide.
  10. Perspectus
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    I love the idea of this mod, but is there anything that can be done about the eyebrow stretching it causes? I ended up removing the mod for now because I couldn't take all the NPCs I'd encounter with monstrously thick eyebrows (more noticeable on some than others), and I couldn't see myself going through every NPC record and replacing all of their eyebrows with thinner ones from mods or something. The issue is noticeable even with the Balanced version but to a lesser degree. Anyone have any suggestions?
    1. SQr17
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      Note; RPF will only ever affect modded NPCs. Vanilla NPCs use their own pre-built head meshes and are unaffected by RFP. So first, check to make sure whether the NPC that's affected is modded.
      I personally have never noticed eyebrow stretching with RFP before (haven't received any reports before this either). Can you demonstrate the issue using screenshots?
    2. Perspectus
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      I am using a couple of NPC replacers: Companion and NPC's Face replacer All-in-one Pack and Wasteland Heroines Replacer and Presets All in One. Even in the screenshots for this mod though there's a noticeable increase in eyebrow thickness when comparing it to vanilla, although it's not as noticeable as some of the NPCs I saw in-game. I'm guessing the problem can be exacerbated depending on the shape of the face before the mod is applied, and also the eyebrow type. I can reinstall the mod and try and find some of the more extreme examples.
    3. Perspectus
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      Sorry this took so long. I've taken a few screenshots during my travels in The Commonwealth to try and demonstrate what I'm seeing. Each example has 1 screenshot without RFP enabled, and 1 screenshot with it enabled, with the latter resulting in noticeable vertical stretching of the eyebrows/increased thickness: https://imgur.com/a/AVt50Qu
    4. SQr17
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      Good work creating the comparison and thanks for reporting.

      I would say most of those eyebrow styles somehow make it look worse. The thinner eyebrows (like in my screenshots) don't look as weird, in my opinion at least.
      I'll add this to my to-do list to see if I can improve the eyebrow areas to some extent without recreating the whole thing. I can't make any promises that it will work out though.
    5. Perspectus
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      Yeah, how noticeable it is definitely depends on the eyebrow style. I've considered going through all of the modded NPCs and just replacing all of their eyebrows with thinner ones.
    6. Rzor1911
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      So, I have this problem too, the eyebrows changed and look like bigger, since some females have this problem, I will just use your skeleton fix mod and neck adjustment, thank you so much, I really appreciate your work bro. 
  11. Rzor1911
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    The only problem with this mod is that most of females look like a man after this change 😂🤣 for example Piper after removing her cap, looks like man trans 🤣🤣🤣🤣🤣🤣
  12. Dexter032
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    What exactly are face slides. Tried to look for a video showcasing what it is, but didn't find anything. Is it something like how character creation is in RDR2 in bodyslide? 
    1. SQr17
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      I am pretty sure it's nothing as elaborate as that.
      Face slides take some of the community-released face adjustments, like neck tweaks, and make them usable within bodyslide so that you can combine adjustments and use them together (for example, neck tweaks with RFP), something that wasn't possible before.
  13. lkody666
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    in my subjective, humble opinion, this mod makes women look like the Bogandoff twins