Fallout 4

File information

Last updated

Original upload

Created by

3nikhey and Sabutai_Khan

Uploaded by

SabutaiKhan

Virus scan

Safe to use

About this mod

Overhaul for the "Classic Advance Power Armor" by 3nikhey. Includes bug fixes and rebalances of the Classic APA, also includes optional X01 Replacer, optional patch that allows Kellog and Danse to wear the Classic APA.

Requirements
Permissions and credits
Basically the mod will include the following:

1. Main ESP -  Includes bug fixes and my own take at Rebalancing the Classic APA
2. Optional ESL -  Replaces all X-01 Power Armor on the vanilla game and the DLC's except for one which will be explained later.
3. Optional ESL - Equips Paladin Danse with the Classic APA after the Quest "Blind Betrayal", or you can download this instead: https://www.nexusmods.com/fallout4/mods/50870 which replaces Danse's Power Armor with the X-02 by DogtoothCG and Unoctium.

3. Optional ESL - Equips Kellog with the Institute variant of the APA during your encounter at Fort Hagen.
4. Optional Patches - Compatibility Patches/Integration with other Enclave mods. 
5. (see updates below)


Requirements:
Fallout 4 Base Game
Classic Advance Power Armor: https://www.nexusmods.com/fallout4/mods/43164



Installation:
Download and Install first the ESP Version of the Classic APA mod by 3nikhey: https://www.nexusmods.com/fallout4/mods/43164
Download and install the main file included in this mod
Download and install your optional file of choosing (make sure that the esl is loaded after the main esp.)



Rebalance:

The Classic APA was rebalanced to be in line with the Creation Club X-02 and the CC Hellfire which are both canon (or at least semi canon) in terms of stats and implementation because Bethesda published them.

The New PA Tier will now be like this: 
X01 > Classic APA > CC X-02 > CC Hellfire

A full set of fully upgraded Classic APA will have the same stat as the X-01 with additional 40 Energy Resistance total and 75 more health total. In comparison CC X02 has 50 ER more than the X01 while the CC Hellfire a total of 60 ER more, I forgot about the exact additional HP though. 


Changes Made:

Changed the name of the following material upgrade/paint scheme:
1. Enclave Patrol to Enclave 
2. USSS to Secret Service 


The Following material upgrade/paint scheme has also been revised to make the PA less OP and more inline with vanilla PA's:

Enclave Paint now has additional 40 ER on each part same as the Prism Shielding Effect for the X01  

Navarro Paint now has 20 additional ER on each part same as the Thermal Shielding for the X01 and plus 1 Endurance when all pieces are painted.

Marine Paint now has addition 10 % HP similar to the Titanium shielding of the X01 

Secret Service Paint now has plus 1 perception when pieces are painted. 

Military Paint will only have plus 1 strength with all pieces painter similar to vanilla Military paint.

Minutemen will only have plus 1 Charisma with all pieces painted similar to vanilla Minuteman paint.

Institute Paint will only have plus 1 Intelligence with all pieces painted similar to vanilla Institute paint.

BOS Paladin Paint  will only have plus 1 Strength with all pieces painted similar to vanilla Institute paint.


Component requirements for all paint scheme has also been revised:

Enclave - Same as Prism Shielding 
BOS Paladin- Promoted to Paladin
Institute - Agreeing to join the Institute after your first encounter with Father
Marine - Same as Titanium Shielding
Minutemen - Joined the Minutemen
Military- Same as Military
Navarro - Combined Military and Prism Shielding
Secret Service - Same as Sensor Upgrade minus Fiber Optics
Railroad - sadly there's no Railroad Paint 

Atom Cats vendor has also been removed, only Teagan sells the armor now because the BOS acquiring Enclave technology makes more sense lore wise than the Atom Cats having them. 

Chosen One Variant has also been nerfed down to make it less OP, it only has 2 ER and DR more than the standard APA same as other unique/legendary armor compared to their standard counterpart but will have stat bonuses on each part.

Equipping all parts of the Chosen One PA will yield plus 1 to endurance ,each part will also have additional stat bonuses separately:
Helmet - Plus 1 Perception
Arms - Increased Unarmed Damage
Right Arm - Adds Unarmed Bleeding Damage (because of the claw)
Legs -  Increases Action Points Refresh Speed
Torso - Emergency Protocol/Bolstering Effect

The Chosen One Armor was also made Unique/Legendary to show the description of stat bonuses.

Used new leveled list for both armors so that they will spawn with mix upgrades depending on the PC's level.



Bug Fixes:

Fixed Instance Naming Rule on the following paint schemes:
Minutemen 
BOS Paladin 
Institute Military 
Chosen One Armor

Fixed Issue with the GO_nif for both arms  of the Chosen One Armor, previously the world model of the arms are bugged and will not show on the crafting UI and when thrown in the game world. 

