This page was last updated on 22 March 2023, 5:50PM
Changelogs
Version v1.3
- If installing on an ongoing game, Version 1.3 and up will only fully work correctly with at least Version 1.2.5 active.
This is because Leveled Lists that are connected to the WorkshopParent Quest only get injected once. Any changes to pre-existing ones will be ineffective. Everything else should work correctly, however.
TWEAKED VERSION: - Combined the files/changes from v1.2.5 and v1.2 for easier install.
- Added two new alternate versions of the "Push it!" station. One will give a +1 Defense bonus, the other will give no defense bonus.
- Changed the happiness bonus of the default "Push it!" station, and the new ones as well. The default 2 defense version will have a +4 Happiness bonus, the 1 defense version will have a +2 Happiness bonus, and the *no* defense version will have a +8 Happiness bonus.
- Added the *WIP* workshop recipes back in (Brahmin, Grass, Misc Goodies). Wanted to be extra careful as I wasn't sure if anything was wrong with them, because they were labeled as Work in Progress.
FIXES VERSION: - Combined the files/changes from v1.2.5 and v1.2 for easier install.
Version v1.2.5
WARNING!!! VERSION 1.2.5 OR NEWER NEEDS TO BE INSTALLED ON A NEW SAVE *OR* AN ONGOING ONE WITH 1.2.5 ACTIVE.
This is because Leveled Lists that are connected to the WorkshopParent Quest only get injected once. Any changes to pre-existing ones will be ineffective.
TWEAKED VERSION: - Gave both fishy butcher stations the Actor Value I made for them in the last update.
- Added the proper flags to all of the leveled lists. They should now alternate between given resources each workshop update.
- Rebalanced the The Botanist's Leveled List. Rarer ingredients now give less quantity when outputted. Added Silt Bean as well.
- Expanded the Tax Collector Leveled List to have a larger variation of Alchohol. This is done through separate Leveled Lists, referenced by the main Leveled List.
- Expanded and re-balanced the Wasteland Chef Leveled List.
FIXES VERSION: - Gave both fishy butcher stations the Actor Value I made for them in the last update.
- Added back the "Use All" flags to the Forester and Hammertime station leveled lists that I had removed in a previous update. Kind of felt like it was more of a tweak than a fix, so I added them back.
Version v1.2
TWEAKED VERSION: - Carried over the changes from UF4P.
- Changed most of the Editor IDs to give them uniformity as well.
- Buffed the Happiness of all stations/furniture. Increased Pump It! Defense by 1.
- Wasteland Chef no longer gives a bonus of 6 food. It now gives a bonus of 20 Happiness instead. You're also not limited to only 1 per Settlement anymore..
- Made it so the player harvesting from the stations before outputting to the workshop is actually disabled.
- Changed the Metal Splinters station's recipe to not require a blowtorch. They're pretty hard to find, so I replaced it with a Ball-Peen Hammer, instead.
- Changed the Description of The Botanist station to rhyme in a way that feels a bit better.
- Changed the conditions of the Tax Collector recipe. Now only one of them can be built per Settlement.
- Fixed the recipe for the giant Mutfruit under Grow and Harvest. It now requires Fertilizer the component, not Fertilizer the Misc item.
FIXES VERSION: - Carried over the changes from UF4P.
- Changed most of the Editor IDs to give them uniformity as well.
Version v1.1
TWEAKED VERSION: - Added the mod Northland Diggers Installed Message Removed by MJS814. You won't need his mod anymore.
- Changed the Butcher Settlement and The Fishy Butcher stations limit to 1 of each per settlement.
- Added +1 Defense to the Pump It! station. Added food production to the Wasteland BBQ station (+6). It now has the same limit as the other food producing stations (1 of each per settlement).
FIXES VERSION: - Added the mod Northland Diggers Installed Message Removed by MJS814. You won't need his mod anymore.