Fallout 4

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jkruse05

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jkruse05

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73 comments

  1. molerats
    molerats
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    Thanks for the mod jkruse! For whatever reason the gun is invisible on the hip with Classic Holstered Weapons (except the plasma cartridge which just floats there lol). Any chance you're willing to look into this? I might be able to eventually if not
  2. xSabrex
    xSabrex
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    Nice mod but found 2 problems:

    • "E Unum Pluribus" flips around in your hand when using power armour in 3rd person and VATS.
    • Reload sound effect bugged or intended? When you eject the cell there is 2 click sorta tones and after the cell is inserted there is 3 tones in quick succession, It just sounds odd and out of place to me.

    Thanks for the mod.
    1. jkruse05
      jkruse05
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      All the animations and sounds are vanilla. I'll double check, but this is most likely a mod conflict.

      Update: Did some testing. These appear to be vanilla issues as they also occur with the Alien Blaster, which this mod uses as a base. Not sure what the sound is all about, but the animation weirdness is probably because there is no automatic fire animation for power armor in the Alien Blaster set.
    2. xSabrex
      xSabrex
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      I see, unfortunately for someone like me who likes PA (power armour) and using VATs similar problems are quite common with mod weapons. I can't tell you how many gun mods I've been testing that have problems with VATs in PA or just PA in general, but thankfully not all. Maybe you should change the unique from automatic fire to something else so this isn't an issue? 

      I suppose I'll just put the unique on display somewhere when I play for real.
    3. jkruse05
      jkruse05
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      There is an option for "Repeating Single Fire" that basically makes a gun fire in automatic, but using the semi-auto animations. I'll try swapping to that and see if it works whenever I finally get around to an update.
  3. TheBaconDragon
    TheBaconDragon
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    Well, finally got my hands on the plasma pistol in game but I'm having a fairly bad graphics issue. Whenever I pull the pistol out it's blinding as there's apparently a large green lighting effect emanating from it.

    Spoiler:  
    Show

    ?

    1. jkruse05
      jkruse05
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      That is not something I have ever seen before. It's almost like the light parts are being stretched all over for some reason. Seems like a potential corrupt mesh issue. I'd suggest a re-download and re-install. Maybe manually if need be.
    2. AIopekis
      AIopekis
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      I'm having this issue as well. I tried reinstalling and it still happened, so I just disabled the mod for now. Just curious if you happened to get it fixed and, if so, how you did it? The gun looks great, but it's pretty much unusable. 
    3. Starblast16
      Starblast16
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      I'm running into the same issue. If it helps any, I use the standard version.
    4. dgchessman2
      dgchessman2
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      Yeeerrrpp.  Not sure necessarily why, but I get these violent green flashes all over the place.  Gonna have to turn it off.
  4. EmperorNiro
    EmperorNiro
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    Ignore this, it was a mod conflict on my end.
    1. EmperorNiro
      EmperorNiro
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      Specifically, this mod is incompatible with Misc Animation Tweaks.
  5. Njord003
    Njord003
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    No Fusin Cells Are Batteries patch???
  6. ReconRaiders117
    ReconRaiders117
    • BANNED
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    Looks great and just downloaded! I personally chose the standard to keep the original Plasma pistol as well! 100
  7. yixox48624
    yixox48624
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    sooo... the replacement version ain't replacing, should i re-download, reinstall or something? or am i not understanding what that version does...?
    1. jkruse05
      jkruse05
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      The 'replacer' version doesn't completely remove the vanilla Plasma Gun, it just restricts it to rifle stocks, so it can't become a pistol any more. This can take some time to fully take effect because the leveled lists have to reset and recognize that they should no longer include those parts.
  8. Dreadmorg
    Dreadmorg
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    Really want the unique version, give a location, a name, maybe a hint? pleeeeease! Very awesome gun by the way :) Oh and an idea maybe different color plasma for the gun style. red, blue etc
    1. jkruse05
      jkruse05
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      For the unique; check Hancock's home. As for any additions, the only things I might add are some receiver addons that have some extra effects, and I'll try to fix the collision at some point, but for the moment I have a lot of other stuff to work on.
    2. StrawberryEnjoyer
      StrawberryEnjoyer
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      :))))))))))))))))))))))))))))))))))
  9. smartinez7
    smartinez7
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    Excellent work on this mod!  It looks fantastic that you brought the concept plasma gun for Hancock.  

    Is there a way you can have an option that it’s not added to the level list, but standalone with it being in Hancock inventory?

    Thank you for your time. 
     
  10. corpseletter
    corpseletter
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    Congratulations on being featured!
    1. jkruse05
      jkruse05
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      Thanks! Now I feel like I need to go back and change/patch some things.