You are an absolute GODSENT! I'm doing a Dexter Morgan run and this mod was the final piece of gold I needed to do the rp. Absolutely amazing work man, keep it up!
As I collect more and more corpses, the delay in collecting new corpses becomes longer, even more than a few minutes to collect a corpse, is this my problem or the framework of the game itself, By the way, it's a good mod.
It's a function of checking for an empty slot. It checks every slot starting from the first, because you might have emptied one before picking up a new corpse.
I've used this mod in the past and It never took minutes to pick up 1-3 corpses. Also when dropping them to clear them out, it drops one at a time over several minutes. I remember it dropping them all at once before. Is there something that changed or something you can think of I can check that is conflicting? It shouldn't take 2-3 minutes to collect 2 corpses. It also shouldn't take 2-3 minutes to drop those corpses. I don't have anything affecting corpses besides maybe blood and gore? FallUI?
Hello, First of all, I would like to thank you for your work.
However, I don't have the option to assign a hotkey and therefore I can't record bodies.
I use Fallout 4 version 1.10.163.0 and generally start via f4se, which is integrated into my Nexus Mod Manager.
I am currently using 247 plugins in the NMM that are coordinated with each other and are sorted in sequence loading order with LOOT.
Is there a tip why I can't start the mod? As I said: no key assignment possible. When I want to do this, the button pops briefly and then switches back to `none`.
A bit late, but I can definitely confirm weightless is broken. If you have bodies in your inventory and save/reload or quickload, all the bodies suddenly regain their weight. As long as you don't reload though, then they are weightless.
"Last updated 02 April 2024 4:22PM" This mod does not and cannot require the Next-Gen Update. It is not compatible since there are a few F4SE functions that are necessary for the mod to work properly.
So Bethesda updating the game is, in fact, preventing me from updating the mod with bugfixes.
Have you tried using a downgrader for the Creation Kit and game to see if you could tweak this mod that way? I don't know myself, since I use FO4Edit to make patches and the like.
I've found that the GOG version has more direct version control, but the Creation Kit seems to only be available for the Steam version. I think you can use a downgrader like Fallout 4 Downgrader (https://www.nexusmods.com/fallout4/mods/81630) to downgrade the Steam version and the Creation Kit, or I think you might be able to make the same needed changes using FO4Edit (https://www.nexusmods.com/fallout4/mods/2737), which is what I use to make my own small patches and such (I currently use FO4Edit 4.1.5).
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Tutorial | FO4Edit
Is there something that changed or something you can think of I can check that is conflicting? It shouldn't take 2-3 minutes to collect 2 corpses. It also shouldn't take 2-3 minutes to drop those corpses. I don't have anything affecting corpses besides maybe blood and gore? FallUI?
Hello, First of all, I would like to thank you for your work.
However, I don't have the option to assign a hotkey and therefore I can't record bodies.
I use Fallout 4 version 1.10.163.0 and generally start via f4se, which is integrated into my Nexus Mod Manager.
I am currently using 247 plugins in the NMM that are coordinated with each other and are sorted in sequence loading order with LOOT.
Is there a tip why I can't start the mod? As I said: no key assignment possible. When I want to do this, the button pops briefly and then switches back to `none`.
Greetings
1. Is this compatible with the Next-Gen update?
2. Does this require the Next-Gen update? I and I don't know how many others have been blocking the Next-Gen update for compatibility reasons.
This mod does not and cannot require the Next-Gen Update. It is not compatible since there are a few F4SE functions that are necessary for the mod to work properly.
So Bethesda updating the game is, in fact, preventing me from updating the mod with bugfixes.