File information
Created by
rollingrock-alandtse-shizof-CylonSurferUploaded by
rollingrock16Virus scan
About this mod
FRIK brings the full player body to life in VR! Inspired by VRIK from SkyrimVR FRIK aims to bring the same level of immersion of having your body visible to Fallout 4 VR. Full body Inverse Kinematics has been implemented to animate the arms and legs based on your controller and HMD position.
- Requirements
- Permissions and credits
-
Translations
- Russian
- Changelogs
Features:
- Full Body Inverse Kinematics including arm and walking animation
- Enhanced on-wrist Pipboy with standard and "holo" models.
- Two-handed weapon gripping.
- Powerful in-game configuration UX.
- Flashlight hand / head in-game switch.
- Papyrus support to add detection sphere events to bones on the player skeleton
- Left-handed mode support.
Now on Patreon!
Please use this link if you would like to support the development of this mod!
https://www.patreon.com/rollingrock
Installation:
- Requirements: F4SEVR.
- Install as normal through your mod manager and enable the esp
- See Installation Wiki for details.
Help and Support:
- Visit GitHub WIKI for documentation
- Check r/fo4vr on Reddit for discussion and support
Incompatibilities:
- Any mod that fundamentally changes the player skeleton (CBBE has been tested and is fine)
- Idle hands - This basically replaces the functionality in idle hands
- Smooth Movement - This is integrated directly into this mod so do not run alongside the standalone version
Mod Recommendations:
- Virtual Chems - This mod by CylonSurfer works fantastically with the body to pull health and chem items off virtual pouches on your body
- Virtual Holsters - This mod by CylonSurfer added realistic holstering and sheathing to the body using FRIK bonespheres!
Video Guides:
Cylon's guide to new pipboy and body config!
Source Code:
The source is available on GitHub: rollingrock/Fallout-4-VR-Body.
Credits:
- prog - I wouldn't have ever got anywhere without your help and guidance. Thanks so much for making VRIK and supporting me.
- CylonSurfer - For the Idle Hands meshes and great feature improvements
- shizof - For Smooth Movement VR code integrated into the mod
- Gingas - For the valuable feedback and all the other awesome work you have done
- Atom - Thanks for the code advice and helping me out of jams
- lfrazer - Fo4VR Tools saved a lot of time
- expired and F4SE/SKSE Team
- ryan for CommonLibF4 to reference some objects i was struggling with
- Thanks to those that have helped me test!