it says it needs something from the creation club do I really need that to make this mod work or can i get it from the nexus? There no info on what content from the club?
oh nvm I found a comment here of someone asking the same thing. Might wanna make a pin about that here so people don't get it confused with them needing that content.
Good point - the Creation Club content is only required for certain plots to appear. If you don't have the Creation Club content, you just won't have access to those specific building plans (there are currently five plots that require it, with a sixth coming soon). The articles go into more depth about exactly where those dependencies are but MOST of the plots in the mod will be available even with no Creation Club Content.
Hi! Love these plots and so happy to see the update. My favorite plot, Them Changes, is described as a single settler plot, but the bed registers as two, so the city registers the extra bed slots. Any chance you'll make this plot a 2-settler plot? Or is it basically functioning as such? Thanks in advance.
So the situation there is that the base game does not have many double beds - so I set up that plot to pull from creation club content and creative clutter if you have those installed. Some of those double beds from these other sources are only set up as single beds, though. The base game double bed also only registers as a single bed for purposes of settlement bed counts too. That inconsistency is annoying for sure, but it is also why I did not make it function as a 2-settler plot by default. I know it does mess things up potentially for city plans though because sometimes you end up with an extra bed and sometimes not. One day maybe I'll go back and make a version of it that is always single settler all the way through and one that is 2 settler all the way through though just for consistency's sake.
Thanks for the answer! Yeah, I have all the content installed as well as Creative Clutter. Should you ever make the improvement, I'd be so grateful. It's so fun to load up the plot in every room and watch the variations, but for the city, I don't know what to do about the stats! Loving the new plots!
hi, any chance you could integrate some of these pre war style stores, residences and services from this mod which never got updated?: For the Minutemen - The Rise of Independence - A Sim Settlements 2 Addon at Fallout 4 Nexus - Mods and community (nexusmods.com) i liked the plots but the requirements and the 2 broken npcs were a real hassle and never got fixed, specially i liked the hospital made with the mid century CC, i always wanted clean prewar style plots for my settlements, to get them the feeling of truly rebuilding and industrializing the commmonwealth after 200 years of nuclear post apocalypse .
I am not interested in seeking permission to convert the assets from that mod as it would likely mean I would have to inherent all the hard requirements that mod has. That said, there is a 3x3 residential building plan (Modern Life is Rubbish) in Jampads that uses the midcentury CC and is more of a clean prewar style. It unlocks by building furniture stores at your settlements. There is also another interior residential (Them Changes) that has a very clean prewar style by the time it gets to level 2 and level 3.
Have you tried re-downloading it? I haven't heard of that problem from others so maybe it is a bad download? It is the same file format and structure as all of the previous uploads.
yes i redownloaded the mod 3 times with same result
Edit:. still get the same [2023-08-29 14:52:27.711 E] failed to parse plugin file I:\Mo 2 Mods\MO2_Mods\Mods\Jampads 2 - a Sim Settlements 2 Add On\SS2-Jampads2.esp: invalid file type
EDIT:. okay i deleted every Jampads 2 files from my download folder and install folder and did a new download and it is working now i do not know what went wrong but thank you m8
Some of it looks like it could be - other stuff looks like it's Player Character issues that are notoriously hard to track down and identify the source of. I'll take a look at those forms. By any chance are you in any kind of holiday season in your current playthrough? There seem to be a ton of issues with holiday decorations ever since those were removed from the Core SS2 mod and moved to SS2 Extended.
Well the good news is that the problem will fix itself once it's no longer Christmas season! J/K - I emptied out these decoration SCOLs of any meshes thinking that would fix the issue and it clearly didn't so I have one more thing to try that I'm really hoping fixes it.
crash-2023-08-17-14-19-50.log This crash log was automatically scanned. VER 3.20 | MIGHT CONTAIN FALSE POSITIVES. ==================================================== Main Error: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7980CEC97 Fallout4.exe+02FEC97 ==================================================== Detected Buffout Version: Buffout 4 v1.26.2 Latest Buffout Version: Buffout 4 v1.26.2 You have the lastest version of Buffout 4! ==================================================== CHECKING IF BUFFOUT4.TOML PARAMETERS ARE CORRECT... ==================================================== Achievements parameter is correctly configured. ----- Memory Manager parameter is correctly configured. ----- Looks Menu (F4EE) parameter is correctly configured. ----- ==================================================== CHECKING IF LOG MATCHES ANY KNOWN CRASH MESSAGES... ==================================================== Checking for Stack Overflow Crash.........All Clear Checking for Active Effects Crash.........All Clear Checking for Bad Math Crash...............All Clear Checking for Null Crash...................All Clear Checking for DLL Crash....................All Clear Checking for LOD Crash....................All Clear Checking for MCM Crash....................All Clear Checking for Decal Crash..................All Clear Checking for Equip Crash..................All Clear Checking for Script Crash.................All Clear Checking for Generic Crash................All Clear Checking for BA2 Limit Crash..............All Clear Checking for Rendering Crash..............All Clear Checking for Grid Scrap Crash.............All Clear Checking for Mesh (NIF) Crash.............CULPRIT FOUND! > Priority Level: [4] | Detected number of LooseFileStream | BSFadeNode | BSMultiBoundNode : 0 | 2 | 0 Checking for Texture (DDS) Crash..........All Clear Checking for Material (BGSM) Crash........All Clear Checking for BitDefender Crash............All Clear Checking for NPC Pathing Crash............All Clear Checking for Audio Driver Crash...........All Clear Checking for Body Physics Crash...........CULPRIT FOUND! > Priority Level: [4] | Detected number of cbp.dll | skeleton.nif : 0 | 1 Checking for Plugin Limit Crash...........All Clear Checking for Plugin Order Crash...........All Clear Checking for MO2 Extractor Crash..........All Clear Checking for Nvidia Debris Crash..........All Clear Checking for Nvidia Driver Crash..........All Clear Checking for Vulkan Memory Crash..........All Clear Checking for Vulkan Settings Crash........All Clear Checking for Corrupted Audio Crash........All Clear Checking for Console Command Crash........All Clear Checking for Particle Effects Crash.......All Clear Checking for Animation / Physics Crash....All Clear Checking for Archive Invalidation Crash...All Clear ---------- Unsolved Crash Messages Below ---------- Checking for *[Save Crash]................All Clear Checking for *[Precombines Crash].........All Clear Checking for *[Ammo Counter Crash]........All Clear Checking for *[Player Character Crash]....All Clear ----- FOR DETAILED DESCRIPTIONS AND POSSIBLE SOLUTIONS TO ANY ABOVE DETECTED CULPRITS, CHECK THE 'HOW TO READ CRASH LOGS' PDF DOCUMENT INCLUDED WITH THE AUTO-SCANNER! ==================================================== CHECKING FOR MODS THAT CAN CAUSE FREQUENT CRASHES... ==================================================== IF YOU'RE USING DYNAMIC PERFORMANCE TUNER AND/OR LOAD ACCELERATOR, remove these mods completely and switch to High FPS Physics Fix! Link: https://www.nexusmods.com/fallout4/mods/44798?tab=files ----- AUTOSCAN FOUND NO PROBLEMATIC MODS THAT MATCH THE CURRENT DATABASE FOR THIS LOG. THAT DOESN'T MEAN THERE AREN'T ANY! YOU SHOULD RUN PLUGIN CHECKER IN WRYE BASH. Wrye Bash Link: https://www.nexusmods.com/fallout4/mods/20032?tab=files ----- ==================================================== CHECKING FOR MODS WITH SOLUTIONS & COMMUNITY PATCHES ==================================================== [!] FOUND [27] MILITARIZED MINUTEMEN Can occasionally crash the game due to a broken mesh on some minutemen outfits. Recommended Patch: https://www.nexusmods.com/fallout4/mods/55301?tab=files ----- [!] FOUND [CE] BEANTOWN INTERIORS PROJECT Usually causes fps drops, stuttering, crashing and culling issues in multiple locations. Recommended Patch: https://www.nexusmods.com/fallout4/mods/53894?tab=files ----- ==================================================== CHECKING FOR MODS PATCHED THROUGH OPC INSTALLER... ==================================================== - Found [5F] Settlers of the Commonwealth ----- FOR PATCH REPOSITORY THAT PREVENTS CRASHES AND FIXES PROBLEMS IN THESE AND OTHER MODS, VISIT OPTIMIZATION PATCHES COLLECTION: https://www.nexusmods.com/fallout4/mods/54872 ----- ==================================================== SCANNING THE LOG FOR SPECIFIC (POSSIBLE) CUPLRITS... ==================================================== LIST OF (POSSIBLE) PLUGIN CULRIPTS: - [0A] SS2.esm - [12] SS2Extended.esp - [21] SS2-Jampads2.esp ----- These Plugins were caught by Buffout 4 and some of them might be responsible for this crash. You can try disabling any listed plugins and recheck your game, though this method is unreliable. ----- LIST OF (POSSIBLE) FORM ID CULRIPTS: Form ID: 210C1F9C Form ID: 211134DA Form ID: FF001FB2 Form ID: 0A01C3F0 Form ID: FF007BF2 Form ID: 0A01EB4A Form ID: 0A01FFFF ----- These Form IDs were caught by Buffout 4 and some of them might be related to this crash. You can try searching any listed Form IDs in FO4Edit and see if they lead to relevant records. ----- LIST OF (POSSIBLE) FILE CULPRITS: [RSP+110 ] 0x27853CF4E58 (char*) SetDressing\Toy\WoodenSolider.nif [RSP+248 ] 0x27853CF4E58 (char*) SetDressing\Toy\WoodenSolider.nif [RSP+378 ] 0xBD403FF0C0 (char*) data\meshes\CreationClub\JVDFO4001\SetDressing\WreathClassic01_ON.nif Materials\Gore\ExplodedMeatTile.BGSM skeleton.nif ----- These files were caught by Buffout 4 and some of them might be related to this crash. Detected files in most cases seem to be false positives, so no recommendation is given. ----- FOR FULL LIST OF MODS THAT CAUSE PROBLEMS, THEIR ALTERNATIVES AND DETAILED SOLUTIONS, VISIT THE BUFFOUT 4 CRASH ARTICLE: https://www.nexusmods.com/fallout4/articles/3115 ==================================================== 210622 | Author/Made By: Poet#9800 | END OF AUTOSCAN
I will try another fix later - at this point the offending SCOLs don't even have any meshes in them, they are essentially empty, so I don't know what could be causing the crash.
I adore the new war games plot. Have you considered using Chuckyufarley's Barrack addon from Chuckyufarley's collection to make the new military tipe plots? like military dorms, infirmary, mess hall, recruitment center, armory, prison, war spoils room and shooting range? they even have signs as "quarters" "ofice" "infirmary" and so on, it would be cool to have them as a prewar alternative military plot
So it appears this is pointing at two pieces of Creation Club holiday decorations that should not have been spawning unless you had the creation club content. I have addressed the issue by removing the items from the spawns.
"All Mixed Up" just refuses to finish without CTD. Those plans have been visible this whole time and I didn't use the cheat to unlock them. I really want that plot so I came here and saw the CC requirements for some. I bought all of the CC content listed here and did their respective quests in-game. Upon completing the quests, I got notifications that many of these plots were unlocked. I then tried to build "All Mixed Up" again and still got CTD twice in a row. Anything I can do, now?
The only issue I know of with All Mixed Up is if you are using the mod "Vanilla Extensions" by Ethreon. I have had one other person in the history of this mod that had crashes with "All Mixed Up" and it was because Vanilla Extensions edits and changes the concrete meshes that I used to build that. Do you use Vanilla Extensions? That's the only issue I've heard of where that one causes crashing. It does not require any Creation Club content at all.
That would be the culprit, then. I mistakenly assumed it was crashing because of not having the holiday CC mod which was the last one of those I was missing. I do use VE but haven't had many problems with it aside from some Vault 88 mod issues. Ah well, I'll consider dropping VE on the next chapter 3 save. It's pretty baked in, now. Thanks for responding quickly!
Yes it's unfortunate because I'm not exactly sure how to even resolve that issue - Vanilla Extensions does what it says on the can and edits those base meshes in a way that makes that particular building plan crash because it uses the unedited, base game assets. I have tried a few things to mitigate the conflict, but I can't seem to get around it.
I get a CTD on that particular plot as well. Just finally figured out the problem and it is Vanilla Extensions + Jampads. I'm going to see if I can figure out how to fix it from the Vanilla Extensions side.
Yes it is basically an issue of vanilla extensions replacing the collision and physics on mesh objects that are using in that plot. That causes the crashes. I have tried a few things to fix it but nothing successful yet.
I found a fix. Mod author GroteGrottrol ran into the same problem with his blueprints. Apparently, Etheron put an incorrect path in the curved concrete wall mesh (which explains why I couldn't find the file that buffout crash interpreter said was the issue). GroteGrottrol put in a patch to fix the bad path.
Wasteland Retreat - Red Rocket Truck Stop blueprint by GroteGrottrol Vanilla Extensions 2.6 Curved Wall FIX https://www.nexusmods.com/fallout4/mods/31998?tab=files
I put this in, transferred the path into Etheron's .esp through FO4edit, and it worked like a charm. The part about FO4edit isn't necessary, I just hate having .esp files that only fix other .esps.
Thanks - good to know. A bad path actually explains a lot - I kept operating under the assumption that it was a corrupted mesh but I guess it's not even really that. Also explains why nobody else had any issues unless they were using vanilla extensions.
178 comments
May I ask if you consider to do a "loose files" version of this great mod?
Cause with the "great" new update the bigger Collections have to free up some BA2 Slots to prevent the users reaching the limit.
idk if this would be possible?
THX in advance!
Really appreciate your help here, great :)
And yeah, understandable!
