Since the Bugs list is empty and no one else seems to have mentioned it, this mod (I think) janks up vertibird requests. I understand the time delay, but in my experience, vertibirds never fly in to land, they just eventually appear landed at the smoke or nearby. Usually I seem to have to look away/around from the spot for it to trigger the teleport.
Is there a way to correct this behavior?
Otherwise, dope mod, works perfectly, I love it.
*Edit: May simply be the Private Vertibird mod. Disabling it seems to fix this and other issues I've had.
* Nevermind, even after disabling it, I still sometimes get this bug. It may simply be engine limitations with everything loaded from the base game and about 100 mods. It just doesn't want to do the spawn and flight animation.
Hello, this is a great mod! One question I have is there a way to have a option in MCM for a hotkey that'll set it to a timescale? Sometimes I'd like to stand still have have time run at a faster speed than 1 and it would be nice to not have to go back into MCM to change it each time.
Is this mod compatible with the feature in Place Everywhere that allows you to press F11 to set the timescale very low (.01 IIRC) while in workshop mode?
This mod's idea is, at a glance, so simple, which is why I'm always surprised that games with a day/night cycle don't implement it. It's a huge step for immersion, one of my favorites for sure. I'm glad we have versions of this for most Bethesda games.
Clever mod. It really helps to make your day much longer when doing stuff, but when travelling on foot speeds up time so you get the impression that a place is quite far away as time goes faster. You don't even notice it after a little while; it all feels quite natural, even though its kinda tricking you.
Works in VR. Only problem is I can't edit anything, but the default works fine. I get the chime every hour, which isn't too bad. Endorsed.
Hello, I want to try this mod so to clarify things, is this mod extends the day and night hours in the game? If i understand correctly based on the description said.
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Is there a way to correct this behavior?
Otherwise, dope mod, works perfectly, I love it.
*Edit: May simply be the Private Vertibird mod. Disabling it seems to fix this and other issues I've had.
* Nevermind, even after disabling it, I still sometimes get this bug. It may simply be engine limitations with everything loaded from the base game and about 100 mods. It just doesn't want to do the spawn and flight animation.Like here for example: https://www.nexusmods.com/fallout4/mods/29069
Your mod is more flexible. By the way, does it also slow down/stop time while working on workbenches?
I play with it, and 1800+ other plugins (including ss2, RE, panpc, and alot more scripted s#*!). This mod doesn't break any scripts or npc ai.
Don't deprive yourself of the pleasure of walking around the wasteland in the daytime for more than 10 seconds.
Awesome mod, thanks <3
Works in VR. Only problem is I can't edit anything, but the default works fine. I get the chime every hour, which isn't too bad. Endorsed.