Fixed Global Value for Endurance PA Enchantment replaced fortify agility with fortify endurance. Endurance effect used to increase Agility instead of Endurance.



Optional Leveled List / X-01 Replacer Patch:

Every X01 spawn from PA frames has been replaced by the APA except for the Quantum X-01 found on Nuka World.

The Quantum X-01 I've decided not to replace, because it's an integral part of the story for the Nuka Word, X-01 PA, and the Power Armor Lore in general, and I want the mod to be less lore bending and as close to the lore as possible.

If installed this will also removed the APA from Teagan's vendor list  you'll probably find two or more in the game world any way.




Optional Kellog Patch: 

I created the Kellog patch initially for fun and for play testing, decided to include it on the optional files cause some people might be interested and to be honest Kellog looks really good with the Enclave APA. A word of caution though if you decide to install this patch Kellog will kick your ass more and your character will be killed a lot. Best sure to try this at a much higher level and bring a lot of mines and grenades, that Fatman locked behind a security door will also be helpful.


That's about it, will update this mod if bugs are found and please do report them as soon as encountered so I can take proper action. Please do not report any vanilla Power Armor bugs because there are still a few that I've encountered during my last play through, and also please do not report any bugs that may have been caused by other mods that you are using, leave a comment first so I can check on them. 


Bugs:
Nothing at the moment


Updates:

1. Main File Updated to Version 1.1: Includes fix for the Chosen One Armor PA not being repaired at the PA Station.

Update Installation: Just uninstall old version and install this instead, it will not mess with your save file.

2. Compatibility Patch with XricsX X-01 Enclave Overhaul uploaded: https://www.nexusmods.com/fallout4/mods/10481. It will act as an alternative to the X-01 Replacer Patch included in my mod. 

Update Installation: Do not Install the X-01 Replacer Patch if you decided to use this one.

3. Patch Released for Paladin Danse: Paladin Danse will now be equipped with the APA after "Blind Betrayal".

Update Installation: Make sure to install this before the Quest "Blind Betrayal" or at least before the last dialogue with Elder Maxon to finish said quest, the APA will not spawn equipped by Paladin Danse if installed after.

4. Patch Released; Paladin Danse Removable PA: Equips Paladin Danse with a full set of removable/replaceable APA that can be removed and upgraded by the player character. This can be perfectly used with the "Danse GTFO Power Armor" mod by johndoebowler which allows Paladin Danse to get out of his power armor just like any companion: https://www.nexusmods.com/fallout4/mods/8656. This is a stand alone patch and does not require the first patch I made that equips Danse with the APA.

Update Installation: Should also be installed  before the Quest "Blind Betrayal" or at least before the last dialogue with Elder Maxon to finish said quest, the APA will not spawn equipped by Paladin Danse if installed after.

Note:
I recommend if your playing on survival to keep a backup save file before Blind Betrayal or at least before the final dialogue with Maxon. This mod was extensively tested and I have not yet encountered any bugs relative to this mod, but given that Danse is such a heavily scripted character many of his vanilla bugs may still persist and my still occur although very rare specially with a heavy load order. 

5. Updated Kellog Patch: This version does not edit the OBTE/Object Template of the power armor parts of the APA unlike the original, which means better compatibility with my planned future patches or other mods. 

Update Installation:

You can install this if you still haven't encountered Kellog at Fort Hagen.

6. Patch Released; Enclave Resurgent: Patch for Enclave Resurgent by Clue Giver: https://www.nexusmods.com/fallout4/mods/21009. Equips all Power Armored Troops with the Classic APA.

Update Installation:

Download and Install first Enclave Resurgent and all mods required. Install the Patch after.




Future Updates:
Bug fixes if any are still found
FOMOD Installer (after I've finished some of my other mod projects)
Compatibility/Integration Patches with other Enclave mods (if granted permission). 



Future Mod Projects:
DC R-91 Assault Rifle (HK G3 Family Overhaul)



Tools Used:
Creation Kit
FO4Edit
Bethesda Archive Extractor (B.A.E)
Outfit Studio



Credits:

3nikhey - for creating one of the best power armor mods ever created and for giving me permission to create my own mod out of his.

The Enclave -  for giving me the inspiration to create this mod and other mods I'm currently working on for the good of their faction.

registrator2000 - for creating the Photo Mode mod which I used for the screenshots. https://www.nexusmods.com/fallout4/mods/49997

newermind - because I included his great Widwest PA mod on one of my screen shots and because it looks badass together with the APA. https://www.nexusmods.com/fallout4/mods/33121

XricsX - for the X-01 Enclave Overhaul mod, which is the OG of all Enclave themed mods for FO4. https://www.nexusmods.com/fallout4/mods/10481

Clue Giver - For creating one of the best Enclave Quest mods on Nexus and for giving me permission to work with his mod.

Bethesda - for creating the game