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Yeti

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RedxYeti

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14 comments

  1. Qrsr
    Qrsr
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    • 309 kudos
    Hey RedxYeti, and for anyone who is interested, i replaced almost the entire MSTT with MISC. Give it a go: Moveable Statics 2 Misc Items im trying to finalize all the components, value, weight currently.
    1. the1holy
      the1holy
      • member
      • 23 kudos
      you version is much better and updated
  2. XoreDev
    XoreDev
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    • 4 kudos
    Hey brother, I wanted to ask if you knew what was up with FO4Edit saying there are a TON of errors regarding CELL \ XPRI - Physics References \ References?

    For example:

    [01:22]  CELL \ XPRI - Physics References \ Reference -> [01045A48] < Error: Could not be resolved >
    [01:22]  CELL \ XPRI - Physics References \ Reference -> [01045A49] < Error: Could not be resolved >
    [01:22]  CELL \ XPRI - Physics References \ Reference -> [01045A4A] < Error: Could not be resolved >
    [01:22]  CELL \ XPRI - Physics References \ Reference -> [01045A4F] < Error: Could not be resolved >
    [01:22]  CELL \ XPRI - Physics References \ Reference -> [01045A50] < Error: Could not be resolved >
    [01:22]  CELL \ XPRI - Physics References \ Reference -> [01045A51] < Error: Could not be resolved >
    [01:22]  CELL \ XPRI - Physics References \ Reference -> [01045A52] < Error: Could not be resolved >


    Am I just missing something???
    1. the1holy
      the1holy
      • member
      • 23 kudos
      wanted to MENTION THAT AS WELL, LOTS OF FO4EDIT ERRORS
      sry caps lock
  3. StellarHarbour
    StellarHarbour
    • member
    • 5 kudos
    For some reason this tire not included https://imgur.com/a/zFqmO8Z
  4. Pizzahunter31
    Pizzahunter31
    • supporter
    • 5 kudos
    I'm gonna need a bigger backpack, or a vertibird, or dang Prydwyn to haul all of this stuff now lol :) I'm a scrapper, looter and a hoarder. This mod is gonna fit in nicely with me. Only if I could wear those dang traffic cones as a hat...... 
    Will endorse as soon as it lets me :p
    1. focusingfoundation
      focusingfoundation
      • BANNED
      • 3 kudos
      0 weight junk. not rly immersive, but just adjust some head cannon to make peace with it ;)
  5. focusingfoundation
    focusingfoundation
    • BANNED
    • 3 kudos
    this mod is fantastic. pairs well with loot detector and loot reduction mods.

    if u rly want a list of things to add:

    cardboard boxes, saw horses, skeletons, manikins
  6. KodiSky
    KodiSky
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    • 6 kudos
    Thank you so much for helping immersify the whole scavenging to build the settlements a bit more. 
    Base game is like "I need wood to build a house, better find my self some pencils and screw driver handles then" despite there being tonnes of broken furniture in like every building you go to. Of course, this mod doesn't make it so you can pick up tables for scrap but building a shack out of repurposed wooden boxes is far more immersive than with pencils and brooms. Not to mention you get more basic materials when you visit places. 

    It's pretty lite in terms of impact and could easily be forgotten that the mod is there while it quietly works its magic.
  7. OutlawShark
    OutlawShark
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    • 6 kudos
    Kool! Can make a shield outa that trashcan lid! You ever been hit with a trashcan lid? Thankyou RedxYeti for the motivation! Kudos
  8. LeahTheUnknown
    LeahTheUnknown
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    • 740 kudos
    If you do expand this, some things to watch out for:

    Some items use the same model but use a texture swap.  If you use the Creation Kit's search-and-replace function, it doesn't check for texture swaps, it just replaces all of them with "blank" versions. I ran into this problem when I tried to do an "Art Collector" mod.  The paintings had to be manually set to their old texture set (well, I did it with an FO4Edit Script). Some of the tires are like this, too.

    A few of these items, like the construction barrier, have a "destructible" tag that does not "destroy" the item, meaning they can be picked up, even in pieces.  They will be put back together in your inventory, and if you drop them, they will be back together (not a big deal, really)

    A very few items are in the game as Movable Statics but have a Static base, meaning they don't have physics enabled. This is a function of the model, frequently, and not the Creation Kit. (If you make them into Misc Items and use the same model, when you drop the item out of your inventory, it will just float in the air.)

    A final note, and a minor criticism: A lot of mod authors think alike. You obviously have some of the same beefs with the game that I do, in that you've released two mods very similar to mods I have released (which is why you caught my attention). A couple of your other mods have related similarities to existing mods, as other people saw the same problems you did and also made mods to fix them (Your Ghoul Dive Remover, Idiot Savant, Scrapper Perk, and Rubble Replacer mods). Understand I am NOT accusing you of copying anyone! KEEP PUBLISHING! If the game is broke, fix it! Just remember there's a search function on this website that might save you some trouble.

    EDIT: It was those damn blue boxes that started it wasn't it?  Same for me!  WHY CAN'T I PICK UP THE BLUE BOXES?!
    1. RedxYeti
      RedxYeti
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      • 419 kudos
      Thanks for the heads up, but it was actually the wooden boxes that were weird that I couldn't pick up and the tires because you can scrap them with the workbench but can't pick them up.

      As far as the criticism goes, I just make and upload mods that I want for myself and don't really care who has made what before me. There's 50,000 mods for fo4 and I go in assuming someone (or 10 people) has already made the mod before me. Don't really feel a need to search out a mod if I want to make it myself.
    2. LeahTheUnknown
      LeahTheUnknown
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      • 740 kudos
      As far as the criticism goes, I just make and upload mods that I want for
      myself and don't really care who has made what before me. There's 50,000
      mods for fo4 and I go in assuming someone (or 10 people) has already
      made the mod before me. Don't really feel a need to search out a mod if I
      want to make it myself.
      PERFECT attitude :-)

      I'm just lazy, and assume someone's done it before...
  9. Garinov
    Garinov
    • member
    • 13 kudos
    "Cool trashcan"
    *Shoves into back pocket*