Fallout 4

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Created by

Sars99

Uploaded by

Sars99

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About this mod

By popular demand a separate version that adds the ability to call in Stingray bomber support, Minutemen artillery and Yangtze missiles using the Prewar Binoculars mod. Plus a little extra.

Requirements
Permissions and credits
Translations
  • Russian
  • Mandarin
Changelogs
Overview:

At the request of users of PreWar Binoculars - Call in Fire Support Addon this mod adds compatibility to call in Stingray Air Support bombing runs. Alongside being able to call in the bombing runs you retain the ability to call in Minutemen Artillery and Yangtze Tactical Nuclear Missiles.


Function:

The targeting system has been tweaked and refreshed. The binoculars retain the range finder function but now support is initiated via using the Encrypted Data Channel aid item. The Data Channel can be activated either before or after marking a target. The player is then given the barter menu to choose the required support type. This method will allow for future compatibility patches with other mods without conflict issues. You may experience some anomalies if going from 2.1.x to 2.3.0.



Using the PreWar Binoculars as a base you will have the perk 'Forward Observer' as long as you have completed the Here There Be Monsters
Quest, read the terminal entry at the 'Abandoned Lab' or you are able to build artillery (controlled through the global variable not the quest completion).  When aiming with the binoculars this perk means you can target enemies to open a barter menu and select your fire support option, without alerting them to your presence.

On initial start up the mod will check to see if the Abandoned Lab terminal entry has been read, the ability to build artillery has been granted or Here There Be Monsters has been completed. If you meet any of these criteria, then it will give you a basic pair of binoculars to use. If you haven't then it will monitor in the background until you do, *Updated for v2.0.0+* with the new module system of adding support options the game checks periodically every 3 in game hours for changes to the global variable set by the terminal entry. Upon reading the entry play for a bit or wait or sleep and it will catch up.

Further to this it always annoyed me that if you weren't listening to Radio Freedom then you didn't know what was going on with the status of the artillery request. This mod will automatically tune in to Radio Freedom for the duration of the artillery strike and then revert to the previous state. If the radio was off it will turn off again, if you were listening to Diamond City Radio then it will tune back in to Travis. All without having to enter your PipBoy.

How to call in fire support

This sequence must be followed to call in fire support on to a target, the target must be a NPC. Steps 1 and 2 can be reversed, i.e use the item first and then
target a NPC.

  • Target NPC with binoculars, get the range finder notification top left
  • Use the Encrypted Data Item within your inventory (can be hot keyed), within 5 seconds of targetting an enemy
  • Select from the trade menu the type of fire support wanted (only one can be selected)
  • Accept the 'trade' and close
  • Fire mission should commence

Load order:


This needs to be placed after the _00Stingray.esp and Binoculars.esp plugins. It is best advised to install both Stingray Air Support and PreWar Binoculars before installing this. There are two plugins now, both ESP marked light (doesn't take up a load slot). You should no longer be asked to  overwrite the PreWar Binoculars files - if you are something's gone wrong.

Horizon patch available as optional downloads from this page. Has two esp plugins flagged as esl (light), both plugins need to load after Horizon.esp, you still need the main file installed.

A10 CAS is no longer compatible with the files on this page. Support for that patch is now available on the original Call In Fire Support page.

Do not use 4estGimp's compacted binoculars plugins or patches for Fire Support. It is not compatible with the latest version and will break things.


Other mods:


Why not try this out with my other mod Reinforcement Radio - Militarized Minutemen Addon to call in artillery or airstrikes before storming the enemy with your minutemen squads?

Thanks:

Thanks to a_blind_man for the work he did in adding binoculars to the game and to Undivide for the awesome Stingray Air Support mod. Also to all those that create the tools that allow us to mod the game.

Extra thanks to you guys for the support on my other mods and this one too for it to reach Hot Mods.