2) Vanilla Weapon Modifiers Mods which change damage and components, ie: Weapon Mod fixes, Immersive Reflex Sight, Equilibrium...etc.
3) Vanilla Weapon Replacers Replacers often have their own settings and have new models for the parts of the weapon. Many also replace some of the workbench modifications which go onto them. That's why they need to go after mods which affect weapons or weapon components. ** Check/learn xEdit to verify WEAP record conflicts.
This should be replacing the pipe weapons not the 10mm. The Mac 11 was a 9mm (.38 cal to U.S.) pistol. Could you please add replacing pipe pistols as an option? I hate the pipe weapon look and I already found a 10mm replacer I like.
5 comments
1) Standard Weapon Mods
2) Vanilla Weapon Modifiers
Mods which change damage and components, ie: Weapon Mod fixes, Immersive Reflex Sight, Equilibrium...etc.
3) Vanilla Weapon Replacers
Replacers often have their own settings and have new models for the parts of the weapon. Many also replace some of the workbench modifications which go onto them. That's why they need to go after mods which affect weapons or weapon components. ** Check/learn xEdit to verify WEAP record conflicts.