Adds a whole ship as a settlement with its own interior and exterior settlement for you to build on.
Requirements
DLC requirements
DLC name
Automatron
Far Harbor
Nuka World
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Based on the Cargo Ship Model from the author Strider 5
Donation Points system
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Changelogs
Version 1.0
Deleted some more leftover clutter
Added functions to the Terminal in the interior of the ship
You can now turn the turbines on/off using the Terminal (only changes the sounds in the interior cell)
You can now turn unnecessary lights on/off using the Terminal (this should help with some performance issues, if you encounter any)
Some minor tweaks I cant remember right now :)
Version 0.93
Fixed the sprinting bug
Fixed precombines and visibility for the exterior cell
Added a way to get to the ship without using fasttravel
Redid the navmeshing to get to the ship
Removed the water on the left Turbine
Cleaned some left over water fx
Version 0.92
Cried over Interior Cell
Fixed preCombines and Visibility in the Interior Cell
Removed the RoomMarker/Portals
Version 0.91
- Fixed the interior rooms, hopefully no disappearing walls anymore
- Redid all room-markers and portals
- Removed some unnecessary lights to save on performance
- Removed some leftover clutter
Version 0.9
Initial Upload
ABOUT A simple Player Settlement based upon the model of this Ressource: Cargo Ship For my new playthrough I wanted my new character to arrive in a customizable ship, so this idea was born. I haven't made a mod myself in years but I tried very hard not to break your savegames :) As I made this mode mainly for my playthrough you may find things you dont like or would have done otherwise, you can give me feedback, but I cant guarantee I will add anything more to the mod.
Right after installation you can fast-travel to the ship, or go behind the General Atomics building, get on the boat und use the wheel to travel to the Last Instance.
FEATURES
Fast Travel to and from the Ship
Full Settlement integration (send settlers to the ship and vice versa)
Two Settlements: Exterior ship and Interior (based on the Yangtze cause I hate making Interiours from scratch)
Tried my best to add good static lighting to the Interior Cell so you dont have to place these dull Workshoplights everywhere
If you encounter performance problems in the interior of the ship use the terminal to turn off some unnecessary lights.
Install
Drop the author of the model an endorsement: Cargo Ship
Install this mod using you favorite Mod Manager
Open Game and fast-travel to the location "The Last Instance"
Uninstall
As you probably know, just don't, especially with settlements mid playthrough
Compatibility I tried really hard to only change cells I really needed for the settlement to work Everything should be compatible, except mods that change the navmeshing in the following cells:
22, -9
22, -8
22, -7
9, -9 (General AtomicsFactoryExt)
Credits
Bethesda
Strider for the Ship-Model
SKK50 for his awesome Articles on how to add Settlements to the game (His Articles)