it say it is invalid file type
Edit:. still get the same [2023-08-29 14:52:27.711 E] failed to parse plugin file I:\Mo 2 Mods\MO2_Mods\Mods\Jampads 2 - a Sim Settlements 2 Add On\SS2-Jampads2.esp: invalid file type
EDIT:. okay i deleted every Jampads 2 files from my download folder and install folder and did a new download and it is working now i do not know what went wrong but thank you m8
Fallout 4 v1.10.163
Buffout 4 v1.28.6
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7D7E9EC97 Fallout4.exe+02FEC97
[Compatibility]
F4EE: false
[Crashlog]
AutoOpen: true
PromptUpload: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
ArchiveLimit: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: false
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 10 Pro v10.0.19045
CPU: GenuineIntel Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
GPU #1: Nvidia TU102 [GeForce RTX 2080 Ti Rev. A]
GPU #2: Microsoft Basic Render Driver
PHYSICAL MEMORY: 12.11 GB/31.93 GB
PROBABLE CALL STACK:
[ 0] 0x7FF7D7E9EC97 Fallout4.exe+02FEC97 -> 1568735+0xF7
[ 1] 0x7FF7D7E9E37D Fallout4.exe+02FE37D -> 1439924+0x2ED
[ 2] 0x7FF7D7EA0A22 Fallout4.exe+0300A22 -> 319569+0x42
[ 3] 0x7FF7D7E9E058 Fallout4.exe+02FE058 -> 1187844+0xB8
[ 4] 0x7FF7D7E9D140 Fallout4.exe+02FD140 -> 1459968+0xB0
[ 5] 0x7FF7D7FA37AB Fallout4.exe+04037AB -> 1318239+0x33B
[ 6] 0x7FF7D7C8180B Fallout4.exe+00E180B -> 644594+0x13B
[ 7] 0x7FF7D7C8362A Fallout4.exe+00E362A -> 977597+0x11A
[ 8] 0x7FF7D96BCFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[ 9] 0x7FFBD45F7614 KERNEL32.DLL+0017614
[10] 0x7FFBD5E226B1 ntdll.dll+00526B1
REGISTERS:
RAX 0x0 (size_t)
RCX 0x7FF7DD7A7C60 (void* -> Fallout4.exe+5C07C60)
RDX 0x66696EC434DF0C (size_t)
RBX 0x0 (size_t)
RSP 0x1EFEA2ED60 (void*)
RBP 0x1EFEA2EE60 (void*)
RSI 0x1EFEA2F2F8 (void*)
RDI 0x0 (size_t)
R8 0xFFFFFFFF (size_t)
R9 0x0 (size_t)
R10 0x27 (size_t)
R11 0x28 (size_t)
R12 0x19016952968 (TESObjectSTAT*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E0CA892
Form Type: 36
R13 0x19016952900 (TESObjectSTAT*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E0CA892
Form Type: 36
R14 0x190168A51E0 (void*)
R15 0xFFFFFFFFFFFFFFFF (size_t)
STACK:
[RSP+0 ] 0x0 (size_t)
[RSP+8 ] 0x0 (size_t)
[RSP+10 ] 0x19016952968 (TESObjectSTAT*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E0CA892
Form Type: 36
[RSP+18 ] 0x0 (size_t)
[RSP+20 ] 0x18010100000000 (size_t)
[RSP+28 ] 0x1570800800080 (size_t)
[RSP+30 ] 0x0 (size_t)
[RSP+38 ] 0x7FFF80004142D (size_t)
[RSP+40 ] 0x7FF700070000 (size_t)
[RSP+48 ] 0x0 (size_t)
[RSP+50 ] 0x3F800000 (size_t)
[RSP+58 ] 0x0 (size_t)
[RSP+60 ] 0x3F80000000000000 (size_t)
[RSP+68 ] 0x0 (size_t)
[RSP+70 ] 0x0 (size_t)
[RSP+78 ] 0x3F800000 (size_t)
[RSP+80 ] 0x0 (size_t)
[RSP+88 ] 0x0 (size_t)
[RSP+90 ] 0x100080000 (size_t)
[RSP+98 ] 0x7FFB00000000 (size_t)
[RSP+A0 ] 0x7FF7DA7EA948 (void* -> Fallout4.exe+2C4A948)
[RSP+A8 ] 0x190722242C8 (void*)
[RSP+B0 ] 0x1EFEA2F430 (void*)
[RSP+B8 ] 0x1EFEA2F1F0 (void*)
[RSP+C0 ] 0x1EFEA2F280 (void*)
[RSP+C8 ] 0x1EFEA2F240 (void*)
[RSP+D0 ] 0x7E61538A5F26 (size_t)
[RSP+D8 ] 0x400000C3 (size_t)
[RSP+E0 ] 0x0 (size_t)
[RSP+E8 ] 0x7FF7DB278CA8 (void* -> Fallout4.exe+36D8CA8)
[RSP+F0 ] 0x0 (size_t)
[RSP+F8 ] 0x0 (size_t)
[RSP+100 ] 0x736464470BC744 (size_t)
[RSP+108 ] 0xDB0A5C97 (size_t)
[RSP+110 ] 0x0 (size_t)
[RSP+118 ] 0x7FF7DB278CAC (void* -> Fallout4.exe+36D8CAC)
[RSP+120 ] 0x1EFEA2EF10 (void*)
[RSP+128 ] 0x0 (size_t)
[RSP+130 ] 0x2400000001 (size_t)
[RSP+138 ] 0x3F8000003F800000 (size_t)
[RSP+140 ] 0x3F800000 (size_t)
[RSP+148 ] 0x0 (size_t)
[RSP+150 ] 0x1EFEA2F540 (void*)
[RSP+158 ] 0x190E0651C00 (void*)
[RSP+160 ] 0x0 (size_t)
[RSP+168 ] 0x7FF7D7D36C71 (void* -> Fallout4.exe+0196C71)
[RSP+170 ] 0x7FF7DD9EFDE0 (void* -> Fallout4.exe+5E4FDE0)
[RSP+178 ] 0x1EFEA2F540 (void*)
[RSP+180 ] 0x1EFEA2EFC0 (void*)
[RSP+188 ] 0x0 (size_t)
[RSP+190 ] 0x1EFEA2EF00 (void*)
[RSP+198 ] 0x7FF7D7D36000 (void* -> Fallout4.exe+0196000)
[RSP+1A0 ] 0x0 (size_t)
[RSP+1A8 ] 0x0 (size_t)
[RSP+1B0 ] 0x0 (size_t)
[RSP+1B8 ] 0x18F4F743800 (void*)
[RSP+1C0 ] 0x1EFEA2EFC0 (void*)
[RSP+1C8 ] 0x7FF7D7D36BC2 (void* -> Fallout4.exe+0196BC2)
[RSP+1D0 ] 0x190E0651C00 (void*)
[RSP+1D8 ] 0x7FF7DD9EFDE0 (void* -> Fallout4.exe+5E4FDE0)
[RSP+1E0 ] 0x1EFEA2F540 (void*)
[RSP+1E8 ] 0x1EFEA2F540 (void*)
[RSP+1F0 ] 0x1EFEA2F140 (void*)
[RSP+1F8 ] 0x7FF7D970F000 (void* -> Fallout4.exe+1B6F000)
[RSP+200 ] 0x0 (size_t)
[RSP+208 ] 0x18FAEBC7E3B (void*)
[RSP+210 ] 0x1EFEA2F540 (void*)
[RSP+218 ] 0x18FDEBB4140 (char*) "d"
[RSP+220 ] 0x0 (size_t)
[RSP+228 ] 0x7FF7D982E081 (void* -> Fallout4.exe+1C8E081)
[RSP+230 ] 0x19084F8BD00 (void*)
[RSP+238 ] 0x7FF7D96E2FE8 (void* -> Fallout4.exe+1B42FE8)
[RSP+240 ] 0x0 (size_t)
[RSP+248 ] 0x1900E0B7858 (char*) "SS2\Props\Holiday\ToyTank_02.nif"
[RSP+250 ] 0x190BFF65300 (void*)
[RSP+258 ] 0x7FFB599DBDCE (void* -> Buffout4.dll+004BDCE)
[RSP+260 ] 0x66696EAEBC7E3B (size_t)
[RSP+268 ] 0x19084F8BD00 (void*)
[RSP+270 ] 0x73656D5C61746164 (size_t)
[RSP+278 ] 0x616572435C736568 (size_t)
[RSP+280 ] 0x62756C436E6F6974 (size_t)
[RSP+288 ] 0x30344F4644564A5C (size_t)
[RSP+290 ] 0x446C6C61575C3130 (size_t)
[RSP+298 ] 0x6572575C726F6365 (size_t)
[RSP+2A0 ] 0x7373616C43687461 (size_t)
[RSP+2A8 ] 0x66696E2E31306369 (size_t)
[RSP+2B0 ] 0x19072227E00 (void*)
[RSP+2B8 ] 0x7FF7D96E2FE8 (void* -> Fallout4.exe+1B42FE8)
[RSP+2C0 ] 0x10 (size_t)
[RSP+2C8 ] 0x7FFB599DC1EC (void* -> Buffout4.dll+004C1EC)
[RSP+2D0 ] 0x1EFEA2F420 (void*)
[RSP+2D8 ] 0x18FDEBB4140 (char*) "d"
[RSP+2E0 ] 0x0 (size_t)
[RSP+2E8 ] 0x7FF7DDB9F0F8 (void* -> Fallout4.exe+5FFF0F8)
[RSP+2F0 ] 0x190B0B8B400 (BGSStaticCollection::RootFacade*)
Name: ""
[RSP+2F8 ] 0x19072227E70 (void*)
[RSP+300 ] 0x19072224160 (void*)
[RSP+308 ] 0x7FF7D96E1F2C (void* -> Fallout4.exe+1B41F2C)
[RSP+310 ] 0x1EFEA2F400 (void*)
[RSP+318 ] 0x18FDEBB4140 (char*) "d"
[RSP+320 ] 0x19072227E60 (BSXFlags*)
[RSP+328 ] 0x7FF7D7D6D489 (void* -> Fallout4.exe+01CD489)
[RSP+330 ] 0x19072227E60 (BSXFlags*)
[RSP+338 ] 0x7FF7D984DE6E (void* -> Fallout4.exe+1CADE6E)
[RSP+340 ] 0x0 (size_t)
[RSP+348 ] 0x190B0B8B400 (BGSStaticCollection::RootFacade*)
Name: ""
[RSP+350 ] 0x7FF7DA7EA948 (void* -> Fallout4.exe+2C4A948)
[RSP+358 ] 0x19072224160 (void*)
[RSP+360 ] 0x19072227E60 (BSXFlags*)
[RSP+368 ] 0x7FF7D7EA1176 (void* -> Fallout4.exe+0301176)
[RSP+370 ] 0x19072224178 (void*)
[RSP+378 ] 0x1EFEA2EFD0 (char*) "data\meshes\CreationClub\JVDFO4001\WallDecor\WreathClassic01.nif"
[RSP+380 ] 0x18F01040040 (void*)
[RSP+388 ] 0x19072224160 (void*)
[RSP+390 ] 0x3F4A3D70 (size_t)
[RSP+398 ] 0x0 (size_t)
[RSP+3A0 ] 0x1 (size_t)
[RSP+3A8 ] 0x0 (size_t)
[RSP+3B0 ] 0x0 (size_t)
[RSP+3B8 ] 0x190168BA2C0 (BGSStaticCollection*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E1134E0
Form Type: 37
[RSP+3C0 ] 0x19022E9EA40 (void*)
[RSP+3C8 ] 0x19022E9EA10 (void*)
[RSP+3D0 ] 0x1EFEA2F240 (void*)
[RSP+3D8 ] 0x7FF7D7E9E37D (void* -> Fallout4.exe+02FE37D)
[RSP+3E0 ] 0x19022E9EA40 (void*)
[RSP+3E8 ] 0x1EFEA2F5C0 (void*)
[RSP+3F0 ] 0x1EFEA2F240 (void*)
[RSP+3F8 ] 0x0 (size_t)
[RSP+400 ] 0x190B0B8B400 (BGSStaticCollection::RootFacade*)
Name: ""
[RSP+408 ] 0x3E99999A3F333333 (size_t)
[RSP+410 ] 0x18FDEBB40A0 (ScrapHeap*)
[RSP+418 ] 0x190C029D080 (void*)
[RSP+420 ] 0x190C029D180 (void*)
[RSP+428 ] 0x190C029D080 (void*)
[RSP+430 ] 0x0 (size_t)
[RSP+438 ] 0x190C029D088 (void*)
[RSP+440 ] 0x190C029D080 (void*)
[RSP+448 ] 0x7FF700000001 (size_t)
[RSP+450 ] 0x0 (size_t)
[RSP+458 ] 0x7FFB00000000 (size_t)
[RSP+460 ] 0x1E00000000 (size_t)
[RSP+468 ] 0x0 (size_t)
[RSP+470 ] 0x7E6100000000 (size_t)
[RSP+478 ] 0x7FF700000000 (size_t)
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Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E1134E0
Form Type: 37
File: ""
Flags: 0x0840050A
Form ID: 0xFF003AA8
Form Type: 64
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E1134E0
Form Type: 37
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E1134E0
Form Type: 37
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E1134E0
Form Type: 37
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Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E1134E0
Form Type: 37
File: ""
Flags: 0x0840050A
Form ID: 0xFF003AA8
Form Type: 64
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E1134E0
Form Type: 37
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E1134E0
Form Type: 37
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E1134E0
Form Type: 37
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Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E1134E0
Form Type: 37
File: ""
Flags: 0x0840050A
Form ID: 0xFF003AA8
Form Type: 64
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E1134E0
Form Type: 37
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Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E1134E0
Form Type: 37
File: ""
Flags: 0x0840050A
Form ID: 0xFF003AA8
Form Type: 64
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E1134E0
Form Type: 37
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Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E113579
Form Type: 37
File: ""
Flags: 0x0040050A
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Form Type: 64
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Object Reference:
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Flags: 0x00000008
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Form Type: 65
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Name: "RArm_Finger51"
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Object Reference:
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Flags: 0x00000008
Form ID: 0xFF0145C4
Form Type: 45
File: ""
Flags: 0x00000508
Form ID: 0xFF002A07
Form Type: 65
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Name: "AddOnNode113"
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Name: "AddOnNode113"
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Name: "AddOnNode113"
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Name: "AddOnNode113"
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Name: "FootFXStoneSmall"
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[RSP+C40 ] 0x190CC244080 (void*)
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[RSP+C80 ] 0x1907BEB42C0 (BSFadeNode*)
Name: "FootFXStoneSmall"
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[RSP+C98 ] 0x7FF7D82D5798 (void* -> Fallout4.exe+0735798)
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[RSP+CA8 ] 0x1907BEB42C0 (BSFadeNode*)
Name: "FootFXStoneSmall"
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Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF0145C4
Form Type: 45
File: ""
Flags: 0x00000508
Form ID: 0xFF002A07
