I'm sorry but the bodyslide files got messed up and the helmet file was mixed up with the helmet test file. This si fixed now , please redownload the bodyslide files and rebuild the helmet. Sorry for the inconvenience. You don't need these if you don't use bodyslide.
V.2 version is up with a little fix for the arms armor not pointing to the right 1stPerson models.
I have this downloaded with the Doom Girl mod on top of it, and for some reason when I upgrade the armor from light to heavy, the appearance doesn't change, it's still set as light, on both male and female characters. Has anyone else had this happen?
Nevermind, I figured it out, it was an issue with ECO.
Hey I know this is probably a dumb question, but can this be used on female characters? (Edit) never mind I just read the tags , I was looking forward to running around as a doom gal , I do hope someone makes some kind of add on for this to make it able to be worn by female characters
That looks great. I really like how it fits the Fallout environment style.
However, I'm a bit confused. In the requirements list it says u need HHS, and in the files tab there is an option for people that uses HHS as if the main file doesn't require the HHS mod...
I'm NOT useing HHS, so, what file/files I should to download to get it correctly visible?
Hello, Basically you don't need HHS to play but you will notice your feet, more exactly your soles, are a little below the ground.Nothing dramatic but they dig in the floor.
If you don't intend to use HHS, just use the main mod , it should work without it.
Hello, did you try to reinstall the mods? Did you install with Vortex? from time to time, Vortex forgets to install some files in my mods. Do you have your Fallout4 game ini file modified? In C:\Users\yourname\Documents\My Games\Fallout4 in that folder you have a file named Fallout4Custom.ini open this file and check if you have : [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= if you don't, just copy what's above and paste it,save. Tell me if it helps.
Is there a way to make the body armor smaller, I tried loading it in BodySlide/Outfit Studio but I have no idea what I'm doing. I just think the torso armor is huge compared to the vanilla body.
first you have to extract the male body from Fallout4 - Meshes.ba2 found in your data folder and save it anywhere. in outfit studio open project and go here: Data\Tools\BodySlide\SliderSets\00_Doom torsoH.osp in outfit studio load the male body you just extracted as reference, (file, load reference). You should have a male body and the torso. DO NOT MOVE THE ARMOR up and down left right or you'll mess up the rigging. you can scale the armor in place or use the tools as you see fit( if you don't know how there are lots of tutorials on YT) once you're done, right click the male body name on the right panel and select set reference. it goes from green to black, right click again and select delete/Yes. File, save. if you did not mess up it should overwrite the model with your modified version. one more thing 00_Doom torsoH.osp is the heavy version of the armor, you'll have to do the same for the light and medium versions.; ) 00_Doom torsoL.osp and 00_Doom torsoM.osp.
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This si fixed now , please redownload the bodyslide files and rebuild the helmet.
Sorry for the inconvenience.
You don't need these if you don't use bodyslide.
V.2 version is up with a little fix for the arms armor not pointing to the right 1stPerson models.
I made the hot files Thanks people.
Nevermind, I figured it out, it was an issue with ECO.
Why don't you just use this, instead of the CC Doom marine?
However, I'm a bit confused. In the requirements list it says u need HHS, and in the files tab there is an option for people that uses HHS as if the main file doesn't require the HHS mod...
I'm NOT useing HHS, so, what file/files I should to download to get it correctly visible?
Edit: Any chance to get a 2k version?
Thanks
Basically you don't need HHS to play but you will notice your feet, more exactly your soles, are a little below the ground.Nothing dramatic but they dig in the floor.
If you don't intend to use HHS, just use the main mod , it should work without it.
is your game up to date?
Do you use a different skeleton than the vanilla one?
Do you have a mod that modify the hands? a glove mod?
No glove mode ✔️
Game version 1.10.984.0
Update: I have the same problem with doom3 super shotgun
did you try to reinstall the mods?
Did you install with Vortex?
from time to time, Vortex forgets to install some files in my mods.
Do you have your Fallout4 game ini file modified? In C:\Users\yourname\Documents\My Games\Fallout4
in that folder you have a file named Fallout4Custom.ini
open this file and check if you have :
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
if you don't, just copy what's above and paste it,save.
Tell me if it helps.
in outfit studio open project and go here: Data\Tools\BodySlide\SliderSets\00_Doom torsoH.osp
in outfit studio load the male body you just extracted as reference, (file, load reference).
You should have a male body and the torso.
DO NOT MOVE THE ARMOR up and down left right or you'll mess up the rigging.
you can scale the armor in place or use the tools as you see fit( if you don't know how there are lots of tutorials on YT)
once you're done, right click the male body name on the right panel and select set reference. it goes from green to black, right click again and select delete/Yes.
File, save. if you did not mess up it should overwrite the model with your modified version.
one more thing 00_Doom torsoH.osp is the heavy version of the armor, you'll have to do the same for the light and medium versions.; )
00_Doom torsoL.osp and 00_Doom torsoM.osp.
Thanks.