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Update V4 - changes esp to esm, redid file paths so no more missing textures or materials. Redid the collosion data of the light switches so hopefully they'll stay. Added couple more clothing peices. Changed the couch mesh an textures. Activating the coushins to sit an sleep should be alot easier. Redid the stove collosion data so it should stay as well. The esp is now an esm master. The buildable mod for these objects will be a child plugin for this one.
To update probably best to take everything out of the containers an walk outside before updating. If you need to console over there because the marker isn't discovered - coc zzzzcrib -
The buildable objects should be a few more days till I upload. Almost done with it.
To update replace the ba2 archives. DELETE THE OLD ESP AN USE THE ESM.
Updates V1.2 - updated esp file to hopefully fix the switches, an added missing materials to main ba2.
Still working on it so random updates to it. An let me know what you like in a player home an what bugs you run into. I will be updating this randomly as I still got a lot to do to it. At least 3 cells. Fully custom player home. Everything made or edited in Blender an GIMP2. (BloodRayne2 figures (Model an Textures) are from BloodRayne 2 game files). Had the Idea few months ago falling asleep to the Walking Dead. Plus I always wanted a modern player home. An a couch that acts like a seat an bed (I prefer sleeping on a couch) (still working on this one. It works but a pain to select sit. Gotta mess with the collision data). An I was looking for a new challenge 3D model wise, never actaully finished a room before. Still got some things I wanna add to this room mainly around the TV, game systems mainly (an if possible make them play the ingame games).
Has 5 workbenches, Armor, ArmorSmith, Weapon, WeaponSmith, Chem. 3 Beds (one a couch). At the moment does not share items with other settlements, something i gotta learn how to do. Crap ton of storage, some labeled as Med Kit, Chem Box, Junk Desk. All lockers, filing cabnits are storage. Ham Radio, Stereo work like they do in game. Radio is for Diamond City Radio. Light switch, a metal roll up door, an the window covers close an open (huge thank you to RedRocket TV for the tutorials)
It is cluttered right now. Wanted all the workbenches in before I upload it. I have plans for this to make it like an interior settlement. Hotel area under this one (Trap Door next to the stairs), then a parking garage for workbenches an power armor (I know that doesnt fit the location). I also plan on making alot of the items craftable for other settlements. Specially the Ham Radio station, my favorite part. Gotta learn how to do all that first.
BUGS
Hopefully none but im sure there will be. After a month i finally got the switches to stay on the wall. They may fall. Hope not been good so far for me.
Also for extiorer I used a different layer to add the door so the PreCombines in the cell should still be good. I got more plans for outside, Clean it up an add the generators an sitting area, fences etc.