Form Type: 65
[RSP+CC8 ] 0x7FF7D9842CAB (void* -> Fallout4.exe+1CA2CAB)
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Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF0145C4
Form Type: 45
File: ""
Flags: 0x00000508
Form ID: 0xFF002A07
Form Type: 65
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[RSP+D08 ] 0x1EFEA2FB48 (void*)
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Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x0E1134E0
Form Type: 37
File: ""
Flags: 0x0840050A
Form ID: 0xFF003AA8
Form Type: 64
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[RSP+DE8 ] 0x19081C59600 (QueuedReference*)
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[RSP+F18 ] 0x0 (size_t)
[RSP+F20 ] 0x0 (size_t)
[RSP+F28 ] 0x0 (size_t)
[RSP+F30 ] 0x0 (size_t)
[RSP+F38 ] 0x0 (size_t)
[RSP+F40 ] 0x0 (size_t)
[RSP+F48 ] 0x0 (size_t)
[RSP+F50 ] 0x0 (size_t)
[RSP+F58 ] 0x0 (size_t)
[RSP+F60 ] 0x0 (size_t)
[RSP+F68 ] 0x0 (size_t)
[RSP+F70 ] 0x0 (size_t)
[RSP+F78 ] 0x0 (size_t)
[RSP+F80 ] 0x0 (size_t)
[RSP+F88 ] 0x0 (size_t)
[RSP+F90 ] 0x0 (size_t)
[RSP+F98 ] 0x0 (size_t)
[RSP+FA0 ] 0x0 (size_t)
[RSP+FA8 ] 0x0 (size_t)
[RSP+FB0 ] 0x0 (size_t)
[RSP+FB8 ] 0x0 (size_t)
[RSP+FC0 ] 0x0 (size_t)
[RSP+FC8 ] 0x0 (size_t)
[RSP+FD0 ] 0x0 (size_t)
[RSP+FD8 ] 0x0 (size_t)
[RSP+FE0 ] 0x0 (size_t)
[RSP+FE8 ] 0x0 (size_t)
[RSP+FF0 ] 0x0 (size_t)
[RSP+FF8 ] 0x0 (size_t)
[RSP+1000] 0x0 (size_t)
[RSP+1008] 0x0 (size_t)
[RSP+1010] 0x0 (size_t)
[RSP+1018] 0x0 (size_t)
[RSP+1020] 0x0 (size_t)
[RSP+1028] 0x0 (size_t)
[RSP+1030] 0x0 (size_t)
[RSP+1038] 0x0 (size_t)
[RSP+1040] 0x0 (size_t)
[RSP+1048] 0x0 (size_t)
[RSP+1050] 0x0 (size_t)
[RSP+1058] 0x0 (size_t)
[RSP+1060] 0x0 (size_t)
[RSP+1068] 0x0 (size_t)
[RSP+1070] 0x0 (size_t)
[RSP+1078] 0x0 (size_t)
[RSP+1080] 0x0 (size_t)
[RSP+1088] 0x0 (size_t)
[RSP+1090] 0x0 (size_t)
[RSP+1098] 0x0 (size_t)
[RSP+10A0] 0x0 (size_t)
[RSP+10A8] 0x0 (size_t)
[RSP+10B0] 0x0 (size_t)
[RSP+10B8] 0x0 (size_t)
[RSP+10C0] 0x0 (size_t)
[RSP+10C8] 0x0 (size_t)
[RSP+10D0] 0x0 (size_t)
[RSP+10D8] 0x0 (size_t)
[RSP+10E0] 0x0 (size_t)
[RSP+10E8] 0x0 (size_t)
[RSP+10F0] 0x0 (size_t)
[RSP+10F8] 0x0 (size_t)
[RSP+1100] 0x0 (size_t)
[RSP+1108] 0x0 (size_t)
[RSP+1110] 0x0 (size_t)
[RSP+1118] 0x0 (size_t)
[RSP+1120] 0x0 (size_t)
[RSP+1128] 0x0 (size_t)
[RSP+1130] 0x0 (size_t)
[RSP+1138] 0x0 (size_t)
[RSP+1140] 0x0 (size_t)
[RSP+1148] 0x0 (size_t)
[RSP+1150] 0x0 (size_t)
[RSP+1158] 0x0 (size_t)
[RSP+1160] 0x0 (size_t)
[RSP+1168] 0x0 (size_t)
[RSP+1170] 0x0 (size_t)
[RSP+1178] 0x0 (size_t)
[RSP+1180] 0x0 (size_t)
[RSP+1188] 0x0 (size_t)
[RSP+1190] 0x0 (size_t)
[RSP+1198] 0x0 (size_t)
[RSP+11A0] 0x0 (size_t)
[RSP+11A8] 0x0 (size_t)
[RSP+11B0] 0x0 (size_t)
[RSP+11B8] 0x0 (size_t)
[RSP+11C0] 0x0 (size_t)
[RSP+11C8] 0x0 (size_t)
[RSP+11D0] 0x0 (size_t)
[RSP+11D8] 0x0 (size_t)
[RSP+11E0] 0x0 (size_t)
[RSP+11E8] 0x0 (size_t)
[RSP+11F0] 0x0 (size_t)
[RSP+11F8] 0x0 (size_t)
[RSP+1200] 0x0 (size_t)
[RSP+1208] 0x0 (size_t)
[RSP+1210] 0x0 (size_t)
[RSP+1218] 0x0 (size_t)
[RSP+1220] 0x0 (size_t)
[RSP+1228] 0x0 (size_t)
[RSP+1230] 0x0 (size_t)
[RSP+1238] 0x0 (size_t)
[RSP+1240] 0x0 (size_t)
[RSP+1248] 0x0 (size_t)
[RSP+1250] 0x0 (size_t)
[RSP+1258] 0x0 (size_t)
[RSP+1260] 0x0 (size_t)
[RSP+1268] 0x0 (size_t)
[RSP+1270] 0x0 (size_t)
[RSP+1278] 0x0 (size_t)
[RSP+1280] 0x0 (size_t)
[RSP+1288] 0x0 (size_t)
[RSP+1290] 0x0 (size_t)
[RSP+1298] 0x0 (size_t)
MODULES:
XINPUT1_3.dll 0x000000400000
X3DAudio1_7.dll 0x000051F10000
steam_api64.dll 0x000051F20000
Interior-NavCut-Fix.dll 0x018F51370000
NSI.dll 0x018F65ED0000
Fallout4.exe 0x7FF7D7BA0000
XAudio2_7.dll 0x7FFB58F60000
gameoverlayrenderer64.dll 0x7FFB59490000
wsfw_identifier.dll 0x7FFB59620000
survivalunlock.dll 0x7FFB59720000
RobCo_Patcher.dll 0x7FFB59770000
PowerGridTools.dll 0x7FFB59850000
NVIDIA_Reflex.dll 0x7FFB598C0000
Buffout4.dll 0x7FFB59990000
tier0_s64.dll 0x7FFB59CF0000
steamclient64.dll 0x7FFB59E90000
mcm.dll 0x7FFB5C4C0000
BakaScrapHeap.dll 0x7FFB5C560000
place.dll 0x7FFB5F4E0000
LongLoadingTimesFix.dll 0x7FFB60890000
CONCRT140.dll 0x7FFB60B40000
f4se_1_10_163.dll 0x7FFB613F0000
vstdlib_s64.dll 0x7FFB614D0000
flexRelease_x64.dll 0x7FFB61590000
HighFPSPhysicsFix.dll 0x7FFB6B780000
MSVCR110.dll 0x7FFB6BEC0000
achievements.dll 0x7FFB6E310000
cudart64_75.dll 0x7FFB6F0E0000
GFSDK_GodraysLib.x64.dll 0x7FFB6F140000
GFSDK_SSAO_D3D11.win64.dll 0x7FFB6FE60000
MSVCP110.dll 0x7FFB6FEF0000
flexExtRelease_x64.dll 0x7FFB7E9C0000
bink2w64.dll 0x7FFB932B0000
DSOUND.DLL 0x7FFB9DFD0000
f4se_steam_loader.dll 0x7FFBA52A0000
nvspcap64.dll 0x7FFBA8140000
mskeyprotect.dll 0x7FFBAF350000
ncryptsslp.dll 0x7FFBAF3A0000
WeaponDebrisCrashFix.dll 0x7FFBB9160000
webio.dll 0x7FFBB9C50000
MSVCP140.dll 0x7FFBB9E40000
Secur32.dll 0x7FFBBA090000
VCRUNTIME140.dll 0x7FFBBA6C0000
VCRUNTIME140_1.dll 0x7FFBBA740000
winmmbase.dll 0x7FFBBA7D0000
OneCoreCommonProxyStub.dll 0x7FFBBB340000
rasadhlp.dll 0x7FFBBCC40000
fwpuclnt.dll 0x7FFBBCC60000
MessageBus.dll 0x7FFBBD8B0000
COMCTL32.dll 0x7FFBBE290000
MpOav.dll 0x7FFBC0970000
amsi.dll 0x7FFBC09F0000
wbemsvc.dll 0x7FFBC0D90000
fastprox.dll 0x7FFBC0F80000
wbemcomn.dll 0x7FFBC1950000
nvwgf2umx.dll 0x7FFBC1B20000
nvapi64.dll 0x7FFBC8D80000
nvldumdx.dll 0x7FFBC98B0000
InputHost.dll 0x7FFBC9970000
textinputframework.dll 0x7FFBC9AD0000
Windows.UI.dll 0x7FFBC9EA0000
dxcore.dll 0x7FFBCA130000
OneCoreUAPCommonProxyStub.dll 0x7FFBCAF60000
wbemprox.dll 0x7FFBCB770000
WINMM.dll 0x7FFBCB790000
WINHTTP.dll 0x7FFBCBB60000
drvstore.dll 0x7FFBCBC70000
cryptnet.dll 0x7FFBCC2B0000
dhcpcsvc6.DLL 0x7FFBCC2F0000
twinapi.appcore.dll 0x7FFBCC7C0000
VERSION.dll 0x7FFBCCA40000
dhcpcsvc.DLL 0x7FFBCCA50000
WINNSI.DLL 0x7FFBCCBF0000
WindowManagementAPI.dll 0x7FFBCCCE0000
avrt.dll 0x7FFBCDAD0000
MMDevApi.dll 0x7FFBCDB90000
AUDIOSES.DLL 0x7FFBCDC90000
PROPSYS.dll 0x7FFBCEBC0000
d3d11.dll 0x7FFBCF1A0000
wintypes.dll 0x7FFBCFB30000
dcomp.dll 0x7FFBCFC90000
CoreUIComponents.dll 0x7FFBD0240000
CoreMessaging.dll 0x7FFBD05A0000
nvToolsExt64_1.dll 0x7FFBD0810000
uxtheme.dll 0x7FFBD0A60000
resourcepolicyclient.dll 0x7FFBD0B40000
dwmapi.dll 0x7FFBD0D50000
dbghelp.dll 0x7FFBD11D0000
windows.storage.dll 0x7FFBD13C0000
HID.DLL 0x7FFBD1CB0000
kernel.appcore.dll 0x7FFBD1D30000
dxgi.dll 0x7FFBD1D50000
schannel.DLL 0x7FFBD2410000
rsaenh.dll 0x7FFBD24F0000
ntmarta.dll 0x7FFBD2610000
UMPDC.dll 0x7FFBD28D0000
IPHLPAPI.DLL 0x7FFBD28F0000
DNSAPI.dll 0x7FFBD2930000
powrprof.dll 0x7FFBD2A00000
MSWSOCK.dll 0x7FFBD2C50000
CRYPTBASE.DLL 0x7FFBD2E40000
CRYPTSP.dll 0x7FFBD2E50000
Wldp.dll 0x7FFBD2EF0000
NTASN1.dll 0x7FFBD2F20000
ncrypt.dll 0x7FFBD2F60000
msasn1.dll 0x7FFBD3080000
devobj.dll 0x7FFBD3240000
DPAPI.DLL 0x7FFBD32A0000
SSPICLI.DLL 0x7FFBD3360000
USERENV.dll 0x7FFBD33A0000
profapi.dll 0x7FFBD33E0000
KERNELBASE.dll 0x7FFBD34B0000
wintrust.dll 0x7FFBD37B0000
CRYPT32.dll 0x7FFBD3820000
win32u.dll 0x7FFBD3980000
msvcp_win.dll 0x7FFBD39B0000
cfgmgr32.dll 0x7FFBD3A50000
bcrypt.dll 0x7FFBD3B50000
ucrtbase.dll 0x7FFBD3B80000
bcryptPrimitives.dll 0x7FFBD3C80000
gdi32full.dll 0x7FFBD3D10000
sechost.dll 0x7FFBD3E90000
SETUPAPI.dll 0x7FFBD3F40000
USER32.dll 0x7FFBD43B0000
KERNEL32.DLL 0x7FFBD45E0000
SHELL32.dll 0x7FFBD46A0000
combase.dll 0x7FFBD4E50000
ole32.dll 0x7FFBD51B0000
OLEAUT32.dll 0x7FFBD52E0000
SHCORE.dll 0x7FFBD5560000
WS2_32.dll 0x7FFBD5690000
PSAPI.DLL 0x7FFBD5710000
ADVAPI32.dll 0x7FFBD5720000
imagehlp.dll 0x7FFBD57D0000
clbcatq.dll 0x7FFBD57F0000
IMM32.DLL 0x7FFBD58A0000
MSCTF.dll 0x7FFBD58D0000
shlwapi.dll 0x7FFBD59F0000
msvcrt.dll 0x7FFBD5A50000
RPCRT4.dll 0x7FFBD5AF0000
COMDLG32.dll 0x7FFBD5C20000
GDI32.dll 0x7FFBD5D00000
ntdll.dll 0x7FFBD5DD0000
F4SE PLUGINS:
achievements.dll
BakaScrapHeap.dll v1.3
Buffout4.dll v1.28.6
HighFPSPhysicsFix.dll
Interior-NavCut-Fix.dll v1.0.3
LongLoadingTimesFix.dll
mcm.dll
NVIDIA_Reflex.dll v1
place.dll
PowerGridTools.dll
RobCo_Patcher.dll v1
survivalunlock.dll
WeaponDebrisCrashFix.dll
wsfw_identifier.dll
PLUGINS:
[ 0] Fallout4.esm
[ 1] DLCRobot.esm
[ 2] DLCworkshop01.esm
[ 3] DLCCoast.esm
[ 4] DLCworkshop02.esm
[ 5] DLCworkshop03.esm
[ 6] DLCNukaWorld.esm
[ 7] Unofficial Fallout 4 Patch.esp
[ 8] WorkshopFramework.esm
[ 9] HUDFramework.esm
[ A] SS2.esm
[ B] SS2_XPAC_Chapter2.esm
[ C] SS2_XPAC_Chapter3.esm
[ D] SS2Extended.esp
[ E] SS2-Jampads2.esp
[ F] SS2_Addon_R2R.esp
[10] SS2WastelandVenturers.esp
[11] SS2_ruined_simsettlement_addonpack.esp
[12] JunkTownTwo.esp
[13] SS2-PraRandomAddon.esp
[14] SS2_SIMPDDDD.esp
[15] SimSettlements2_AddOnPack_ApocalypticAdditions_SirLach.esp
[16] ohSIM_Sim2_Settlements_Scrappers_Addon.esp
[17] SS2WastelandReconstructionKit.esp
[18] SkipHSH1_6.esp
[19] InstituteSettlements2.esp
[1A] CheatTerminal.esp
[1B] SS2_FDK_TinyLiving.esp
[1C] SettlementMenuManager.esp
[1D] PD_LowerWeapon.esp
[1E] Gasmask Fix.esp
[1F] Vault88 - Essentials.esp
[20] GCM.esp
[21] Quieter Settlements - Contraptions.esp
[22] Quieter Settlements - Vanilla.esp
[23] Quieter Settlements - Wasteland Workshop.esp
[24] SS2HappyTrails.esp
[25] SS2_Addon_NWE.esp
[26] SS2_STRA_Support_Buildings.esp
[27] SS2_STRA_Buildings_and_Skins.esp
[28] GarageHomesAndSensibleSecurity.esp
[29] SS2_Addon_PSC_Plots.esp
[2A] SS2_WastelandDefense.esp
[2B] SS2 Settlement Management Terminal.esp
[2C] SS2_MsB_PlainPlans.esp
[2D] SimHomestead2.esp
[2E] SS2CaravanSnatex.esp
[2F] EvilViking13_PatchworkSanctuaryBridge.esp
[30] WorkshopPlus.esp
[31] SS2_CityPlanPack_RiseOfTheCommonwealth.esp
[32] AITweak.esp
[33] SCM.esp
[34] Better Cooking.esp
[35] CarPhysicsDeathBugfix.esp
[36] Durable Vehicles x4.esp
[37] Faster Terminal Displays (20x).esp
[38] Immersive Paint Job Unlocks.esp
[39] NegativeAffinityIsPositiveAffinity.esp
[3A] NoAffinityCooldown.esp
[3B] No_Mattress_SleepingBag_Restrictions.esp
[3C] NegativeAffinityIsPositiveAffinitySeason.esp
[3D] PersonalContainer.esp
[3E] PilesofCorpses.esp
[3F] SkjAlert_All_DLC.esp
[FE: 0] SettlementFixerBot.esl
[FE: 1] VCM_ProfessorGoodfeelsWorkerProtocol.esl
[FE: 2] CanarySaveFileMonitor.esl
[FE: 3] ConfigurableHotkeys.esl
[FE: 4] Mod-DeanomanEasiestHacking.esl
[FE: 5] GCM_DLC_Automatron.esl
[FE: 6] GCM_DLC_Far_Harbor.esl
[FE: 7] AutomatronProtectedFix.esl
[FE: 8] UnassignmentFix.esl
[FE: 9] SS2AOP_VaultTecTools.esp
[FE: A] [SS2 Addon] BloodMoonRaiders.esp
[FE: B] SS2_DLCSettlerPatch.esp
[FE: C] JamaicaPlainPathing.esp
[FE: D] DLC Timing.esp
[FE: E] GatlingLaserAmmoFix.esp
[FE: F] SS2_Addon_Favelabulous.esp
[FE: 10] SS2_Addon_ShazbotsCots.esp
[FE: 11] SS2Extended_OutfitInjectionPatch.esp
[FE: 12] Aigni_UltraWide.esp
[FE: 13] UF4PEssentialUniqueNPC.esp
[FE: 14] ImmersiveNoNegativeAffinityNoCooldown.esp
[FE: 15] SS2Addon_MS_BareEssentials.esp
[FE: 16] BostonFPSFixAIO.esp
any ideas? Is this Jampads?
