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dDefinder

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  1. dDefinder1
    dDefinder1
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    If you don't cap your framerate to 60 your physics may break. The game isn't designed for FPS above 60 just like with Skyrim.
  2. PrecisionTacos
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    Hi everyone - this mod is a little outdated.
    There is a lightweight all-in-one version that was updated in 2024 by the legendary Qrsr
    https://www.nexusmods.com/fallout4/mods/76461

    It has "more realistic ragdoll death physics and corpse collision".

    (+1 this if you find this useful so everyone can see it!)
    1. patotroy99
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      thanks mate your doing a good service, its always a big help when you have people leaving updates in very old mods for people like me to come back to play 10 yrs later lol 
  3. Yokaisheru
    Yokaisheru
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    Thought this was working until a ghoul did a backflip after getting headshot
  4. LynBreonna666
    LynBreonna666
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    Wait Fallout 4 is a lot different than Skyrim. I mean I suppose if your GPU is average, yeah it would break, but I play with fps going from 90 to 120 all the time. No CTD like in forever. I remember a long while back ago I did have CTDs when going above 59 fps and I had to lock it. Idk why I don't now. Why do I keep hearing people say it needs to be below 60 and a lot of newer gamers saying it absolutely does not matter. And why I ain't I crashing like I used to when going over 59? Is this the result of F4 1.10?
    1. VileDirge
      VileDirge
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      The issue isn't the game crashing, but the physics of the game world breaking and things not acting/reacting as they should. 
  5. SFC76
    SFC76
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    Does this mod prevent everything from ending up who knows where?

    Nothing is more infuriating than killing something for meat/food and not being able to find it anywhere close to where you killed it, or seeing it sliding downhill for miles like the ground is made of ice covered in pig fat..
    1. EnzoX13
      EnzoX13
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      NO, this does not fix the problem with things sliding downhill like they are on ice.
    2. Sn4rk
      Sn4rk
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      I'm looking for a mod that would do exactly this. I'm sick of the sliding ragdolls
  6. sc0608023
    sc0608023
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    Watched many russo-ukraine war vids and gotta admit...only a ATGM direct hit can send a body flying...
    1. DreezyMoto
      DreezyMoto
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      Plenty of other things, but yeah
    2. TehDave
      TehDave
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      Anything with sufficient force or pressure behind it can send a body flying. For example: Idiots trying to slash the tires of a semi/bus/other large vehicle. (Which I've personally witnessed, s#*! sounds like a bomb going off, which it basically is, considering the energy and air pressures at play.) Idiot got flung straight backwards about 10 feet into a concrete bus stop bench from the force. What compelled that homeless man to try and slash a bus' tires I cannot say but you can be sure that if he survived it he will never make that mistake again.
    3. joiubr
      joiubr
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      A bullet can't.
      To much speed and to small to do anything else than penetrate or fragment.
    4. mdxscorpion
      mdxscorpion
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      where do you watch these
    5. Dirtbiker715
      Dirtbiker715
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      Seen it up close and personal as PMC (Private Military Contractor) and can confirm this.
  7. cloudygeneral1691
    cloudygeneral1691
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    live leak simulator 
  8. High0af
    High0af
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    Can you add longer ‘stagger’ while the enemies are down to make up for less flying time? 
  9. SuperDaddyD
    SuperDaddyD
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    Can the mod be deactivated mid game?
  10. compatible with horizon?
  11. smaxy3
    smaxy3
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    But... but BethesdaPhysics™  😃