Fallout 4
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ChoiceSpecsMawile

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ChoiceSpecsMawile

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16 comments

  1. Vermilllion
    Vermilllion
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    Is this still working even if use the M45 Laser Designator Mod?
  2. Gunrunner66
    Gunrunner66
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    Whilst very visually impressive, the new attack does not seem to pierce cover.  Even a wooden building can shelter potential victims.  Still testing.

    Aside from that, so much better then the original.  Endorsed.
    1. ChoiceSpecsMawile
      ChoiceSpecsMawile
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      There is no cover piercing in the game, technically there is no cover either. FO4 engine is very simple, object exists or doesnt exist. Explosions are also simple, calculated as circles and either it interacts with objects or ignores. Old version was annoying because it ignored objects, meaning no matter how thick the "cover" was anything within its blast radius would die. Theres no perfect solution, just slightly more immersive.

      Either tin foil blocks the projectiles, or the explosions kill people 3 floors under a building and behind trees.
    2. Gunrunner66
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      Fair enough.  However, actual explosives on this scale really do kill people 3 floors down. And annihilate treelines.  Not about to tell you your business, though. 
      Thanks for the explanation of Fo4 "phisics". 
  3. Rexer1234
    Rexer1234
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    What did you use to call the air strike I can't find my laser pistol which I used to call it with?
    1. ChoiceSpecsMawile
      ChoiceSpecsMawile
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      CRAP I made a custom grenade item. Ill readd the pistols to the game / keep the quest and just have the grenade as an optional craftable!

      Thanks for pointing this out!
    2. Chornskies
      Chornskies
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      Where can I find the optional craftable grenades? Also can you add the 40mm grenades like you have in the video? 
  4. matthewccc
    matthewccc
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    for some reason it replaced the grenade version of the other mod so i had to remove it. great idea otherwise
  5. deunan2277
    deunan2277
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    Awesome mod I like your changes! I'm using your mod together with the mod PreWar Binoculars - Call in Fire Support (StingRay version) which I'm now able to call in either your A-10 Warthog strafe bombing or the Minutemen artillery strike using a Binoculars, from a distance away without alerting the enemies. Very cool!

    Thank you for making this mod, cheers and take care!
    1. ChoiceSpecsMawile
      ChoiceSpecsMawile
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      Glad to hear it works with binos, I might have to give the combo a try
  6. khantimpro123
    khantimpro123
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    Beautiful mod
  7. themarai2132
    themarai2132
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    well after you fix some minor bugs, this mod work pretty great, thank for hearing me out , and for this mod
    1. ChoiceSpecsMawile
      ChoiceSpecsMawile
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       No problem thanks for pointing the issues out!
  8. RipperTheJakk
    RipperTheJakk
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    i've got a-10 warthog (non stingray mod requirement). does this mod require the original stingray mod? can't seem to get my game to load a save when this mod is active.
    i.e. ctd upon loading a save when i have this mod + a-10 warthog mod.
    1. ChoiceSpecsMawile
      ChoiceSpecsMawile
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      it does not require the original.

      could be an untimely corrupt save, did you overwrite that esp with this one or are you trying to load both esps, this is just an esp replacer for that mod
    2. RipperTheJakk
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      i have both yours and the a-10 warthog enabled, i chose to overwrite the old with yours when i was prompted. i still get ctd but its weird because if i load up a different character (one that hasn't gone to the bunker to get the a-10 stuff yet) i get no ctd. 

      it must be like you suggest: an untimely corrupt save or something on my end. thank you for the reply and for the help :)

      update: i misunderstood earlier. i ended up disabling the a-10 warthog mod and only had yours enabled. that seemed to fix my issue.