Buffout 4 v1.26.2
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7980CEC97 Fallout4.exe+02FEC97
[Compatibility]
F4EE: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: true
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 10 Home v10.0.19041
CPU: AuthenticAMD AMD Ryzen 5 3500 6-Core Processor
GPU #1: Nvidia TU116 [GeForce GTX 1650 SUPER]
GPU #2: Microsoft Basic Render Driver
PHYSICAL MEMORY: 13.20 GB/15.91 GB
PROBABLE CALL STACK:
[ 0] 0x7FF7980CEC97 Fallout4.exe+02FEC97 -> 1568735+0xF7
[ 1] 0x7FF7980CE37D Fallout4.exe+02FE37D -> 1439924+0x2ED
[ 2] 0x7FF7980D0A22 Fallout4.exe+0300A22 -> 319569+0x42
[ 3] 0x7FF7980CE058 Fallout4.exe+02FE058 -> 1187844+0xB8
[ 4] 0x7FF7980CD140 Fallout4.exe+02FD140 -> 1459968+0xB0
[ 5] 0x7FF7981D37AB Fallout4.exe+04037AB -> 1318239+0x33B
[ 6] 0x7FF797EB180B Fallout4.exe+00E180B -> 644594+0x13B
[ 7] 0x7FF797EB362A Fallout4.exe+00E362A -> 977597+0x11A
[ 8] 0x7FF7998ECFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[ 9] 0x7FFB77BC7614 KERNEL32.DLL+0017614
[10] 0x7FFB789E26B1 ntdll.dll+00526B1
REGISTERS:
RAX 0x0 (size_t)
RCX 0x7FF79D9D7C60 (void* -> Fallout4.exe+5C07C60)
RDX 0x66696E0181867F (size_t)
RBX 0x0 (size_t)
RSP 0xBD403FEE50 (void*)
RBP 0xBD403FEF50 (void*)
RSI 0xBD403FF3E8 (void*)
RDI 0x0 (size_t)
R8 0xFFFFFFFF (size_t)
R9 0x0 (size_t)
R10 0x17 (size_t)
R11 0x18 (size_t)
R12 0x27858D06168 (TESObjectSTAT*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x210C1F9C
Form Type: 36
R13 0x27858D06100 (TESObjectSTAT*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x210C1F9C
Form Type: 36
R14 0x27858C3D2D0 (void*)
R15 0xFFFFFFFFFFFFFFFF (size_t)
STACK:
[RSP+0 ] 0x0 (size_t)
[RSP+8 ] 0x0 (size_t)
[RSP+10 ] 0x27858D06168 (TESObjectSTAT*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x210C1F9C
Form Type: 36
[RSP+18 ] 0x0 (size_t)
[RSP+20 ] 0x27700000000 (size_t)
[RSP+28 ] 0x277E7811AF0 (void*)
[RSP+30 ] 0x0 (size_t)
[RSP+38 ] 0x10000000068E2D (size_t)
[RSP+40 ] 0x7F0031382E30 (size_t)
[RSP+48 ] 0x91C58DA (size_t)
[RSP+50 ] 0x400000001781E (size_t)
[RSP+58 ] 0x9B4C10C8 (size_t)
[RSP+60 ] 0x0 (size_t)
[RSP+68 ] 0x7FF79B4A8CA8 (void* -> Fallout4.exe+36D8CA8)
[RSP+70 ] 0x0 (size_t)
[RSP+78 ] 0x0 (size_t)
[RSP+80 ] 0x0 (size_t)
[RSP+88 ] 0x9DCAB8E0 (size_t)
[RSP+90 ] 0x0 (size_t)
[RSP+98 ] 0x7FF79B4A8CAC (void* -> Fallout4.exe+36D8CAC)
[RSP+A0 ] 0xBD403FF1E0 (void*)
[RSP+A8 ] 0x0 (size_t)
[RSP+B0 ] 0x2400000001 (size_t)
[RSP+B8 ] 0x3F8000003F800000 (size_t)
[RSP+C0 ] 0x3F800000 (size_t)
[RSP+C8 ] 0x7FFB789E07C0 (void* -> ntdll.dll+00507C0)
[RSP+D0 ] 0x17042D683D40 (size_t)
[RSP+D8 ] 0xBD40000001 (size_t)
[RSP+E0 ] 0xBD403FF000 (void*)
[RSP+E8 ] 0x7FFB477D43B8 (void* -> MSVCR110.dll+00243B8)
[RSP+F0 ] 0x0 (size_t)
[RSP+F8 ] 0x277F4D24E60 (void*)
[RSP+100 ] 0x17042D683C90 (size_t)
[RSP+108 ] 0x0 (size_t)
[RSP+110 ] 0x27853CF4E58 (char*) "SetDressing\Toy\WoodenSolider.nif"
[RSP+118 ] 0x7FFB477D432B (void* -> MSVCR110.dll+002432B)
[RSP+120 ] 0xBD403FF000 (void*)
[RSP+128 ] 0x277F4D24E60 (void*)
[RSP+130 ] 0x0 (size_t)
[RSP+138 ] 0x2782174E4A0 (char*) "d"
[RSP+140 ] 0x0 (size_t)
[RSP+148 ] 0x0 (size_t)
[RSP+150 ] 0xBD403FF630 (void*)
[RSP+158 ] 0x277E2ADC370 (void*)
[RSP+160 ] 0x0 (size_t)
[RSP+168 ] 0x7FF797F66C71 (void* -> Fallout4.exe+0196C71)
[RSP+170 ] 0x7FF79DC1FDE0 (void* -> Fallout4.exe+5E4FDE0)
[RSP+178 ] 0xBD403FF630 (void*)
[RSP+180 ] 0xBD403FF0B0 (void*)
[RSP+188 ] 0x0 (size_t)
[RSP+190 ] 0xBD403FEFF0 (void*)
[RSP+198 ] 0x7FF797F66000 (void* -> Fallout4.exe+0196000)
[RSP+1A0 ] 0x0 (size_t)
[RSP+1A8 ] 0x0 (size_t)
[RSP+1B0 ] 0x0 (size_t)
[RSP+1B8 ] 0x277E7811AF0 (void*)
[RSP+1C0 ] 0xBD403FF0B0 (void*)
[RSP+1C8 ] 0x7FF797F66BC2 (void* -> Fallout4.exe+0196BC2)
[RSP+1D0 ] 0x277E2ADC370 (void*)
[RSP+1D8 ] 0x7FF79DC1FDE0 (void* -> Fallout4.exe+5E4FDE0)
[RSP+1E0 ] 0xBD403FF630 (void*)
[RSP+1E8 ] 0xBD403FF630 (void*)
[RSP+1F0 ] 0xBD403FF230 (void*)
[RSP+1F8 ] 0x7FF79993F000 (void* -> Fallout4.exe+1B6F000)
[RSP+200 ] 0x0 (size_t)
[RSP+208 ] 0x278826580C1 (void*)
[RSP+210 ] 0xBD403FF630 (void*)
[RSP+218 ] 0x2782174E4A0 (char*) "d"
[RSP+220 ] 0x0 (size_t)
[RSP+228 ] 0x7FF799A5E081 (void* -> Fallout4.exe+1C8E081)
[RSP+230 ] 0x64 (size_t)
[RSP+238 ] 0x0 (size_t)
[RSP+240 ] 0x0 (size_t)
[RSP+248 ] 0x27853CF4E58 (char*) "SetDressing\Toy\WoodenSolider.nif"
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Name: ""
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x211134DA
Form Type: 37
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Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x211134DA
Form Type: 37
File: ""
Flags: 0x0840050A
Form ID: 0xFF001FB2
Form Type: 64
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x211134DA
Form Type: 37
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x211134DA
Form Type: 37
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x211134DA
Form Type: 37
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Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x211134DA
Form Type: 37
File: ""
Flags: 0x0840050A
Form ID: 0xFF001FB2
Form Type: 64
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x211134DA
Form Type: 37
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x211134DA
Form Type: 37
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x211134DA
Form Type: 37
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Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x211134DA
Form Type: 37
File: ""
Flags: 0x0840050A
Form ID: 0xFF001FB2
Form Type: 64
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x211134DA
Form Type: 37
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Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x211134DA
Form Type: 37
File: ""
Flags: 0x0840050A
Form ID: 0xFF001FB2
Form Type: 64
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File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x211134DA
Form Type: 37
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Object Reference:
File: "SS2Extended.esp"
Flags: 0x00000009
Form ID: 0x0A01C3F0
Form Type: 36
File: ""
Flags: 0x0040050A
Form ID: 0xFF007BF2
Form Type: 64
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Object Reference:
File: "SS2.esm"
Flags: 0x00440009
Form ID: 0x0A01EB4A
Form Type: 45
File: "SS2.esm"
Flags: 0x00400449
Form ID: 0x0A01FFFF
Form Type: 65
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Name: "Weapon"
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Object Reference:
File: "SS2.esm"
Flags: 0x00440009
Form ID: 0x0A01EB4A
Form Type: 45
File: "SS2.esm"
Flags: 0x00400449
Form ID: 0x0A01FFFF
Form Type: 65
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Name: "RArm_Hand"
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Object Reference:
File: "SS2.esm"
Flags: 0x00440009
Form ID: 0x0A01EB4A
Form Type: 45
File: "SS2.esm"
Flags: 0x00400449
Form ID: 0x0A01FFFF
Form Type: 65
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Object Reference:
File: "SS2.esm"
Flags: 0x00440009
Form ID: 0x0A01EB4A
Form Type: 45
File: "SS2.esm"
Flags: 0x00400449
Form ID: 0x0A01FFFF
Form Type: 65
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Name: "RArm_UpperArm"
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Name: "RArm_Collarbone"
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Object Reference:
File: "SS2.esm"
Flags: 0x00440009
Form ID: 0x0A01EB4A
Form Type: 45
File: "SS2.esm"
Flags: 0x00400449
Form ID: 0x0A01FFFF
Form Type: 65
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Name: "Materials\Gore\ExplodedMeatTile.BGSM"
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Name: "skeleton.nif"
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Name: "BSFaceGenNiNodeSkinned"
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Name: "COM"
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[RSP+BF0 ] 0x278CE247200 (Actor*)
Object Reference:
File: "SS2.esm"
Flags: 0x00440009
Form ID: 0x0A01EB4A
Form Type: 45
File: "SS2.esm"
Flags: 0x00400449
Form ID: 0x0A01FFFF
Form Type: 65
[RSP+BF8 ] 0x7FF70000001C (size_t)
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[RSP+C30 ] 0x278EB3989C0 (BSFaceGenNiNode*)
Name: "BSFaceGenNiNodeSkinned"
[RSP+C38 ] 0x7FF79A58C87D (void* -> Fallout4.exe+27BC87D)
[RSP+C40 ] 0x278CE247201 (void*)
[RSP+C48 ] 0xBD0000001C (size_t)
[RSP+C50 ] 0xBD403FFB01 (void*)
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[RSP+CA0 ] 0x901 (size_t)
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Name: "FootFXStoneSmall"
[RSP+CB0 ] 0x7 (size_t)
[RSP+CB8 ] 0x27992E39600 (void*)
[RSP+CC0 ] 0x278CE247200 (Actor*)
Object Reference:
File: "SS2.esm"
Flags: 0x00440009
Form ID: 0x0A01EB4A
Form Type: 45
File: "SS2.esm"
Flags: 0x00400449
Form ID: 0x0A01FFFF
Form Type: 65
[RSP+CC8 ] 0x7FF799A72CAB (void* -> Fallout4.exe+1CA2CAB)
[RSP+CD0 ] 0x1 (size_t)
[RSP+CD8 ] 0x7FFB764130CE (void* -> KERNELBASE.dll+00230CE)
[RSP+CE0 ] 0x278CE247200 (Actor*)
Object Reference:
File: "SS2.esm"
Flags: 0x00440009
Form ID: 0x0A01EB4A
Form Type: 45
File: "SS2.esm"
Flags: 0x00400449
Form ID: 0x0A01FFFF
Form Type: 65
[RSP+CE8 ] 0x2780000001C (void*)
[RSP+CF0 ] 0x3 (size_t)
[RSP+CF8 ] 0x2782174E4A0 (char*) "d"
[RSP+D00 ] 0x0 (size_t)
[RSP+D08 ] 0xBD403FFC38 (void*)
[RSP+D10 ] 0x48 (size_t)
[RSP+D18 ] 0x1 (size_t)
[RSP+D20 ] 0x0 (size_t)
[RSP+D28 ] 0x0 (size_t)
[RSP+D30 ] 0x0 (size_t)
[RSP+D38 ] 0x0 (size_t)
[RSP+D40 ] 0x0 (size_t)
[RSP+D48 ] 0x5 (size_t)
[RSP+D50 ] 0x3 (size_t)
[RSP+D58 ] 0x2782174E4A0 (char*) "d"
[RSP+D60 ] 0x279A6BA0B80 (QueuedReference*)
[RSP+D68 ] 0x27830CE2B00 (BackgroundProcessThread*)
[RSP+D70 ] 0x2 (size_t)
[RSP+D78 ] 0x7FF797EB362A (void* -> Fallout4.exe+00E362A)
[RSP+D80 ] 0x26B7A8 (size_t)
[RSP+D88 ] 0x0 (size_t)
[RSP+D90 ] 0x277E352D940 (TESObjectREFR*)
Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x211134DA
Form Type: 37
File: ""
Flags: 0x0840050A
Form ID: 0xFF001FB2
Form Type: 64
[RSP+D98 ] 0x0 (size_t)
[RSP+DA0 ] 0x0 (size_t)
[RSP+DA8 ] 0x0 (size_t)
[RSP+DB0 ] 0x0 (size_t)
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[RSP+DC0 ] 0x0 (size_t)
[RSP+DC8 ] 0x0 (size_t)
[RSP+DD0 ] 0x0 (size_t)
[RSP+DD8 ] 0x7FF7998ECFED (void* -> Fallout4.exe+1B1CFED)
[RSP+DE0 ] 0x0 (size_t)
[RSP+DE8 ] 0x279A6BA0B80 (QueuedReference*)
[RSP+DF0 ] 0x5228 (size_t)
[RSP+DF8 ] 0x27830CE2B00 (BackgroundProcessThread*)
[RSP+E00 ] 0x27830CE2B00 (BackgroundProcessThread*)
[RSP+E08 ] 0x0 (size_t)
[RSP+E10 ] 0x0 (size_t)
[RSP+E18 ] 0x7FFB77BC7614 (void* -> KERNEL32.DLL+0017614)
[RSP+E20 ] 0x0 (size_t)
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[RSP+E38 ] 0x0 (size_t)
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[RSP+E48 ] 0x7FFB789E26B1 (void* -> ntdll.dll+00526B1)
[RSP+E50 ] 0x0 (size_t)
[RSP+E58 ] 0x0 (size_t)
[RSP+E60 ] 0x0 (size_t)
[RSP+E68 ] 0x0 (size_t)
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[RSP+E80 ] 0x58C1C95600000000 (size_t)
[RSP+E88 ] 0x0 (size_t)
[RSP+E90 ] 0x0 (size_t)
[RSP+E98 ] 0x7FFB7651DCC0 (void* -> KERNELBASE.dll+012DCC0)
[RSP+EA0 ] 0xBD403FDFC0 (void*)
[RSP+EA8 ] 0x4056580001FFECBA (size_t)
[RSP+EB0 ] 0x7FFB2E901596 (size_t)
[RSP+EB8 ] 0xBD403FDFC0 (void*)
[RSP+EC0 ] 0x0 (size_t)
[RSP+EC8 ] 0x0 (size_t)
[RSP+ED0 ] 0x0 (size_t)
[RSP+ED8 ] 0x0 (size_t)
[RSP+EE0 ] 0x0 (size_t)
[RSP+EE8 ] 0x0 (size_t)
[RSP+EF0 ] 0x0 (size_t)
[RSP+EF8 ] 0x0 (size_t)
[RSP+F00 ] 0x0 (size_t)
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[RSP+FE0 ] 0x0 (size_t)
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[RSP+1198] 0x0 (size_t)
[RSP+11A0] 0x0 (size_t)
[RSP+11A8] 0x0 (size_t)
MODULES:
F4SE PLUGINS:
BakaFramework.dll v1.8
BakaMaxPapyrusOps.dll v1.1
Buffout4.dll v1.26.2
BulletCountedReload.dll
crafting_highlight_fix.dll
f4ee.dll
Interior-NavCut-Fix.dll v1.0.3
LooksmenuPlayerRotation.dll
mcm.dll
place.dll
PlotUI.dll
po3_BaseObjectSwapperF4.dll v1
PowerGridTools.dll
RobCo_Patcher.dll v1
wsfw_identifier.dll
XDI.dll
PLUGINS:
[00] Fallout4.esm
[01] DLCRobot.esm
[02] DLCworkshop01.esm
[03] DLCCoast.esm
[04] DLCworkshop02.esm
[05] DLCworkshop03.esm
[06] DLCNukaWorld.esm
