I've downloaded all the required mods and loaded the json, imported and stabilised just fine, but it only loads half of the assets and retains all of vanilla sanctuary in some kind of messed up fusion. No matter how many times I reload the cells it still won't complete the import. Anyone have any idea why?
Probably messed up super clean and simple sanctuary mod installation. I don't really know how to help when it comes to modding. You could try installing it again and make sure you have no other mods that affect the area
Everything is set up well, but the game does not want to create buildings in any way. All the fittings, wood and stuff appear, but the houses just don't appear. I don't even know what to do.
This plan mostly contains decor and furniture. If by buildings you mean the houses, they should be up from the super clean and simple sanctuary mod itself. I used the mod as a template to build
Just an FYI: Trash Containers has apparently been deleted on Nexus, and, unlike everything else on the list, doesn't appear to have an alternate source.
A really very good mod. Looks really very good. Do you think that this mod is not available as Xbox one version? Would probably have problems with the memory capacity, I think.
Hey! Im sorry you have crashes. But unfortunately i cant help you much. I merely made a blueprint using the mod. Im not an experienced modder:( Maybe you have a conflicting mod that affects the area or there are mod compatibility issues. Or a load order issue. Could be anything really. Just make sure you dont have any mod that affects Sanctuary Hills. Also enboost also helped me deal with performance issues that also cause crashes sometimes.. Also try using XSE Plugin Preloader. Also fixed some of my crashes. havent had any since i got these and my game has a lot of mods, but most of them are for settlement building. Hope this helps! :)
...this build ain't possible with strictly vanilla assets,is it? it's good 'n all,but i kinda want a prewar sanctuary blueprint that don't need that many mods.
Its not, sorry. All the mods installed serve a purpose. e.g functional Tvs, functional washing machines, functional tvs etc. Its not just assets. However, you can choose to exclude the mods you dont want :).
Its not. Works fine on my end. I suggest watching a tutorial on how to install Transfer settlement Blueprints. and make sure you have the correct version of the mods required:)
Hi, i don't see your blueprint when i open the Transfer Settlement holotape. But i put your JSON file in the blueprints folder. I don't know what to do for now :/
I Think the .json file has to be in a numbered folder. I.e. create a folder in blueprints folder, name it a numeric number, and place the json file in there.
Hello! I really want to import this blueprint (it would be the first one), but:
1. I installed and used this mod: https://www.nexusmods.com/fallout4/mods/71754 The Sanctuary specific part is this: https://www.nexusmods.com/fallout4/mods/70642and this https://www.nexusmods.com/fallout4/mods/71734 2. I'm using SIM Settlements 2.
Using the rebuild mod, I repaired all the houses which now have pre-war textures. As far as you know, can I still import your blueprint? Do you see any possible conflict?
I don't know why it wouldn't show up. If you are putting the json file inside the folder and you have installed the transfer settlements mod correctly, it should show up.
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extract ba2 to mesh & texture folder , no crash
file is broken
I don't know what to do for now :/
I.e. create a folder in blueprints folder, name it a numeric number, and place the json file in there.
I really want to import this blueprint (it would be the first one), but:
1. I installed and used this mod: https://www.nexusmods.com/fallout4/mods/71754
The Sanctuary specific part is this: https://www.nexusmods.com/fallout4/mods/70642 and this https://www.nexusmods.com/fallout4/mods/71734
2. I'm using SIM Settlements 2.
Using the rebuild mod, I repaired all the houses which now have pre-war textures.
As far as you know, can I still import your blueprint? Do you see any possible conflict?