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File credits
Bethesda
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Changelogs
Version 1.2
Added new compass renderer for even more Fallout 3 feeling!
Added new crosshair renderer
Smaller adjustments to make the style even more like Fallout 3.
Version 1.1.1
Small improvements and adjustments for FallUI HUD 1.4
Version 1.1
Fixed a setting which could lead to invisible HUD widgets of other mods (like HUDFramework widgets)
Some smaller design improvements
Version 1.0
Initial release.
Fallout 3 HUD - A FallUI HUD layout
Fallout 3 HUD - A FallUI HUD layout
Description
Recreates the look of Fallout 3 in Fallout 4.
The layout uses the typical two side bordered boxes and the special cone at one side on bars. Also the widgets are placed where they are in Fallout 3 (at least if it has an aquivalent widget there). The enemy health bar and critical bar uses a "centered" design and also will depletes to the center, just like in Fallout 3. The ammunition is reordered beneath the AP bar and the compass beneath the HP bar. There is no condition in FO4, so i have put the grenade counter at that place. Active effects will be displayed around the ammunition. HP, AP, ammo and grenades are permanently visible. The compass and XP bar isn't yet exactly like in Fallout 3, maybe it will in a future version :)
And of course you can change any of that editions in the game-integrated FallUI HUD Layout Editor. (Just go to "Edit Mode" and import the "Fallout 3" layout)
I have made this layout mostly from memories and images, so it may not exactly match the FO3 layout. If you have any suggestions, feel free to post them in the posts tab!
Note: The first value is red, the second is green, and the third is blue. If your settings bar have no value, you can specifiy the exact values in the INI (see below) - or just approximate it (The bar goes from 0 to 255. So 128 is exactly the middle, 64 is 1/4 and so on).
INI Values
Spoiler:
Show
If you like to have the exact color, change these three lines in your Fallout4Prefs.ini in the section [Interface]:
Note: The HUD color lines probably already exist in your INI. You can disable it (with a pre-leading ";") or just change them. If they doesn't exist, add them to the section [Interface].