[07] Unofficial Fallout 4 Patch.esp
[08] HUDFramework.esm
[09] WorkshopFramework.esm
[0A] SS2.esm
[0B] SS2_XPAC_Chapter2.esm
[0C] SS2_XPAC_Chapter3.esm
[0D] TrueStormsFO4.esm
[0E] VotWMaster.esm
[0F] CWSS Redux.esp
[10] Homemaker.esm
[11] XDI.esm
[12] SS2Extended.esp
[13] GtN_SettlersatPlay.esp
[14] SS2_Addon_FHE.esp
[15] SS2_Addon_R2R.esp
[16] TrueStormsFO4-FarHarbor.esp
[17] TrueStormsFO4-NukaWorld-FH-Compat.esp
[18] TrueStormsFO4-EarlierSunsets.esp
[19] TrueStormsFO4-EarlierSunsetsFH.esp
[1A] NAC.esp
[1B] NAC-FH.esp
[1C] NAC-NW.esp
[1D] SS2CaravanSnatex.esp
[1E] SS2WastelandVenturers.esp
[1F] SS2_FDK_TinyLiving.esp
[20] SS2_STRA_Buildings_and_Skins.esp
[21] SS2-Jampads2.esp
[22] SS2_Addon_NWE.esp
[23] SS2_STRA_Support_Buildings.esp
[24] SS2_Addon_PSC_Plots.esp
[25] SS2-PraRandomAddon.esp
[26] NPCs Use Items.esp
[27] MilitarizedMinutemen.esp
[28] MilitarisedMinutemen_PatchesAddon.esp
[29] JSSynths.esp
[2A] GhoulBlood.esp
[2B] Defective_Synth.esp
[2C] UndergroundHideout.esp
[2D] 155mm Howitzer M1.esp
[2E] Prefabs.esp
[2F] BasementLiving.esp
[30] Dollhouse - Miniatures.esp
[31] CrashOnTheCouch.esp
[32] Crimsomrider's Unique Furniture.esp
[33] Eli_Display Shelves.esp
[34] Heavens Four Poster Beds.esp
[35] HoloDisplay.esp
[36] Mama Murphys Chair Redone.esp
[37] RRTV_MyFirstInfirmary.esp
[38] aes_rendeco.esp
[39] AES_Renovated Furniture.esp
[3A] SS2 Excess Resource Manager.esp
[3B] SS2 Settlement Management Terminal.esp
[3C] SettlementMenuManager.esp
[3D] cVc Dead Wasteland 6.esp
[3E] ZebrinasWorkshopDevices.esp
[3F] NotJustBasements.esp
[40] Brainwashing.esp
[41] CREAtiveGardens.esp
[42] BuildableBurningCampfires.esp
[43] GoodOldCartoonsVolumeII.esp
[44] GruffyddsSignsAndPosters.esp
[45] RegsPrefabs.esp
[46] cVc Dead Wasteland 6 DLC.esp
[47] cVc Dead Wasteland 6 DLC2.esp
[48] cVc Dead Wasteland 6 DLC3.esp
[49] Homemaker - Streetlights Use Passive Power.esp
[4A] Homemaker - Unlocked Institute Objects.esp
[4B] LooksMenu.esp
[4C] LooksMenu Customization Compendium.esp
[4D] notld.esp
[4E] OCDecorator.esp
[4F] OCDecoratorDLC.esp
[50] OCDispenser.esp
[51] cVc Fishery.esp
[52] Prepare for the Future.esp
[53] Unicorn_Farts_And_God_Rays.esp
[54] CREAtiveGardens_Summer.esp
[55] V's Stylish Decor2.esp
[56] Vault76EducationalFilms.esp
[57] woodysWastelandStuff.esp
[58] SS2UI.esp
[59] GibsofGlory.esp
[5A] CSNukaVending.esp
[5B] LongerPowerLines3x.esp
[5C] SS2_XDI Patch.esp
[5D] Vault81Etiquette.esp
[5E] dD-Realistic Ragdoll Force.esp
[5F] 3DNPC_FO4Settler.esp
[60] SS2_Addon_3DNPC_SotC.esp
[61] llamaCompanionHeatherv2.esp
[62] EFF.esp
[63] Reverb and Ambiance Overhaul.esp
[64] LOST Audio Tweaks.esp
[65] jsrs.esp
[66] ImmersivePipboyRadio.esp
[67] AtomicRadio.esp
[68] Extra_Tracks_Freedom.esp
[69] OWR_OWT.esp
[6A] OWR_MSM.esp
[6B] OWR_CJRS.esp
[6C] FlaconOil_BA2_2K_Part1.esp
[6D] FlaconOil_BA2_2K_Part2.esp
[6E] FlaconOil_BA2_2K_Part3.esp
[6F] EmergencyLightImproved.esp
[70] Crows&Creatures_V1.esp
[71] dD-Enhanced Blood Basic.esp
[72] zzzzzzenhcancedblood.esp
[73] Gritty Subway Stations.esp
[74] mm journals.esp
[75] Nuka-MixUniqueTextures.esp
[76] PhyPA.esp
[77] RRTV_RobotModelKits.esp
[78] InoueFusionFleaFix.esp
[79] MM Shelter.esp
[7A] MM Brotherhood.esp
[7B] VC_BetterWorkshopLightsComplete_Shadows.esp
[7C] AnimatedCandles.esp
[7D] Clean Water - Tropical - Rads.esp
[7E] ImprovedNuke.esp
[7F] Vault-tec brighter lights.esp
[80] FIS-Naming-Weap-Armo-EN.esp
[81] Diello_ExtraIconsForFIS.esp
[82] Scopes.esp
[83] CBBE.esp
[84] KSHairdos.esp
[85] AzarPonytailHairstyles.esp
[86] THBrows.esp
[87] The Eyes Of Beauty.esp
[88] Mama Murphy Concept Art.esp
[89] RutahTattooPack_FO4.esp
[8A] Wasteland Heroines Replacer All in One_2.0.esp
[8B] ECO.esp
[8C] Pip2000MkVi_Replacer.esp
[8D] Eli_Armour_Compendium.esp
[8E] Backpacks of the Commonwealth.esp
[8F] MK18.esp
[90] AER15.esp
[91] NukaRadBans.esp
[92] WattzLaserGun.esp
[93] F4NVServiceRifleRedux.esp
[94] HK_MP5.esp
[95] TrueReporter.esp
[96] More_Clothes_Textures.esp
[97] AtomsGloryThreads.esp
[98] DX_Atom_Girl_Outfit.esp
[99] HN66Fo4_Nails.esp
[9A] RussianAssaultPack.esp
[9B] ehtyeci_MPX.esp
[9C] RU556.esp
[9D] AKMnv.esp
[9E] X12Plasmacaster.esp
[9F] Mossberg500.esp
[A0] Remington700.esp
[A1] Glock19x.esp
[A2] HN66Fo4_SteamPunkHats.esp
[A3] Campsite.esp
[A4] K9TacticalHarness.esp
[A5] MacCreadyOutfit.esp
[A6] DX_Nurse_Cap.esp
[A7] PortableRecycler.esp
[A8] HaxRPG7.esp
[A9] WestTekTacticalOptics.esp
[AA] TAC.esp
[AB] Tenpenny_Axes.esp
[AC] Tina's Candy Land.esp
[AD] DX_Vault_111_Outfit.esp
[AE] M1A.esp
[AF] GreaseRatGarbs.esp
[B0] HKUSP9mm.esp
[B1] BH_Colt M1911.esp
[B2] Ketaros_Treasures.esp
[B3] KetarosPostcardDisplays.esp
[B4] CAPP.esp
[B5] Donruss_Baseball_Super_Freaks_Series.esp
[B6] Ketaros_World.esp
[B7] Ketaros - Jolly Item Sounds.esp
[B8] ComicCollector.esp
[B9] TopShelfWetterWasteland.esp
[BA] Another Pine Forest Trees Only.esp
[BB] Spring in the Commonwealth.esp
[BC] LushButNotGreenDiamondCity.esp
[BD] BostonLibrarySettlement.esp
[BE] BetterDrumlinDiner.esp
[BF] UndergroundHideout-Basement.esp
[C0] InGameCollectibleMaps.esp
[C1] InsideJobs.esp
[C2] InsideJobs_UFO4P.esp
[C3] stumbleuponinteriors.esp
[C4] Eli_BunkerSafehouse.esp
[C5] lexingtonlabs.esp
[C6] 0_Vault120.esp
[C7] BradbertonInteriors.esp
[C8] 3dscopes.esp
[C9] 3dscopes-m1a.esp
[CA] 3dscopes-ru556.esp
[CB] 3dscopes-servicerifle.esp
[CC] 3dscopes-wattz.esp
[CD] ImmersiveAnimationFramework.esp
[CE] BTInteriors_Project.esp
[CF] BTITIP.esp
[D0] GoodneighborExpanded.esp
[D1] BetterSettlers.esp
[D2] BetterSettlersCCAPack2.0.esp
[D3] BetterSettlersNoLollygagging.esp
[D4] ECO Patch.esp
[D5] Animated Jewlery ECO Patch.esp
[FE:000] BakaFramework.esm
[FE:001] Tenpines Bluff - PinesVil.esl
[FE:002] CC_OberlandPlanetX_Ch2Update.esl
[FE:003] SS2CityPlanContest_Abernathy_GavMan_S3.esl
[FE:004] SS2CityPlanContest_BostonAirport_NigauD_S3.esl
[FE:005] SS2CityPlanContest_BunkerHill_NigauD_S3.esl
[FE:006] SS2CityPlanContest_CoastalCottage_Cessori_S3.esl
[FE:007] SS2CityPlanContest_CountryCrossing_Myrmarachne_S1.esl
[FE:008] SS2CityPlanContest_Covenant_GavMan_S3.esl
[FE:009] SS2CityPlanContest_CroupManor_Gavman_S3.esl
[FE:00A] SS2CityPlanContest_DaltonFarm_Choochoo1_S3.esl
[FE:00B] SS2CityPlanContest_EchoLakeLumber_KynthiaBarnes_S2.esl
[FE:00C] SS2CityPlanContest_EgretToursMarina_GavMan_S3.esl
[FE:00D] SS2CityPlanContest_FinchFarm_Gavman_S3.esl
[FE:00E] SS2CityPlanContest_Graygarden_UNDRCVRGmrLdy_S3.esl
[FE:00F] SS2CityPlanContest_GreentopNursery_NigauD_S3.esl
[FE:010] SS2CityPlanContest_HangmansAlley_xMORIDARx_S3.esl
[FE:011] SS2CityPlanContest_JamaicaPlain_Gavman_S3.esl
[FE:012] SS2CityPlanContest_KingsportLighthouse_Karvoc_S3.esl
[FE:013] SS2CityPlanContest_LongfellowsCabin_GavMan_S3.esl
[FE:014] SS2CityPlanContest_MechanistsLair_UNDRCVRGmrLdy_S3.esl
[FE:015] SS2CityPlanContest_Murkwater_Niguad_S3.esl
[FE:016] SS2CityPlanContest_NPVCenter_pedertl_S3.esl
[FE:017] SS2CityPlanContest_NordhagenBeach_GavMan_S3.esl
[FE:018] SS2CityPlanContest_NukaRedRocket_UNDRCVRGmrLdy_S3.esl
[FE:019] SS2CityPlanContest_OberlandStation_NigauD_S3.esl
[FE:01A] SS2CityPlanContest_OutpostZimonja_GavMan_S3.esl
[FE:01B] SS2CityPlanContest_RedRocket_xMORIDARx_S3.esl
[FE:01C] SS2CityPlanContest_SanctuaryHills_WaningGibbous_S3.esl
[FE:01D] SS2CityPlanContest_Slog_WaningGibbous_S3.esl
[FE:01E] SS2CityPlanContest_SomervillePlace_GavMan_S3.esl
[FE:01F] SS2CityPlanContest_SpectacleIsland_Myrmarachne_S1.esl
[FE:020] SS2CityPlanContest_StarlightDrivein_GavMan_S3.esl
[FE:021] SS2CityPlanContest_SunshineTidings_NigauD_S3.esl
[FE:022] SS2CityPlanContest_TaffingtonBoathouse_KynthiaBarnes_S1.esl
[FE:023] SS2CityPlanContest_Tenpines Bluff_Karvoc_S3.esl
[FE:024] SS2CityPlanContest_TheCastle_veelynnlove_S3.esl
[FE:025] SS2CityPlanContest_Vault88_GavMan_S3.esl
[FE:026] SS2CityPlanContest_Warwick_Karvoc_S3.esl
[FE:027] ConstructableWindmil.esl
[FE:028] PoolTableStorageRacks.esl
[FE:029] MWSentryTurret.esl
[FE:02A] SiingleBobbleheadStand.esl
[FE:02B] SSTWorkshopPowerPack.esl
[FE:02C] HoloTapeDisplays.esl
[FE:02D] Working_Aquariums.esl
[FE:02E] VotWSpecialVideos.esl
[FE:02F] AnimatedJewelry_ATG.esl
[FE:030] Ladder.esl
[FE:031] PMWorkshopPack.esl
[FE:032] TAAFlickerRemover.esl
[FE:033] Horrorghouls2.2.esl
[FE:034] ODT - Raider Armors Retextured.esl
[FE:035] Workshop_Workbench_TR.esl
[FE:036] CROSS_VertibirdFlightsuit.esl
[FE:037] Skb-MinigunsRebirth.esl
[FE:038] Glowing_X-01_Quantum.esl
[FE:039] FRESHLY-PAINTED_VIM-PA_NOW-CLEAN.esl
[FE:03A] MoreToys.esl
[FE:03B] Teddies76.esl
[FE:03C] New Bobbleheads.esl
[FE:03D] ClassicBobbleheads.esl
[FE:03E] SSTMinutemanWatchtowers.esl
[FE:03F] RunningWithHandsAnim.esl
[FE:040] NAC X Water LOD God Rays Fix.esp
[FE:041] NACskintonefix.esp
[FE:042] NAC-RemoveMenuItem.esp
[FE:043] Nac-TrueStormsFHPatch.esp
[FE:044] SS2Addon_MS_BareEssentials.esp
[FE:045] SS2-PraRandomAddon-FIS.esp
[FE:046] SS2_DLCSettlerPatch.esp
[FE:047] Chemfluence AI Combat Dynamics.esp
[FE:048] FO4ParticlePatch.esp
[FE:049] No_BloodWorm_MoleRats_Scorpion_Teleport-BugFix.esp
[FE:04A] Wetness Shader Fix.esp
[FE:04B] TinkersWorkbench.esp
[FE:04C] LibraryExtras.esp
[FE:04D] Animated_GNN_Fountain.esp
[FE:04E] ArcadeTerminals.esp
[FE:04F] MagazineExt.esp
[FE:050] nixieclock.esp
[FE:051] Elzee_Telephone.esp
[FE:052] SolarPanel.esp
[FE:053] eXoMagazineShelf.esp
[FE:054] AES_Renovated Furniture SMM.esp
[FE:055] Arcade Terminals SMM.esp
[FE:056] BAM-BetterArmoryMod.esp
[FE:057] Crimsomrider's Unique Furniture SMM.esp
[FE:058] aes_rendeco SMM.esp
[FE:059] WeaponWallRacks.esp
[FE:05A] 3rd Person Cam SmallFix.esp
[FE:05B] WhoIsTheGeneral.esp
[FE:05C] SS2_MagnussonTerminalFix.esp
[FE:05D] MTM-VaultAnnounceWarning.esp
[FE:05E] Elzee Car Alarm.esp
[FE:05F] AT - True Storms and RAO Patch.esp
[FE:060] Elzee Jolly Item Sounds.esp
[FE:061] LushAmbience.esp
[FE:062] CityAmbience.esp
[FE:063] AT - Inner City Ambience and RAO Patch.esp
[FE:064] AT - Lush Ambience and RAO Patch.esp
[FE:065] Atomic Radio Receiver ON.esp
[FE:066] Better Casing.esp
[FE:067] JSRS_Regions.esp
[FE:068] EvilInstituteHD1K.esp
[FE:069] CWR - Standalone.esp
[FE:06A] wornplastic.esp
[FE:06B] Makeshifttextures.esp
[FE:06C] DynamicGlowingBeveragePack.esp
[FE:06D] M8rDisablePipboyEffects.esp
[FE:06E] HK MP5 JSRS Patch.esp
[FE:06F] MK18 JSRS Patch.esp
[FE:070] Service Rifle JSRS Patch.esp
[FE:071] Vault-Tec Mask.esp
[FE:072] BadBoys-PowerArmorCivilServants.esp
[FE:073] Vault-Tec Backpack.esp
[FE:074] FurbyFlowerCrown.esp
[FE:075] CROSS_BrotherhoodRecon.esp
[FE:076] CROSS_InstituteExpeditionarySuit.esp
[FE:077] CROSS_CourserStrigidae.esp
[FE:078] CROSS_CoA.esp
[FE:079] CrudeRocketpack.esp
[FE:07A] Russian Assult Pack JSRS Patch.esp
[FE:07B] Mossberg500 JSRS Patch.esp
[FE:07C] Rex Specs.esp
[FE:07D] TheKite_Railroad_Handmaiden.esp
[FE:07E] BH_Colt M1911_LvlList.esp
[FE:07F] HKUSP9mmLvlList.esp
[FE:080] GreaseRatGarbs_RaiderPatch.esp
[FE:081] GreaseRatGarbs_SettlerPatch.esp
[FE:082] Glock 19 JSRS Pacth.esp
[FE:083] M1A JSRS Patch.esp
[FE:084] MPX JSRS Patch.esp
[FE:085] RPG7 JSRS Patch.esp
[FE:086] RU556 JSRS Patch.esp
[FE:087] Rem700 JSRS Patch.esp
[FE:088] ECO_CrossChosenOfAtom.esp
[FE:089] ECO_CrossBrotherhoodRecon.esp
[FE:08A] ECO_CrossCourserStrigidae.esp
[FE:08B] ECO_CROSSVertbirdFlightsuit.esp
[FE:08C] ECO_GreaseRatGarbs.esp
[FE:08D] ECO_MoreClothesTextures.esp
[FE:08E] ECO_EliArmourCompendium.esp
[FE:08F] ECO_JSSynths.esp
[FE:090] Teddies 76 Addon.esp
[FE:091] MoreToys_DLC.esp
[FE:092] eXoKetarosPostCardRack.esp
[FE:093] eXoKetarosLootableTreasures.esp
[FE:094] GKX Random Junk BOS.esp
[FE:095] Ketaros_Treasures_DLC01.esp
[FE:096] eXoKetarosBoardGamesShelf.esp
[FE:097] Forsythia Replacer.esp
[FE:098] PondSettlement.esp
[FE:099] BostonLibrarySettlementSS2.esp
[FE:09A] BostonLibrarySettlementRobots.esp
[FE:09B] Weapons of Fate.esp
[FE:09C] JSRS_FarHarbor.esp
[FE:09D] JSRS_Fallout4.esp
[FE:09E] JSRS_NukaWorld.esp
[FE:09F] IAF - Heatherv2 Patch.esp
[FE:0A0] IAF - Far Harbor & Nuka World.esp
[FE:0A1] BTITIP-FIS.esp
crash-2023-08-17-14-19-50.log
This crash log was automatically scanned.
