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File credits
bsdiff-win Copyright 2003-2005 Colin Percival Copyright 2012 Matthew Endsley
ChecksumVerifier Copyright (c) 2013 Nic Jansma, http://nicj.net
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Changelogs
Version 0.1
Initial Upload
Overview This is a simple patcher for modifying ZaZ -Extended-Skeleton (ZeX). The skeletons generated by this batch file will result in a shorter neck, larger head, and narrower shoulders. These are intended to be used with an actor scale of 0.95.
How to use After downloading and unzipping the main file, put the three ZeX .nif files in the "zex_orig" folder and run "patch.bat". Move the modified skeleton generated in the "zex_patched" folder to "Data\Meshes\Actors\Character\CharacterAssets" and you are done. After loading the game, open the console and run "player.setscale 0.95".