Fallout 4

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103Sakamoto

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103Sakamoto

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17 comments

  1. ThomasTheSowellTrain
    ThomasTheSowellTrain
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    sweet elevator
  2. al34n
    al34n
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    • 0 kudos
    Great work! Thank you 103Sakamoto :)

    p.s. just to clarify for those who may not know exactly which elevators the textures affect (seeing as there's at least a few different types in the game, for example: Trinity Tower's elevator uses different textures to this pack), one place these textures are used is in the elevator in Fort Hagen. So go there if you'd like to see the difference for yourself.
  3. whiskeyjack9105
    whiskeyjack9105
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    • 32 kudos
    That looks really nice, great work.

    Would you consider doing a retexture of the silver metal shack walls? I've been rustifying the entire game and those sort of stick out like a shiny sore thumb now. XD Unfortunately I haven't been able to find a single mod that doesn't turn them into something even cleaner.

    Thanks for your contributions! Modders are such a great boon to these Bethesda games.
    1. 103Sakamoto
      103Sakamoto
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      Could you send me a screenshot or it's base id? I'm not sure which one are you refering to.
    2. whiskeyjack9105
      whiskeyjack9105
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      It's just the basic metal texture for the shacks.

      http://oyster.ignimgs.com/mediawiki/apis.ign.com/fallout-4/b/bd/Largemetalshack.png
    3. 103Sakamoto
      103Sakamoto
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      Sorry but it's already included in FlaconOil's Complete Retexture Project?, and it's fairly time-consuming to retexture this shackmetal01 as it has pretty unique pattern.
    4. whiskeyjack9105
      whiskeyjack9105
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      Yeah, that's not really what I meant. I was talking about a complete retexture to make them look less polished and new, and more rusted.

      Flacon's stuff is fine but not for me, as it hews too close to the vanilla look which I'm hoping to change.

      And frankly, I'm not about to download close to a gigabyte of slightly upscaled textures for one thing I want to change. High definition textures are really the least important thing imo when considering what to put into the game.

      But thanks for considering, at least.
  4. Masterlix1982
    Masterlix1982
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    Figured that bgsm may be the cause, thanks for the updated optional anyways. Will include to my modlist for sure.

    Kudos and endorsements all round, nicely done.
    1. 103Sakamoto
      103Sakamoto
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      Thanks ; )
  5. Moksha8088
    Moksha8088
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    • 116 kudos
    A white version to help with screenshots would be nice.
    1. 103Sakamoto
      103Sakamoto
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      Strangely enough that the elevator in Corvega is white, while the elevator in Fort Hagen is it's base color, grey and blue style. I'll look into it.
  6. holycowmuncher
    holycowmuncher
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    I didn't think I needed this until now, thanks!
  7. MisterOldVegas
    MisterOldVegas
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    • 39 kudos
    Considering you spend a decent amount of time in elevators this is a pretty handy mod, thanks :D
    1. 103Sakamoto
      103Sakamoto
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      • 114 kudos
      That's exactly why I made this
  8. ToxicFresh
    ToxicFresh
    • BANNED
    • 0 kudos
    huff yeeeah, finally i can gaze at those sweet elevator walls f*#@ yeah
  9. rjrc64
    rjrc64
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    • 0 kudos
    Nice textures, thank you
  10. maikii
    maikii
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    • 6 kudos
    Great stuff. Would love to see more of these forgotten textures finally get some overhauls.