VER 3.20 | MIGHT CONTAIN FALSE POSITIVES.
====================================================
Main Error: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7980CEC97 Fallout4.exe+02FEC97
====================================================
Detected Buffout Version: Buffout 4 v1.26.2
Latest Buffout Version: Buffout 4 v1.26.2
You have the lastest version of Buffout 4!
====================================================
CHECKING IF BUFFOUT4.TOML PARAMETERS ARE CORRECT...
====================================================
Achievements parameter is correctly configured.
-----
Memory Manager parameter is correctly configured.
-----
Looks Menu (F4EE) parameter is correctly configured.
-----
====================================================
CHECKING IF LOG MATCHES ANY KNOWN CRASH MESSAGES...
====================================================
Checking for Stack Overflow Crash.........All Clear
Checking for Active Effects Crash.........All Clear
Checking for Bad Math Crash...............All Clear
Checking for Null Crash...................All Clear
Checking for DLL Crash....................All Clear
Checking for LOD Crash....................All Clear
Checking for MCM Crash....................All Clear
Checking for Decal Crash..................All Clear
Checking for Equip Crash..................All Clear
Checking for Script Crash.................All Clear
Checking for Generic Crash................All Clear
Checking for BA2 Limit Crash..............All Clear
Checking for Rendering Crash..............All Clear
Checking for Grid Scrap Crash.............All Clear
Checking for Mesh (NIF) Crash.............CULPRIT FOUND!
> Priority Level: [4] | Detected number of LooseFileStream | BSFadeNode | BSMultiBoundNode : 0 | 2 | 0
Checking for Texture (DDS) Crash..........All Clear
Checking for Material (BGSM) Crash........All Clear
Checking for BitDefender Crash............All Clear
Checking for NPC Pathing Crash............All Clear
Checking for Audio Driver Crash...........All Clear
Checking for Body Physics Crash...........CULPRIT FOUND!
> Priority Level: [4] | Detected number of cbp.dll | skeleton.nif : 0 | 1
Checking for Plugin Limit Crash...........All Clear
Checking for Plugin Order Crash...........All Clear
Checking for MO2 Extractor Crash..........All Clear
Checking for Nvidia Debris Crash..........All Clear
Checking for Nvidia Driver Crash..........All Clear
Checking for Vulkan Memory Crash..........All Clear
Checking for Vulkan Settings Crash........All Clear
Checking for Corrupted Audio Crash........All Clear
Checking for Console Command Crash........All Clear
Checking for Particle Effects Crash.......All Clear
Checking for Animation / Physics Crash....All Clear
Checking for Archive Invalidation Crash...All Clear
---------- Unsolved Crash Messages Below ----------
Checking for *[Save Crash]................All Clear
Checking for *[Precombines Crash].........All Clear
Checking for *[Ammo Counter Crash]........All Clear
Checking for *[Player Character Crash]....All Clear
-----
FOR DETAILED DESCRIPTIONS AND POSSIBLE SOLUTIONS TO ANY ABOVE DETECTED CULPRITS,
CHECK THE 'HOW TO READ CRASH LOGS' PDF DOCUMENT INCLUDED WITH THE AUTO-SCANNER!
====================================================
CHECKING FOR MODS THAT CAN CAUSE FREQUENT CRASHES...
====================================================
IF YOU'RE USING DYNAMIC PERFORMANCE TUNER AND/OR LOAD ACCELERATOR,
remove these mods completely and switch to High FPS Physics Fix!
Link: https://www.nexusmods.com/fallout4/mods/44798?tab=files
-----
AUTOSCAN FOUND NO PROBLEMATIC MODS THAT MATCH THE CURRENT DATABASE FOR THIS LOG.
THAT DOESN'T MEAN THERE AREN'T ANY! YOU SHOULD RUN PLUGIN CHECKER IN WRYE BASH.
Wrye Bash Link: https://www.nexusmods.com/fallout4/mods/20032?tab=files
-----
====================================================
CHECKING FOR MODS WITH SOLUTIONS & COMMUNITY PATCHES
====================================================
[!] FOUND [27] MILITARIZED MINUTEMEN
Can occasionally crash the game due to a broken mesh on some minutemen outfits.
Recommended Patch: https://www.nexusmods.com/fallout4/mods/55301?tab=files
-----
[!] FOUND [CE] BEANTOWN INTERIORS PROJECT
Usually causes fps drops, stuttering, crashing and culling issues in multiple locations.
Recommended Patch: https://www.nexusmods.com/fallout4/mods/53894?tab=files
-----
====================================================
CHECKING FOR MODS PATCHED THROUGH OPC INSTALLER...
====================================================
- Found [5F] Settlers of the Commonwealth
-----
FOR PATCH REPOSITORY THAT PREVENTS CRASHES AND FIXES PROBLEMS IN THESE AND OTHER MODS,
VISIT OPTIMIZATION PATCHES COLLECTION: https://www.nexusmods.com/fallout4/mods/54872
-----
====================================================
SCANNING THE LOG FOR SPECIFIC (POSSIBLE) CUPLRITS...
====================================================
LIST OF (POSSIBLE) PLUGIN CULRIPTS:
- [0A] SS2.esm
- [12] SS2Extended.esp
- [21] SS2-Jampads2.esp
-----
These Plugins were caught by Buffout 4 and some of them might be responsible for this crash.
You can try disabling any listed plugins and recheck your game, though this method is unreliable.
-----
LIST OF (POSSIBLE) FORM ID CULRIPTS:
Form ID: 210C1F9C
Form ID: 211134DA
Form ID: FF001FB2
Form ID: 0A01C3F0
Form ID: FF007BF2
Form ID: 0A01EB4A
Form ID: 0A01FFFF
-----
These Form IDs were caught by Buffout 4 and some of them might be related to this crash.
You can try searching any listed Form IDs in FO4Edit and see if they lead to relevant records.
-----
LIST OF (POSSIBLE) FILE CULPRITS:
[RSP+110 ] 0x27853CF4E58 (char*) SetDressing\Toy\WoodenSolider.nif
[RSP+248 ] 0x27853CF4E58 (char*) SetDressing\Toy\WoodenSolider.nif
[RSP+378 ] 0xBD403FF0C0 (char*) data\meshes\CreationClub\JVDFO4001\SetDressing\WreathClassic01_ON.nif
Materials\Gore\ExplodedMeatTile.BGSM
skeleton.nif
-----
These files were caught by Buffout 4 and some of them might be related to this crash.
Detected files in most cases seem to be false positives, so no recommendation is given.
-----
FOR FULL LIST OF MODS THAT CAUSE PROBLEMS, THEIR ALTERNATIVES AND DETAILED SOLUTIONS,
VISIT THE BUFFOUT 4 CRASH ARTICLE: https://www.nexusmods.com/fallout4/articles/3115
====================================================
210622 | Author/Made By: Poet#9800 | END OF AUTOSCAN
Also a 2x2 plot using retextured memory den pods as military training would be cool. just an idea. VR military training anyone?
log
[ spoiler]
Fallout 4 v1.10.163
Buffout 4 v1.28.6
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF68510EC97 Fallout4.exe+02FEC97
[Compatibility]
F4EE: false
[Crashlog]
AutoOpen: true
PromptUpload: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
ArchiveLimit: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: false
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 10 Pro v10.0.19045
CPU: AuthenticAMD AMD Ryzen 7 3600X Six-Core Processor
GPU #1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
GPU #2: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
GPU #3: Microsoft Basic Render Driver
PHYSICAL MEMORY: 11.28 GB/31.92 GB
PROBABLE CALL STACK:
[ 0] 0x7FF68510EC97 Fallout4.exe+02FEC97 -> 1568735+0xF7
[ 1] 0x7FF68510E37D Fallout4.exe+02FE37D -> 1439924+0x2ED
[ 2] 0x7FF685110A22 Fallout4.exe+0300A22 -> 319569+0x42
[ 3] 0x7FF68510E058 Fallout4.exe+02FE058 -> 1187844+0xB8
[ 4] 0x7FF68510D140 Fallout4.exe+02FD140 -> 1459968+0xB0
[ 5] 0x7FF6852137AB Fallout4.exe+04037AB -> 1318239+0x33B
[ 6] 0x7FF684EF180B Fallout4.exe+00E180B -> 644594+0x13B
[ 7] 0x7FF684EF362A Fallout4.exe+00E362A -> 977597+0x11A
[ 8] 0x7FF68692CFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[ 9] 0x7FF9D5A07614 KERNEL32.DLL+0017614
[10] 0x7FF9D62A26B1 ntdll.dll+00526B1
REGISTERS:
RAX 0x0 (size_t)
RCX 0x7FF68AA17C60 (void* -> Fallout4.exe+5C07C60)
RDX 0x66696E23BCCC59 (size_t)
RBX 0x0 (size_t)
RSP 0x70D6BFF000 (void*)
RBP 0x70D6BFF100 (void*)
RSI 0x70D6BFF598 (void*)
RDI 0x0 (size_t)
R8 0xFFFFFFFF (size_t)
R9 0x0 (size_t)
R10 0x2 (size_t)
R11 0x2 (size_t)
R12 0x23BDA28B568 (TESObjectSTAT*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B0CA897
Form Type: 36
R13 0x23BDA28B500 (TESObjectSTAT*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B0CA897
Form Type: 36
R14 0x23BDA1CB940 (void*)
R15 0xFFFFFFFFFFFFFFFF (size_t)
STACK:
[RSP+0 ] 0x0 (size_t)
[RSP+8 ] 0x0 (size_t)
R12 0x23BDA28B568 (TESObjectSTAT*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B0CA897
Form Type: 36
R13 0x23BDA28B500 (TESObjectSTAT*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B0CA897
Form Type: 36
[RSP+18 ] 0x0 (size_t)
[RSP+20 ] 0x18010000000000 (size_t)
[RSP+28 ] 0x1570800800080 (size_t)
[RSP+30 ] 0x0 (size_t)
[RSP+38 ] 0x7FFF80002922D (size_t)
[RSP+40 ] 0x7FF600070000 (size_t)
[RSP+48 ] 0x0 (size_t)
[RSP+50 ] 0x0 (size_t)
[RSP+58 ] 0x7FF6885010C8 (void* -> Fallout4.exe+36F10C8)
[RSP+60 ] 0x1 (size_t)
[RSP+68 ] 0x7FF685AC2AC9 (void* -> Fallout4.exe+0CB2AC9)
[RSP+70 ] 0x0 (size_t)
[RSP+78 ] 0x7FF686952FE8 (void* -> Fallout4.exe+1B42FE8)
[RSP+80 ] 0x0 (size_t)
[RSP+88 ] 0x7FF68ACEB8E0 (void* -> Fallout4.exe+5EDB8E0)
[RSP+90 ] 0x23D8F575260 (void*)
[RSP+98 ] 0x1 (size_t)
[RSP+A0 ] 0x70D6BFF390 (void*)
[RSP+A8 ] 0x0 (size_t)
[RSP+B0 ] 0x70D6BFF1D0 (char*) "ushedBronze01Cube_e.dds"
[RSP+B8 ] 0x0 (size_t)
[RSP+C0 ] 0x3 (size_t)
[RSP+C8 ] 0x7FF686AA671B (void* -> Fallout4.exe+1C9671B)
[RSP+D0 ] 0x7040000001 (size_t)
[RSP+D8 ] 0x7040000002 (size_t)
[RSP+E0 ] 0x7FF68A977580 (void* -> Fallout4.exe+5B67580)
[RSP+E8 ] 0x0 (size_t)
[RSP+F0 ] 0x0 (size_t)
[RSP+F8 ] 0x7FF6869809B0 (void* -> Fallout4.exe+1B709B0)
[RSP+100] 0x73646419B302A5 (size_t)
[RSP+108] 0x18030033B4C14A (size_t)
[RSP+110] 0x73646479D582CC (size_t)
[RSP+118] 0xC588DB1C (size_t)
[RSP+120] 0x100000000CE2CB (size_t)
[RSP+128] 0x7FF600000000 (size_t)
[RSP+130] 0x73646479D582CC (size_t)
[RSP+138] 0x180100C588DB1C (size_t)
[RSP+140] 0x1570800800080 (size_t)
