Also, I made it and uploaded it to the optional files. Because, although it's a small thing, I couldn't find any mods on the nexus that work while sleeping and consider the repair material cost.
Great mod. It would be nice if this only sped things along and didn't skip material requirements, so an option to make the automatic repairs use resources like normal repairs would be appreciated! It's fine if there's no such option though.
I can't seem to get this to work, it shows up in MCM and everything but when I sleep for an hour nothing happens. I'm running 1.10.163. Here is my mod list.
Hello! after hearing that, I'm starting to think that the "disable the auto repair" variation is a good idea. I'll try it out and if it works I'll upload it as an option. Thank you for your comment :)
I was going to make it a small option, but I changed my mind and decided to make a new version with an MCM menu. It is now possible to enable or disable each function within MCM!
Hello. I don't know the cause, it may be an incompatibility with other workshop overhaul mods.
Here is my idea: 1: Check the cage meshes "workshopcage_XXX.nif" and "WorkshopCageScript.pex" for any conflicts with other mods. 2: After storing the cages in the workshop once, try placing it again. (But this may not work if the game has other workshop mods. Sorry)
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Also, I made it and uploaded it to the optional files.
Because, although it's a small thing, I couldn't find any mods on the nexus that work while sleeping and consider the repair material cost.
Thank you for your comment.
Thank you for your comment.
Also, unrelated to the original post, if anyone reading this has the mod doesn't work, try enabling the loading of "loose files" in the INI. https://www.nexusmods.com/fallout4/articles/3831
It is now possible to enable or disable each function within MCM!
By the way, I didn't know Settlement Repair Bot before, it's lore-friendly and seems like a great mod!
Here is my idea:
1: Check the cage meshes "workshopcage_XXX.nif" and "WorkshopCageScript.pex" for any conflicts with other mods.
2: After storing the cages in the workshop once, try placing it again.
(But this may not work if the game has other workshop mods. Sorry)