Hello, unfortunatly this mod seems not compatible with gaz mask of the wasterland, even without radstorm ot precipitation, the head of my raiders is literally missing, and even if its cool to fight an army of sleepy hollow, unfortinatly, this fun seems to be altered by redundance and the lack of proper head to shoot at ;).
Damn, that 4estGimp's -version requires one of those god-damn 'item sorter' mods and I guess it removes support for AWKCR...
Well, that seems to be the new trend everywhere these days. *SIGH*
I mean, for goodness sake, I just saw another mod that fixes up the old Raider Overhaul WIP - BUT - removes the workbenches from AWKCR... C'mon, who the heck doesn't like the workbenches??? :'( Unbelievable.
Crushslush No, your game will s*** itself. I don't even recommend Raider Overhaul, it's very unstable and a pain to get working.
Well, in Fallout 1.9 at least, I don't remember having any major problems with it from months to a year of palying with between 200 to maxed out active esp plugins so... I did need a patch for a mod that changed all gas masks but don't rememberany major probs...
If they added new faces to the raiders, then facegen s probably lagging. I've seen similar issues with other mods that aim to make raiders more 'unique'.
189 comments
also, would be good to be able to customize in body slide
Hope a patch will come one day ...
Yes you can, the CW raiders mod is super clean with zero conflicts and is script injected.
Use the version of raider overhaul linked above, and follow its instructions. Works perfect.
Damn, that 4estGimp's -version requires one of those god-damn 'item sorter' mods and I guess it removes support for AWKCR...
Well, that seems to be the new trend everywhere these days. *SIGH*
I mean, for goodness sake, I just saw another mod that fixes up the old Raider Overhaul WIP - BUT - removes the workbenches from AWKCR... C'mon, who the heck doesn't like the workbenches??? :'( Unbelievable.
Well, in Fallout 1.9 at least, I don't remember having any major problems with it from months to a year of palying with between 200 to maxed out active esp plugins so... I did need a patch for a mod that changed all gas masks but don't rememberany major probs...