[RSP+148] 0x3CA7EC78 (size_t)
[RSP+150] 0x7FFF800029228 (size_t)
[RSP+158] 0x23D00070000 (size_t)
[RSP+160] 0x0 (size_t)
[RSP+168] 0x0 (size_t)
[RSP+170] 0x0 (size_t)
[RSP+178] 0x0 (size_t)
[RSP+180] 0x0 (size_t)
[RSP+188] 0x6574696800000000 (size_t)
[RSP+190] 0x0 (size_t)
[RSP+198] 0x0 (size_t)
[RSP+1A0] 0x656D657A00000000 (size_t)
[RSP+1A8] 0x0 (size_t)
[RSP+1B0] 0x7365727574786574 (size_t)
[RSP+1B8] 0x2F6465726168535C (size_t)
[RSP+1C0] 0x7370616D65627543 (size_t)
[RSP+1C8] 0x72426C6174654D2F (size_t)
[RSP+1D0] 0x6F72426465687375 (size_t)
[RSP+1D8] 0x6275433130657A6E (size_t)
[RSP+1E0] 0x7364642E655F65 (size_t)
[RSP+1E8] 0x7FF99C34BF65 (void* -> Buffout4.dll+004BF65)
[RSP+1F0] 0x7367622E7465575F (size_t)
[RSP+1F8] 0x7FF9A91B006D (void* -> MSVCR110.dll+002006D)
[RSP+200] 0x0 (size_t)
[RSP+208] 0x23B52C50970 (char*) " \"
[RSP+210] 0x0 (size_t)
[RSP+218] 0x23D8F34A700 (BSLightingShaderProperty*)
Name: "Materials\Architecture\Buildings\BronzeMetalTrim01.BGSM"
[RSP+220] 0x23B52C0C900 (void*)
[RSP+228] 0x70D6BFF370 (void*)
[RSP+230] 0x0 (size_t)
[RSP+238] 0x7FF687635C8A (void* -> Fallout4.exe+2825C8A)
[RSP+240] 0xD8 (size_t)
[RSP+248] 0x1 (size_t)
[RSP+250] 0x7FF68B5430B0 (void* -> Fallout4.exe+67330B0)
[RSP+258] 0x7FF9A91CCF7F (void* -> MSVCR110.dll+003CF7F)
[RSP+260] 0x0 (size_t)
[RSP+268] 0x7FF6876375EA (void* -> Fallout4.exe+28275EA)
[RSP+270] 0x73656D5C61746164 (size_t)
[RSP+278] 0x616572435C736568 (size_t)
[RSP+280] 0x62756C436E6F6974 (size_t)
[RSP+288] 0x30344F4644564A5C (size_t)
[RSP+290] 0x72447465535C3130 (size_t)
[RSP+298] 0x505C676E69737365 (size_t)
[RSP+2A0] 0x754E63697473616C (size_t)
[RSP+2A8] 0x72656B6361726374 (size_t)
[RSP+2B0] 0x696E2E4E4F5F3130 (size_t)
[RSP+2B8] 0x7FF686950066 (void* -> Fallout4.exe+1B40066)
[RSP+2C0] 0x23D8F575260 (void*)
[RSP+2C8] 0x1 (size_t)
[RSP+2D0] 0x70D6BFF6C0 (void*)
[RSP+2D8] 0x23B52C0D2C0 (char*) "d"
[RSP+2E0] 0x0 (size_t)
[RSP+2E8] 0x7FF68AE0F0F8 (void* -> Fallout4.exe+5FFF0F8)
[RSP+2F0] 0x23CE1779E00 (BGSStaticCollection::RootFacade*)
Name: ""
[RSP+2F8] 0x23C65AFCD90 (void*)
[RSP+300] 0x23C65AFCDC0 (void*)
[RSP+308] 0x7FF686951F2C (void* -> Fallout4.exe+1B41F2C)
[RSP+310] 0x70D6BFF600 (void*)
[RSP+318] 0x23B52C0D2C0 (char*) "d"
[RSP+320] 0x23C65AFCD80 (BSXFlags*)
[RSP+328] 0x7FF684FDD489 (void* -> Fallout4.exe+01CD489)
[RSP+330] 0x23C65AFCD80 (BSXFlags*)
[RSP+338] 0x7FF686ABDE6E (void* -> Fallout4.exe+1CADE6E)
[RSP+340] 0x0 (size_t)
[RSP+348] 0x23CE1779E00 (BGSStaticCollection::RootFacade*)
Name: ""
[RSP+350] 0x7FF687A5A948 (void* -> Fallout4.exe+2C4A948)
[RSP+358] 0x23C65AFCDC0 (void*)
[RSP+360] 0x23C65AFCD80 (BSXFlags*)
[RSP+368] 0x7FF685111176 (void* -> Fallout4.exe+0301176)
[RSP+370] 0x23C65AFCDD8 (void*)
[RSP+378] 0x70D6BFF270 (char*) "data\meshes\CreationClub\JVDFO4001\SetDressing\PlasticNutcracker01_ON.nif"
[RSP+380] 0x23B01040049 (size_t)
[RSP+388] 0x23C65AFCDC0 (void*)
[RSP+390] 0x0 (size_t)
[RSP+398] 0x0 (size_t)
[RSP+3A0] 0x1 (size_t)
[RSP+3A8] 0x0 (size_t)
[RSP+3B0] 0x0 (size_t)
[RSP+3B8] 0x23BDA1C5A80 (BGSStaticCollection*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B113580
Form Type: 37
[RSP+3C0] 0x23BE4B9C700 (void*)
[RSP+3C8] 0x23BE4B9C670 (void*)
[RSP+3D0] 0x70D6BFF4E0 (void*)
[RSP+3D8] 0x7FF68510E37D (void* -> Fallout4.exe+02FE37D)
[RSP+3E0] 0x23BE4B9C700 (void*)
[RSP+3E8] 0x70D6BFF860 (void*)
[RSP+3F0] 0x70D6BFF4E0 (void*)
[RSP+3F8] 0x0 (size_t)
[RSP+400] 0x23CE1779E00 (BGSStaticCollection::RootFacade*)
Name: ""
[RSP+408] 0x3F26666640A00000 (size_t)
[RSP+410] 0x23B52C0D220 (ScrapHeap*)
[RSP+418] 0x0 (size_t)
[RSP+420] 0x70D6BFF418 (void*)
[RSP+428] 0x0 (size_t)
[RSP+430] 0x0 (size_t)
[RSP+438] 0x0 (size_t)
[RSP+440] 0x0 (size_t)
[RSP+448] 0x7FF600000000 (size_t)
[RSP+450] 0x0 (size_t)
[RSP+458] 0x7FF900000000 (size_t)
[RSP+460] 0x7000000000 (size_t)
[RSP+468] 0x0 (size_t)
[RSP+470] 0x92C300000000 (size_t)
[RSP+478] 0x7FF600000000 (size_t)
[RSP+480] 0x70D6BFF400 (void*)
[RSP+488] 0x7FF9A91CCF7F (void* -> MSVCR110.dll+003CF7F)
[RSP+490] 0x23B52C0D220 (ScrapHeap*)
[RSP+498] 0x0 (size_t)
[RSP+4A0] 0x70D6BFF498 (void*)
[RSP+4A8] 0x0 (size_t)
[RSP+4B0] 0x0 (size_t)
[RSP+4B8] 0x0 (size_t)
[RSP+4C0] 0x0 (size_t)
[RSP+4C8] 0x7FF600000000 (size_t)
[RSP+4D0] 0x0 (size_t)
[RSP+4D8] 0x23B52C0D2C0 (char*) "d"
[RSP+4E0] 0x23B52C0D220 (ScrapHeap*)
[RSP+4E8] 0x0 (size_t)
[RSP+4F0] 0x70D6BFF4E8 (void*)
[RSP+4F8] 0x0 (size_t)
[RSP+500] 0x0 (size_t)
[RSP+508] 0x0 (size_t)
[RSP+510] 0x0 (size_t)
[RSP+518] 0x7000000000 (size_t)
[RSP+520] 0x23B52C0D220 (ScrapHeap*)
[RSP+528] 0x0 (size_t)
[RSP+530] 0x70D6BFF528 (void*)
[RSP+538] 0x0 (size_t)
[RSP+540] 0x0 (size_t)
[RSP+548] 0x0 (size_t)
[RSP+550] 0x0 (size_t)
[RSP+558] 0x0 (size_t)
[RSP+560] 0x70D6BFF5C0 (void*)
[RSP+568] 0x7FF68697F0FB (void* -> Fallout4.exe+1B6F0FB)
[RSP+570] 0x23D1A96E840 (TESObjectREFR*)
Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B113580
Form Type: 37
File: ""
Flags: 0x0840050A
Form ID: 0xFF019176
Form Type: 64
[RSP+578] 0x184D96F2 (size_t)
[RSP+580] 0x23BDA1C5A80 (BGSStaticCollection*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B113580
Form Type: 37
[RSP+588] 0x70D6BFF860 (void*)
[RSP+590] 0x70D6BFF710 (void*)
[RSP+598] 0x70D6BFF6C8 (void*)
[RSP+5A0] 0x23BDA1C5A80 (BGSStaticCollection*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B113580
Form Type: 37
[RSP+5A8] 0x70D6BFF410 (void*)
[RSP+5B0] 0x70D6BFF6D0 (void*)
[RSP+5B8] 0x70D6BFF450 (void*)
[RSP+5C0] 0x70D6BFF400 (void*)
[RSP+5C8] 0x70D6BFF490 (void*)
[RSP+5D0] 0x70D6BFF520 (void*)
[RSP+5D8] 0x70D6BFF4E0 (void*)
[RSP+5E0] 0x32736461706D614A (size_t)
[RSP+5E8] 0x304D435C7073652E (size_t)
[RSP+5F0] 0x2E30383533313130 (size_t)
[RSP+5F8] 0x700046494E (size_t)
[RSP+600] 0x66696E184D96F2 (size_t)
[RSP+608] 0xDAFB018E (size_t)
[RSP+610] 0x23D5E559D00 (QueuedReference*)
[RSP+618] 0x7FF685241435 (void* -> Fallout4.exe+0431435)
[RSP+620] 0x535C73656873656D (size_t)
[RSP+628] 0x2D3253535C4C4F43 (size_t)
[RSP+630] 0x3F800000 (size_t)
[RSP+638] 0x0 (size_t)
[RSP+640] 0x3F80000000000000 (size_t)
[RSP+648] 0x0 (size_t)
[RSP+650] 0x0 (size_t)
[RSP+658] 0x3F800000 (size_t)
[RSP+660] 0x0 (size_t)
[RSP+668] 0x3F80000000000000 (size_t)
[RSP+670] 0x64 (size_t)
[RSP+678] 0x0 (size_t)
[RSP+680] 0x70D6BFF720 (void*)
[RSP+688] 0x70D6BFF860 (void*)
[RSP+690] 0x0 (size_t)
[RSP+698] 0x23BDA1C5A80 (BGSStaticCollection*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B113580
Form Type: 37
[RSP+6A0] 0x23D1A96E840 (TESObjectREFR*)
Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B113580
Form Type: 37
File: ""
Flags: 0x0840050A
Form ID: 0xFF019176
Form Type: 64
[RSP+6A8] 0x0 (size_t)
[RSP+6B0] 0x1 (size_t)
[RSP+6B8] 0x7FF685110A22 (void* -> Fallout4.exe+0300A22)
[RSP+6C0] 0x23DA0000002 (size_t)
[RSP+6C8] 0x20000000 (size_t)
[RSP+6D0] 0x70D6BFF801 (void*)
[RSP+6D8] 0x8 (size_t)
[RSP+6E0] 0x23BF449ED70 (void*)
[RSP+6E8] 0x7FF68510E058 (void* -> Fallout4.exe+02FE058)
[RSP+6F0] 0x70D6BFF860 (void*)
[RSP+6F8] 0x70D6BFF860 (void*)
[RSP+700] 0x1 (size_t)
[RSP+708] 0x0 (size_t)
[RSP+710] 0x66696E184D96F2 (size_t)
[RSP+718] 0x7FF6DAFB018E (size_t)
[RSP+720] 0x23BDA1C5A80 (BGSStaticCollection*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B113580
Form Type: 37
[RSP+728] 0x70D6BF0001 (void*)
[RSP+730] 0x23BDA1C5A80 (BGSStaticCollection*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B113580
Form Type: 37
[RSP+738] 0x70D6BFFA00 (void*)
[RSP+740] 0x1 (size_t)
[RSP+748] 0x7FF68510D140 (void* -> Fallout4.exe+02FD140)
[RSP+750] 0x23BDA1C5A80 (BGSStaticCollection*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B113580
Form Type: 37
[RSP+758] 0x70D6BFF7E9 (void*)
[RSP+760] 0x23D1A96E840 (TESObjectREFR*)
Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B113580
Form Type: 37
File: ""
Flags: 0x0840050A
Form ID: 0xFF019176
Form Type: 64
[RSP+768] 0x23BDA1C5A80 (BGSStaticCollection*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B113580
Form Type: 37
[RSP+770] 0x1 (size_t)
[RSP+778] 0x7FF684EA01F9 (void* -> Fallout4.exe+00901F9)
[RSP+780] 0x23D1A96E840 (TESObjectREFR*)
Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B113580
Form Type: 37
File: ""
Flags: 0x0840050A
Form ID: 0xFF019176
Form Type: 64
[RSP+788] 0x7FF6869209C3 (void* -> Fallout4.exe+1B109C3)
[RSP+790] 0x720 (size_t)
[RSP+798] 0x7FF99C34BF65 (void* -> Buffout4.dll+004BF65)
[RSP+7A0] 0x23D60C90D30 (void*)
[RSP+7A8] 0x7FF99C38C9CE (void* -> Buffout4.dll+008C9CE)
[RSP+7B0] 0x64 (size_t)
[RSP+7B8] 0x7FF68692093F (void* -> Fallout4.exe+1B1093F)
[RSP+7C0] 0x23D5D40FC00 (void*)
[RSP+7C8] 0x9C0 (size_t)
[RSP+7D0] 0x23D5D40FBE0 (void*)
[RSP+7D8] 0xAEF2C811EB5E (size_t)
[RSP+7E0] 0x23D5D40FBE0 (void*)
[RSP+7E8] 0x7FF684E536DE (void* -> Fallout4.exe+00436DE)
[RSP+7F0] 0x23D5D40FC00 (void*)
[RSP+7F8] 0x23D5E559D00 (QueuedReference*)
[RSP+800] 0x0 (size_t)
[RSP+808] 0x0 (size_t)
[RSP+810] 0x1 (size_t)
[RSP+818] 0x0 (size_t)
[RSP+820] 0x23B52C0C900 (void*)
[RSP+828] 0x0 (size_t)
[RSP+830] 0x1 (size_t)
[RSP+838] 0x23BDA1C5A80 (BGSStaticCollection*)
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B113580
Form Type: 37
[RSP+840] 0x70D6BFF950 (char*) "P"
[RSP+848] 0x7FF6852137AB (void* -> Fallout4.exe+04037AB)
[RSP+850] 0x56 (size_t)
[RSP+858] 0x0 (size_t)
[RSP+860] 0x23BF449ED70 (void*)
[RSP+868] 0x23BF49C56C0 (TESObjectREFR*)
Object Reference:
File: "SS2WastelandVenturers.esp"
Flags: 0x00000008
Form ID: 0x4E17E325
Form Type: 37
File: ""
Flags: 0x0040050A
Form ID: 0xFF01EC4C
Form Type: 64
[RSP+870] 0x0 (size_t)
[RSP+878] 0x7FF6875CC800 (void* -> Fallout4.exe+27BC800)
[RSP+880] 0x0 (size_t)
[RSP+888] 0x0 (size_t)
[RSP+890] 0x0 (size_t)
[RSP+898] 0x70D6BFFB2D (void*)
[RSP+8A0] 0xB00000036 (size_t)
[RSP+8A8] 0x23D8F4BB580 (BSSkin::Instance*)
[RSP+8B0] 0x10 (size_t)
[RSP+8B8] 0x1 (size_t)
[RSP+8C0] 0x23DE2498180 (NiNode*)
Name: "RArm_CollarBone"
[RSP+8C8] 0x7FF6875CC838 (void* -> Fallout4.exe+27BC838)
[RSP+8D0] 0x23C9782DD01 (void*)
[RSP+8D8] 0x700000001C (size_t)
[RSP+8E0] 0x1 (size_t)
