Fallout 4

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AthenaX

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AthenaX

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135 comments

  1. AthenaX
    AthenaX
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    I'm sorry but the bodyslide files got messed up and the helmet file was mixed up with the helmet test file.
     This si fixed now , please redownload the bodyslide files and rebuild the helmet.
    Sorry for the inconvenience.
    You don't need these if you don't use bodyslide.

    V.2 version is up with a little fix for the arms armor not pointing to the right 1stPerson models.


    I made the hot files Thanks people.
  2. Junnu1325
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    VR? does it work on vr?
    1. AthenaX
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      I have absolutely no idea.
  3. bloodkobra
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    Is there a way to make the body armor smaller, I tried loading it in BodySlide/Outfit Studio but I have no idea what I'm doing. I just think the torso armor is huge compared to the vanilla body.
    1. AthenaX
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      first you have to extract the male body from Fallout4 - Meshes.ba2 found in your data folder and save it anywhere.
      in outfit studio open project and go here:   Data\Tools\BodySlide\SliderSets\00_Doom torsoH.osp
      in outfit studio load the male body you just extracted as reference, (file, load reference).
      You should have a male body and the torso.
      DO NOT MOVE THE ARMOR up and down left right or you'll mess up the rigging.
      you can scale the armor in place or use the tools  as you see fit( if you don't know how there are lots of tutorials on YT)
      once you're done, right click the male body name on the right panel and select set reference. it goes from green to black, right click again and select delete/Yes.
      File, save. if you did not mess up it should overwrite the model with your modified version.
      one more thing 00_Doom torsoH.osp is the heavy version of the armor, you'll have to do the same for the light and medium versions.; )
      00_Doom torsoL.osp and 00_Doom torsoM.osp.
  4. shardinhand
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    you glorious madman, you did it! <3 rip and tear my dear brother!!!!!! <3
    1. AthenaX
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      ...until it is done!
      Thanks.
  5. DarkQuill
    DarkQuill
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    Works like a charm, very cool~
  6. dankaiba
    dankaiba
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    I know this mod is old, but I love it to fucking bits! I do have a problem though, the arm guards won't show for me, I was wondering if this was ever an issue or if there is an easy fix?
    1. Steeldragon2050
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      I think the wrist  guards are heavy version only.
  7. thetommy355
    thetommy355
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    I loved your armor, 100% better than the one from the creation club, the only bad thing is that it is only for men
  8. aleksanterix
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    jugning by comment ists good to me that this mods armor has good ballistic resistance and if like that please dont change it into some light armor then when comes what i am now here  now come to ask if any chance can you kind create kind of more doom content just a litle bit uac logo that replaces instiute logo  at least in institute then only thing  would be change intititute to use same set of armor and  weapon  while having some ammo  for that shotgun  and some stimpack rad x and rad away of course one thing from clothes what would nice to stay is of course some institute lab coats and when comes to synths but not coursers well why not mix litle bit ghoul and synth jus like thosse demons in doom games as for voice  and animation  i dont know about lot of them but synth voice if carry gun plus wearing helmet and boots and chest piece but not gauntlets and i cand already think what it could look if posible a revenant with silver gray skinned doom guy chest piece  mixed with sentrybot more back from chest  piece with quided or not missile or nuke or grenade shoulder launcher  with silver gray  color and body would be mixed with skeleton and  voice could be ghoul voice and this revenants animation could be deathclaw exept this case revenant dont run becsuse it would be like deathclaw is running and istead new attack animation from sentrybot copied and placed or whatever to revenant that specific attack i mean launcher attack  basically now gen 1 recreatd to zsec gen2 replaced by super mutant and recreated because fev lab super mutant contaiments only make sene that those  would be replaced in that kind a situation to revenant slaved synths would now use now also those mentioned labcoats also using mentioned doom guy set with and without helmet and institute rest and i mean most sciestets from lab stay same exept some main story scientest wars same doom mentione set with no helmet and slave synths lookes stll like a humans and courser have same set but no vhest piece and gray skin and gen 3 coud be replace by automatron same laser head and paint job but rest the body robobrain torso not som wastlan modification and same goe to robobain legs and ths could repleace  greatly gen  3 synth that look like robots  then litle bit blood textures to institute place like thers been slaughter that could apperars in raiload mission where inwadind institute  propoally require cretae  somekind script and  blace would be before be containing only main story chararers  and those railroad rescuable and after that script happens it could be most them to be dead or surviving but  ally of course and just like in vanilla game but now instead shootingh synths met institute and kill all mad scientest and rescuing slaves  its litle bit modifeild slave and raiload being uac doom marines or marines player being doom guy most synths being rest of synths being either modifield to new zsec revenant now mentione one forgotten thing courser  aka zombie commando because gray skin  what will appear spawn instead of some mentioned doom marines and about the gen 3 replaced by those automatoron whicth i really hawe no any ohter idea how to change it to  those litle submachine gun spider robots or whatever but what two last thing of institute undergroud interiors hq or whatever when liberating synths from institute and its lockdown  one thing is that hacking gen 3 replacements  into ally the second thing what goes in min is creating cyberdemon and place it spawn instead of assaultrons also from institute fev lab  because why there would gen 3 even pfew place is done for idea how i start think even i know that id software is official and makes better or was if not anymore so its mixing reskinned to gray deathclaw with marine armor no helmet no tail no gauntlets and other leg and arm  replaced with sentrybot missile launcher handcannon that half a arm is that launcher  and leg actually leg can be same than that other leg  and some doom soudtrack replacements and some sort fitting way hell on earth enb simly put red sky dead grass dead trees almost dead dry up sea  instead glowning sea and its storm is green it would be red  including outside red lighning and lot kind of those flesh packs and bloods  also most life in common wealt would be dead  OH s#*! SPENDING TOO MUCH TIME HERE GIVING OR THROWN WING IDEAS OR REQUESTING  MOD CREATION  I MISSED MY FOOD f*#@
    1. Steeldragon2050
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      Punctuation. Learn it!
    2. Lamky44
      Lamky44
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      Those are certainly words
      Yeesh
  9. J4ckH4mm3r
    J4ckH4mm3r
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    The heavy left arm is not intended to be used with the pip-boy, right?
    1. Steeldragon2050
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      Correct. The armguard clips with the pip-boy.
  10. NightmareCreature
    NightmareCreature
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    Great job this is a badass armor! 
    1. AthenaX
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      Thanks a lot.
  11. CharmCitysKing
    CharmCitysKing
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    Looks awesome! Nice job...but i dont want it