Fallout 4

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Raider2078

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raider2078

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112 comments

  1. raider2078
    raider2078
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    The mod Simple Impact using F4SE removes the need for patches to disable aim recovery, If you only want aim recovery disabled just keep the
    setting DisableAimRecovery=1 as is and disable everything else in its
    SimpleImpact.ini config file which is located in the Data\F4SE\Plugins
    folder, to be clear if you use Simple Impact if you have my mod already you can remove my mod if you don't have my mod you do not need it if you use simple impact
  2. raider2078
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    For those unaware this is a link to a google document attempting to keep track of hidden or deleted mods on nexus and it attempts to track alternative download locations for those mods if they exist Fallout 4 Hidden and Deleted Nexus Mods
  3. raider2078
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    Added new images to hopefully help anyone trying to create there own patches (images are in order, go left to right), the images show how i create the patches them selves not how i add them into a fomod, and how to add to an archive using 7zip and install them in vortex, while making a video might be clearer im currently not interested in making one.
  4. ZE1WHOI
    ZE1WHOI
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    can u make a patch for things m4 and latest mp5 they dont seem to work with SI and i would like to find solition to my problem

    if it possible to for me to fix it on my own using fo4edit i would appreciate getting info on how to do it.
  5. CosmicCrisis69
    CosmicCrisis69
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    Thanks for making these patches. Mod guns with recoil autorecovery irk me they feel fake.
  6. Anakin1773
    Anakin1773
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    Could you please add a patch for Surplus Rifle? Mod in question: https://www.nexusmods.com/fallout4/mods/71816

    If not, thank you for the mod anyways, and have a great day.
    1. raider2078
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      Added Requested Patch plus patches for a few other weapons as seperate files, i wont be adding them into the fomod
    2. Anakin1773
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      Thank you.
  7. ShadowDestroyerBoy
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    suggestion: expansive M4 by warfighter https://www.nexusmods.com/fallout4/mods/65571
    1. raider2078
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      Added Requested Patch plus patches for a few other weapons as seperate files, i wont be adding them into the fomod
  8. ShadowDestroyerBoy
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    request for msbs grot
    modlink: https://www.nexusmods.com/fallout4/mods/70964
    1. raider2078
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      Added Requested Patch plus patches for a few other weapons as seperate files, i wont be adding them into the fomod
  9. llKazoll
    llKazoll
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    Is this a plug-and-play mod? Meaning can I install and uninstall without any save errors?
    1. raider2078
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      It could cause problems because removing mods with esp's, esl's etc... usually isn't a good idea mid playthrough from what i understand, if your already mid save and you don't want to start a new game just know it could cause problems with the save, also if you use a weapon and it seems like the patch for it isn't working modify it at a workbench and that should get it to start working
    2. Deepstrike101
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      That's not exactly accurate. It's a bad idea to remove mods which are permanently baked into saves. 
      1. Mods which add scripts (unless they have an uninstall option - and even then it's not always safe). 
      2. Mods which add objects or actors to the world. 
      3. Mods which modify the world terrain. 

      Mods which only modify gun stats have no presence in save files, and are therefore safe to install/uninstall mid-game. 

      I have a habit of tailoring stats and leveled lists to my liking during gameplay, so I have a lot of experience with this. 
  10. Anakin1773
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    Hello. Question for the mod author. I'm installing this mod because the SREP rifle has recoil mitigation, so I installed this mod. The problem is, I only installed the mod for the SREP Rifle, and this mod affects vanilla weapons. This is a problem because another mod (That I have installed) named "Immersive Fallout" already removes vanilla weapon recoil recovery. In the OMOD, I have an option to select the Vanilla-DLC Aim Model Patch. Do I have to select it, or can I just select the patches for the modded weapons?

    Nonetheless, thank you for the mod, have a great day.

    EDIT: Just installed solely the SREP Patch, seems to work just fine. Please disregard the above. Have a nice day.
  11. hakinaro
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    So probably a dumb question, but what does this setting do?  Does it stop the gun sight from realigning itself after a shot or something?
    1. raider2078
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      yes that's basically it, with aim recovery turned off you have to manage the recoil entirely by yourself, by default in the game the guns will recover somewhat on there own, aim recovery turned off is far more realistic
    2. fraquar
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      It pretty much means you will keep holding it to the sky for eternity until you manually bring it down.
      Both eliminating all auto recovery and having near instant auto recovery are no more immersive than the other.
      Faster firing weapons, the former starts to make more sense.
      Slower firing weapons, the latter makes perfect sense - you don't resist the effect of gravity to bring the muzzle back to where it started.
  12. ShadowDestroyerBoy
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    EFB Springfield M14 next pls C:
    https://www.nexusmods.com/fallout4/mods/61392
    1. raider2078
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      I just added a patch for the EFB M14
  13. Spawn1702
    Spawn1702
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    Would you please add the mw2 m4?
    https://www.nexusmods.com/fallout4/mods/57982
    And the ultimate m4 Pack?
    https://www.nexusmods.com/fallout4/mods/57485
    1. raider2078
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      I just added patches for the mods you mentioned, if you have any issues with the patches let me know
    2. Spawn1702
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      Thank you very much!