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This page was last updated on 06 May 2023, 12:09PM
- Changelogs
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Version 1.3.0
- Removed singularity constant pull.
- Added new stagger effect for singularity less broken and with less pysics problem.
- Increased the strength of singularity's end push effect by 100%.
- Added 4 new mods for Force fist you can craft them in any weapon station.
- Increased the strength of force fist push, now it will push opponents to the ground.
- Solved a bug in which you could activate general objects with freeze ignite and taser.
- Ignite now makes foes with less level than you run in terror for 10s along with extra fire damage.
- Increased invisibility's duration from 15s to 30s to match the stealth boy.
- Increased invisibility cost from 15AP to 20AP.
- Increased invisibility's strength you're now 50% harder to detect when sneaking and distant enemies will lose track of you.
- Solved a visual bug in which invisibility power made the pipboy invisible and unusable.
- Added 2 new perks Extra endurance and a final evolution of the strain.
- Solved a visual bug that was causing ctd when overusing the powers.
- Reduced Barrier base defenses by 25% since the new perks make them viable for most of the playthough.
- Removed damage and energy resistance from elemental forms.
- Elemental forms are now toggeable.
- Removed precognition perception boost.
- Now precognition is a toggeable ability.
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Version 1.2.0
- Bug Fix: Blood boil now returns to your inventory correctly
- Bug Fix: Barrier now can be used inside the pipboy, please use it at least once so the power you have gets consumed and the new one is added to your inventory
- Bug Fix: Fixed multiple crashes due to sound file problems
- Bug Fix: Fixed multiple crashes due to effects stacking with eachother incorrectly
- Buff: Barrier now gives 100 of Damage resist, Energy resist and radiation resist
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Version 1.1.0
- *Removed descriptions for weapon powers. As legendary mods descriptions were interfering with moddable weapons make'em dissapear.
- *Since they have no longer a star i've changed the powers names to make them easier to find when using "meditate"
- *Reduced AP cost for all weapon powers from 15 to 10.
- *Increased base duration for "Warp Time" from 15s to 20s.
- Increased base magnitude for "Warp Time" it now slows time to a 1% instead of a 10%.
- Changed the description for "Warp Time" to reflect the changes.
- Added new visual effects for "Warp Time".
- Increased base duration for "Precognition" from 30s to 60s.
- Increased base cost for "Precognition" from 10AP to 20AP.
- Reduced base duration for "Fear me weakling" from 120s to 60s.
- Increased range for "Fear me Weakling" by 50%.
- Reduced base cost for "Fear me weakling" from 40AP to 20AP.
- Reduced base magnitude for "Might Of The Titan" the you will run 50% faster instead of 100% faster. Jump height remain untouched.
- Reduced base cost for "Might Of The Titan" from 40AP to 30AP (and fixed a bug which made it cost half the correct value).
- Increased "singularity" base damage over time from 10 to 15.
- Increased "singularity" base damage on end from 40 to 80.
- "Singularity" now pushes foes to the ground when first casted.
- Increased "singularity" push effect when the diversion ends by 150%
- "Lance" now deals energy damage instead of unresistable damage.
- "Nova" now deals energy damage instead of unresistable damage.
- Increased the magnitude for "Charge" stagger by 50%.
- Changed the name for "Telekinetic push" now it's called "Psyker: Push".
- Increased the range for "Push" from 300 to 1500.
- Decreased the damage for "Push" from 100 to 25.
- Increased the knockdown strength for "Push" now it should push targets to the ground.
- Changed how "meditate" works so it doesn't conflict with mods that changes how chem animation works.
- Changed "Meditate" description.
- "Meditate" instead of forcing you out of the menu now waits until you stop using the pipboy.
- Reduced the amount of resistances Psyker Barrier has, poison, fire, electric and frost resistances were removed.
- Increased the amount of damage radiation and energy resistance of barrier by 50%.
- Added a new effect for Psyker Barrier, now if you run over targets it will knock them down.
- Changed Barrier description to reflect this changes.
- Added 10 perks craftables in the chem station, 5 increases special atributes and 5 increases psyker powers strength (explained further in the description).
- Changed Psyker base perk, now instead of a special bonus it gives you 10% extra experience.
- Transformed Blood Boil into a power.
- Reduced the base cost for Blood Boil from 40 AP to 10 AP.
- Added new power Fiery Form.
- Added new power Chilling Form.
- Added new power Bolt Form.
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- Author's activity
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May 2023
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06 May 2023, 12:09PM | Action by: KataPUMB
Attribute change
'Description changed.'
February 2022
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16 Feb 2022, 9:10PM | Action by: KataPUMB
Attribute change
'Description changed.'
April 2021
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16 Apr 2021, 11:09AM | Action by: KataPUMB
Attribute change
Description changed.
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12 Apr 2021, 6:40PM | Action by: KataPUMB
Attribute change
File 'Psyker Powers' description changed.
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12 Apr 2021, 6:38PM | Action by: KataPUMB
Changelog added
Change log added for version 1.1.0
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12 Apr 2021, 6:35PM | Action by: KataPUMB
Changelog added
Change log added for version 1.3.0
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12 Apr 2021, 6:34PM | Action by: KataPUMB
Attribute change
Description changed.
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12 Apr 2021, 6:27PM | Action by: KataPUMB
File added
Psyker Powers [version 1.3.0]
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06 Apr 2021, 7:39PM | Action by: KataPUMB
Changelog added
Change log added for version 1.2.0
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06 Apr 2021, 7:37PM | Action by: KataPUMB
File added
Psyker Powers [version 1.2.0]
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05 Apr 2021, 7:57PM | Action by: KataPUMB
Attribute change
Summary changed.
Description changed.
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05 Apr 2021, 7:56PM | Action by: KataPUMB
Attribute change
Summary changed.
Description changed.
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05 Apr 2021, 7:48PM | Action by: KataPUMB
Attribute change
Description changed.
March 2021
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26 Mar 2021, 8:59PM | Action by: KataPUMB
Attribute change
Description changed.
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26 Mar 2021, 8:34PM | Action by: KataPUMB
Changelog added
Change log added for version 1.1.0
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26 Mar 2021, 8:31PM | Action by: KataPUMB
File added
Psyker Powers [version 1.1.0]
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26 Mar 2021, 8:59AM | Action by: KataPUMB
Mod video added
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19 Mar 2021, 1:42PM | Action by: KataPUMB
Attribute change
Summary changed.
Description changed.
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19 Mar 2021, 1:41PM | Action by: KataPUMB
Attribute change
Summary changed.
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19 Mar 2021, 1:16PM | Action by: KataPUMB
Attribute change
Description changed.
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- Mod page activity
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April 2024
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25 Apr 2024, 11:47PM | Action by: EX0T1CPOPART
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