I love this mod and use it every time I reset my mods folder. I love it for one thing and one thing only: lets me remove all the excess unused items from my inventory without leaving them behind as junk or need to go to a vendor to sell it.
Seems like a good quality of life mod. Two quick questions.
1) Based on the images, it looks like the player is able to instant-sell a traffic cone, even though that's an item that the player can't normally pick up and add to inventory. Is that correct or is that only in conjunction with your other mod that allows you to pick up static items?
2) Another one of your images appears to allow the player to instant-sell a blood pack that is owned. But I thought your mod description says the mod restricts that. Do I misunderstand?
Do you know a mod that makes me spend my caps, for late game? Because sure this here in nice to have at the beginning, but after you build up a settlement, make it a factory..., there is not much to spend it on. I had one idea... a device that lures raiders back to places where they don't spawn anymore(example: Nuka World, the asylum). You pay 10-20k caps and the game gives you a Nuka world (a copy, the real one would I guess break the game) again full of raiders, loot and you can hunt them all down again.
I use your other mods, the valley,... the large hunting wildness. And it is great work!
+1 to that. Hate going to a place were the owner is dead, killed by raiders ect and the items are still marked steal or is that Skyrim. Either way still +1.
In that case you can just take them and re-release them into the world. Reason for this restriction is that you can steal items in front of peoples noses without repercussions.
12 comments
Overall an excellent quality of life mod.
1) Based on the images, it looks like the player is able to instant-sell a traffic cone, even though that's an item that the player can't normally pick up and add to inventory. Is that correct or is that only in conjunction with your other mod that allows you to pick up static items?
2) Another one of your images appears to allow the player to instant-sell a blood pack that is owned. But I thought your mod description says the mod restricts that. Do I misunderstand?
Thanks.
2. Yes you misunderstood. There are two modi possible for this mod. You can steal in ultimate cheat mode
Because sure this here in nice to have at the beginning, but after you build up a settlement, make it a factory..., there is not much to spend it on.
I had one idea... a device that lures raiders back to places where they don't spawn anymore(example: Nuka World, the asylum). You pay 10-20k caps and the game gives you a Nuka world (a copy, the real one would I guess break the game) again full of raiders, loot and you can hunt them all down again.
I use your other mods, the valley,... the large hunting wildness. And it is great work!
- 50% cash on items
- I can steal/convert owned items (50%)
Reason for this restriction is that you can steal items in front of peoples noses without repercussions.