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rollingrock-alandtse-shizof-CylonSurfer

Uploaded by

rollingrock16

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About this mod

FRIK brings the full player body to life in VR! Inspired by VRIK from SkyrimVR FRIK aims to bring the same level of immersion of having your body visible to Fallout 4 VR. Full body Inverse Kinematics has been implemented to animate the arms and legs based on your controller and HMD position.

Requirements
Permissions and credits
Translations
  • Russian
Changelogs
Inspired by the wildly successful and immersive VRIK mod developed by prog I bring you FRIK - Full Player Body for Fallout 4 VR! While not a straight port of VRIK the aim is to bring similar functionality into Fallout 4 VR that has been enjoyed for a while in Skyrim VR. The arm and leg IK solver are heavily adapted from VRIK.

Features:
  • Full Body Inverse Kinematics including arm and walking animation
  • Enhanced on-wrist Pipboy with standard and "holo" models.
  • Two-handed weapon gripping.
  • Powerful in-game configuration UX.
  • Flashlight hand / head in-game switch.
  • Papyrus support to add detection sphere events to bones on the player skeleton
  • Left-handed mode support.   

Now on Patreon!   
Please use this link if you would like to support the development of this mod!
https://www.patreon.com/rollingrock


Installation:
  • Requirements: F4SEVR.
  • Install as normal through your mod manager and enable the esp
  • See Installation Wiki for details.

Help and Support:

Incompatibilities:
  • Any mod that fundamentally changes the player skeleton (CBBE has been tested and is fine)
  • Idle hands - This basically replaces the functionality in idle hands
  • Smooth Movement - This is integrated directly into this mod so do not run alongside the standalone version

Mod Recommendations:
  • Virtual Chems - This mod by CylonSurfer works fantastically with the body to pull health and chem items off virtual pouches on your body
  • Virtual Holsters - This mod by CylonSurfer added realistic holstering and sheathing to the body using FRIK bonespheres!

Video Guides:

Cylon's guide to new pipboy and body config!





Source Code:
The source is available on GitHub: rollingrock/Fallout-4-VR-Body.

Credits:
  • prog - I wouldn't have ever got anywhere without your help and guidance.  Thanks so much for making VRIK and supporting me.
  • CylonSurfer - For the Idle Hands meshes and great feature improvements
  • shizof - For Smooth Movement VR code integrated into the mod
  • Gingas - For the valuable feedback and all the other awesome work you have done
  • Atom - Thanks for the code advice and helping me out of jams
  • lfrazer - Fo4VR Tools saved a lot of time
  • expired and F4SE/SKSE Team
  • ryan for CommonLibF4 to reference some objects i was struggling with
  • Thanks to those that have helped me test!