[RSP+8E8] 0x7FF99C34BF00 (void* -> Buffout4.dll+004BF00)
[RSP+8F0] 0x36 (size_t)
[RSP+8F8] 0x15B9EEC0E900 (size_t)
[RSP+900] 0x0 (size_t)
[RSP+908] 0x1 (size_t)
[RSP+910] 0x23CE1EB2AC0 (NiNode*)
Name: "Neck_Low_skin_Offset"
[RSP+918] 0x7FF6875CC87D (void* -> Fallout4.exe+27BC87D)
[RSP+920] 0x23C9782DD00 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF030D30
Form Type: 45
File: ""
Flags: 0x0042050A
Form ID: 0xFF03056D
Form Type: 65
[RSP+928] 0x700000001C (size_t)
[RSP+930] 0x1 (size_t)
[RSP+938] 0x7FF99C34BD00 (void* -> Buffout4.dll+004BD00)
[RSP+940] 0x7000000036 (size_t)
[RSP+948] 0xFFFFFFFD (size_t)
[RSP+950] 0x50 (size_t)
[RSP+958] 0x7FF68692093F (void* -> Fallout4.exe+1B1093F)
[RSP+960] 0xBB5917E6BF7FFFA4 (size_t)
[RSP+968] 0x0 (size_t)
[RSP+970] 0xBF7FFFA43B5917E6 (size_t)
[RSP+978] 0x0 (size_t)
[RSP+980] 0x23BE422BE20 (void*)
[RSP+988] 0x7FF6851C350B (void* -> Fallout4.exe+03B350B)
[RSP+990] 0x0 (size_t)
[RSP+998] 0x0 (size_t)
[RSP+9A0] 0x0 (size_t)
[RSP+9A8] 0x9C0 (size_t)
[RSP+9B0] 0x23D5E559D00 (QueuedReference*)
[RSP+9B8] 0x6D4 (size_t)
[RSP+9C0] 0x0 (size_t)
[RSP+9C8] 0x56 (size_t)
[RSP+9D0] 0x0 (size_t)
[RSP+9D8] 0x23B52C0C900 (void*)
[RSP+9E0] 0xFFFFFFFF (size_t)
[RSP+9E8] 0x7FF684EF180B (void* -> Fallout4.exe+00E180B)
[RSP+9F0] 0x23D5E559D00 (QueuedReference*)
[RSP+9F8] 0x1 (size_t)
[RSP+A00] 0x0 (size_t)
[RSP+A08] 0xFFFFFFFF (size_t)
[RSP+A10] 0x23C9782DD01 (void*)
[RSP+A18] 0x23C0000001C (void*)
[RSP+A20] 0x23BEF316A01 (void*)
[RSP+A28] 0x7FF686921400 (void* -> Fallout4.exe+1B11400)
[RSP+A30] 0x7000000036 (size_t)
[RSP+A38] 0x23BEF316A20 (void*)
[RSP+A40] 0x0 (size_t)
[RSP+A48] 0x1 (size_t)
[RSP+A50] 0x23D8FC8DE40 (NiNode*)
Name: "SPINE2_Offset"
[RSP+A58] 0x7FF6875CC838 (void* -> Fallout4.exe+27BC838)
[RSP+A60] 0x23C9782DD00 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF030D30
Form Type: 45
File: ""
Flags: 0x0042050A
Form ID: 0xFF03056D
Form Type: 65
[RSP+A68] 0x23C0000001C (void*)
[RSP+A70] 0x7FF68A977501 (void* -> Fallout4.exe+5B67501)
[RSP+A78] 0x7FF687AC9600 (void* -> Fallout4.exe+2CB9600)
[RSP+A80] 0x23B00000036 (void*)
[RSP+A88] 0x23B0B8BBFD8 (char*) "Neutral"
[RSP+A90] 0x18 (size_t)
[RSP+A98] 0x1 (size_t)
[RSP+AA0] 0x23D8FC8D940 (NiNode*)
Name: "SPINE1"
[RSP+AA8] 0x7FF6875CC87D (void* -> Fallout4.exe+27BC87D)
[RSP+AB0] 0x23C9782DD01 (void*)
[RSP+AB8] 0x700000001C (size_t)
[RSP+AC0] 0x6E41656C616D6501 (size_t)
[RSP+AC8] 0x7241656361466D00 (size_t)
[RSP+AD0] 0x4E65707900000036 (size_t)
[RSP+AD8] 0x6C6172747565 (size_t)
[RSP+AE0] 0x0 (size_t)
[RSP+AE8] 0x1 (size_t)
[RSP+AF0] 0x23D8FC8D800 (NiNode*)
Name: "SPINE1_Offset"
[RSP+AF8] 0x7FF6875CC87D (void* -> Fallout4.exe+27BC87D)
[RSP+B00] 0x23C9782DD00 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF030D30
Form Type: 45
File: ""
Flags: 0x0042050A
Form ID: 0xFF03056D
Form Type: 65
[RSP+B08] 0x7FF60000001C (size_t)
[RSP+B10] 0x70D6BFFA01 (void*)
[RSP+B18] 0x70D6BFFA00 (void*)
[RSP+B20] 0x23C00000036 (void*)
[RSP+B28] 0x7FF99C34C289 (void* -> Buffout4.dll+004C289)
[RSP+B30] 0x8 (size_t)
[RSP+B38] 0x1 (size_t)
[RSP+B40] 0x23CE1257100 (NiNode*)
Name: "COM"
[RSP+B48] 0x7FF6875CC87D (void* -> Fallout4.exe+27BC87D)
[RSP+B50] 0x23C9782DD00 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF030D30
Form Type: 45
File: ""
Flags: 0x0042050A
Form ID: 0xFF03056D
Form Type: 65
[RSP+B58] 0x7FF60000001C (size_t)
[RSP+B60] 0x23C93EB4101 (void*)
[RSP+B68] 0x23C564DBD00 (BSLightingShaderProperty*)
Name: "Materials\Gore\ExplodedMeatTile.BGSM"
[RSP+B70] 0x7FF600000036 (size_t)
[RSP+B78] 0x23C651F8100 (BSFadeNode*)
Name: "skeleton.nif"
[RSP+B80] 0x0 (size_t)
[RSP+B88] 0x1 (size_t)
[RSP+B90] 0x23CE1254680 (NiNode*)
Name: "COM_Offset"
[RSP+B98] 0x7FF6875CC87D (void* -> Fallout4.exe+27BC87D)
[RSP+BA0] 0x23C9782DD00 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF030D30
Form Type: 45
File: ""
Flags: 0x0042050A
Form ID: 0xFF03056D
Form Type: 65
[RSP+BA8] 0x7FF60000001C (size_t)
[RSP+BB0] 0x23C9782DD01 (void*)
[RSP+BB8] 0x7FF687632A00 (void* -> Fallout4.exe+2822A00)
[RSP+BC0] 0x36 (size_t)
[RSP+BC8] 0x23D32A02CC0 (BSFaceGenNiNode*)
Name: "BSFaceGenNiNodeSkinned"
[RSP+BD0] 0x0 (size_t)
[RSP+BD8] 0x1 (size_t)
[RSP+BE0] 0x23CE1256840 (NiNode*)
Name: "COM_Override"
[RSP+BE8] 0x7FF6875CC820 (void* -> Fallout4.exe+27BC820)
[RSP+BF0] 0x23C9782DD00 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF030D30
Form Type: 45
File: ""
Flags: 0x0042050A
Form ID: 0xFF03056D
Form Type: 65
[RSP+BF8] 0x7FF60000001C (size_t)
[RSP+C00] 0x1 (size_t)
[RSP+C08] 0x70D6BFFC00 (void*)
[RSP+C10] 0x23B00000036 (void*)
[RSP+C18] 0x23CC0C99980 (void*)
[RSP+C20] 0x50 (size_t)
[RSP+C28] 0x1 (size_t)
[RSP+C30] 0x23D32A02CC0 (BSFaceGenNiNode*)
Name: "BSFaceGenNiNodeSkinned"
[RSP+C38] 0x7FF6875CC87D (void* -> Fallout4.exe+27BC87D)
[RSP+C40] 0x23C9782DD01 (void*)
[RSP+C48] 0x700000001C (size_t)
[RSP+C50] 0x1 (size_t)
[RSP+C58] 0x0 (size_t)
[RSP+C60] 0x23C00000036 (void*)
[RSP+C68] 0x0 (size_t)
[RSP+C70] 0x30 (size_t)
[RSP+C78] 0x1 (size_t)
[RSP+C80] 0x23C651F8100 (BSFadeNode*)
Name: "skeleton.nif"
[RSP+C88] 0x7FF6875CC87D (void* -> Fallout4.exe+27BC87D)
[RSP+C90] 0x23C9782DD01 (void*)
[RSP+C98] 0x7FF60000001C (size_t)
[RSP+CA0] 0x901 (size_t)
[RSP+CA8] 0x700 (size_t)
[RSP+CB0] 0x36 (size_t)
[RSP+CB8] 0x23CC0C99980 (void*)
[RSP+CC0] 0x23C9782DD00 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF030D30
Form Type: 45
File: ""
Flags: 0x0042050A
Form ID: 0xFF03056D
Form Type: 65
[RSP+CC8] 0x7FF686AB2CAB (void* -> Fallout4.exe+1CA2CAB)
[RSP+CD0] 0x1 (size_t)
[RSP+CD8] 0x7FF9D3A230CE (void* -> KERNELBASE.dll+00230CE)
[RSP+CE0] 0x23C9782DD00 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF030D30
Form Type: 45
File: ""
Flags: 0x0042050A
Form ID: 0xFF03056D
Form Type: 65
[RSP+CE8] 0x23C0000001C (void*)
[RSP+CF0] 0x3 (size_t)
[RSP+CF8] 0x23B52C0D2C0 (char*) "d"
[RSP+D00] 0x0 (size_t)
[RSP+D08] 0x70D6BFFDE8 (void*)
[RSP+D10] 0x48 (size_t)
[RSP+D18] 0x1 (size_t)
[RSP+D20] 0x0 (size_t)
[RSP+D28] 0x0 (size_t)
[RSP+D30] 0x0 (size_t)
[RSP+D38] 0x0 (size_t)
[RSP+D40] 0x0 (size_t)
[RSP+D48] 0x5 (size_t)
[RSP+D50] 0x3 (size_t)
[RSP+D58] 0x23B52C0D2C0 (char*) "d"
[RSP+D60] 0x23D5E559D00 (QueuedReference*)
[RSP+D68] 0x23BAC930100 (BackgroundProcessThread*)
[RSP+D70] 0x2 (size_t)
[RSP+D78] 0x7FF684EF362A (void* -> Fallout4.exe+00E362A)
[RSP+D80] 0x289827 (size_t)
[RSP+D88] 0x0 (size_t)
[RSP+D90] 0x23D1A96E840 (TESObjectREFR*)
Object Reference:
File: "SS2-Jampads2.esp"
Flags: 0x00000008
Form ID: 0x4B113580
Form Type: 37
File: ""
Flags: 0x0840050A
Form ID: 0xFF019176
Form Type: 64
[RSP+D98] 0x0 (size_t)
[RSP+DA0] 0x0 (size_t)
[RSP+DA8] 0x0 (size_t)
[RSP+DB0] 0x0 (size_t)
[RSP+DB8] 0x0 (size_t)
[RSP+DC0] 0x0 (size_t)
[RSP+DC8] 0x0 (size_t)
[RSP+DD0] 0x0 (size_t)
[RSP+DD8] 0x7FF68692CFED (void* -> Fallout4.exe+1B1CFED)
[RSP+DE0] 0x0 (size_t)
[RSP+DE8] 0x23D5E559D00 (QueuedReference*)
[RSP+DF0] 0x4D64 (size_t)
[RSP+DF8] 0x23BAC930100 (BackgroundProcessThread*)
[RSP+E00] 0x23BAC930100 (BackgroundProcessThread*)
[RSP+E08] 0x0 (size_t)
[RSP+E10] 0x0 (size_t)
[RSP+E18] 0x7FF9D5A07614 (void* -> KERNEL32.DLL+0017614)
[RSP+E20] 0x0 (size_t)
[RSP+E28] 0x0 (size_t)
[RSP+E30] 0x0 (size_t)
[RSP+E38] 0x0 (size_t)
[RSP+E40] 0x0 (size_t)
[RSP+E48] 0x7FF9D62A26B1 (void* -> ntdll.dll+00526B1)
[RSP+E50] 0x0 (size_t)
[RSP+E58] 0x0 (size_t)
[RSP+E60] 0x0 (size_t)
[RSP+E68] 0x0 (size_t)
[RSP+E70] 0x0 (size_t)
[RSP+E78] 0x0 (size_t)
[RSP+E80] 0xAC3231DD00000000 (size_t)
[RSP+E88] 0x0 (size_t)
[RSP+E90] 0x0 (size_t)
[RSP+E98] 0x7FF9D3B2DCC0 (void* -> KERNELBASE.dll+012DCC0)
[RSP+EA0] 0x70D6BFE180 (void*)
[RSP+EA8] 0xFC0768E80003FFCB (size_t)
[RSP+EB0] 0x7FF97F80ED1D (void* -> steamclient64.dll+042ED1D)
[RSP+EB8] 0x70D6BFE180 (void*)
[RSP+EC0] 0x0 (size_t)
[RSP+EC8] 0x0 (size_t)
[RSP+ED0] 0x0 (size_t)
[RSP+ED8] 0x0 (size_t)
[RSP+EE0] 0x0 (size_t)
[RSP+EE8] 0x0 (size_t)
[RSP+EF0] 0x0 (size_t)
[RSP+EF8] 0x0 (size_t)
[RSP+F00] 0x0 (size_t)
[RSP+F08] 0x0 (size_t)
[RSP+F10] 0x0 (size_t)
[RSP+F18] 0x0 (size_t)
[RSP+F20] 0x0 (size_t)
[RSP+F28] 0x0 (size_t)
[RSP+F30] 0x0 (size_t)
[RSP+F38] 0x0 (size_t)
[RSP+F40] 0x0 (size_t)
[RSP+F48] 0x0 (size_t)
[RSP+F50] 0x0 (size_t)
[RSP+F58] 0x0 (size_t)
[RSP+F60] 0x0 (size_t)
[RSP+F68] 0x0 (size_t)
[RSP+F70] 0x0 (size_t)
[RSP+F78] 0x0 (size_t)
[RSP+F80] 0x0 (size_t)
[RSP+F88] 0x0 (size_t)
[RSP+F90] 0x0 (size_t)
[RSP+F98] 0x0 (size_t)
[RSP+FA0] 0x0 (size_t)
[RSP+FA8] 0x0 (size_t)
[RSP+FB0] 0x0 (size_t)
[RSP+FB8] 0x0 (size_t)
[RSP+FC0] 0x0 (size_t)
[RSP+FC8] 0x0 (size_t)
[RSP+FD0] 0x0 (size_t)
[RSP+FD8] 0x0 (size_t)
[RSP+FE0] 0x0 (size_t)
[RSP+FE8] 0x0 (size_t)
[RSP+FF0] 0x0 (size_t)
[RSP+FF8] 0x0 (size_t)
MODULES:
XINPUT1_3.dll 0x000000400000
X3DAudio1_7.dll 0x000074900000
steam_api64.dll 0x000074910000
LL_fourPlay_1_10_163.dll 0x000180000000
BakaScrapHeap.dll 0x023B02110000
MSCTF.dll 0x023B30C30000
Fallout4.exe 0x7FF684E10000
steamclient64.dll 0x7FF97F3E0000
DSOUND.DLL 0x7FF9825B0000
XAudio2_7.dll 0x7FF982650000
gameoverlayrenderer64.dll 0x7FF984880000
wsfw_identifier.dll 0x7FF984A10000
SUP_F4SE.dll 0x7FF9953F0000
RobCo_Patcher.dll 0x7FF995E60000
po3_SpellPerkItemDistributorF4.dll 0x7FF995F40000
Buffout4.dll 0x7FF99C300000
XDI.dll 0x7FF99EF40000
PowerGridTools.dll 0x7FF99F5D0000
place.dll 0x7FF99F640000
TIM.dll 0x7FF9A00D0000
mcm.dll 0x7FF9A0130000
f4ee.dll 0x7FF9A01D0000
f4se_1_10_163.dll 0x7FF9A0E50000
HighFPSPhysicsFix.dll 0x7FF9A27F0000
KnockoutFramework.dll 0x7FF9A3AF0000
vstdlib_s64.dll 0x7FF9A8320000
tier0_s64.dll 0x7FF9A83E0000
flexRelease_x64.dll 0x7FF9A8580000
HUDPlusPlus.dll 0x7FF9A8EC0000
faster_workshop.dll 0x7FF9A9130000
MSVCR110.dll 0x7FF9A9190000
F4z Ro D'oh.dll 0x7FF9A9740000
rename_anything.dll 0x7FF9AA980000
FallSouls.dll 0x7FF9AB950000
BetterConsole.dll 0x7FF9B1690000
Outfit-ReDress-Fix.dll 0x7FF9B2430000
cudart64_75.dll 0x7FF9B2480000
CONCRT140.dll 0x7FF9B5440000
GFSDK_GodraysLib.x64.dll 0x7FF9B5530000
Interior-NavCut-Fix.dll 0x7FF9B8770000
Windows.UI.dll 0x7FF9B9950000
VCRUNTIME140_1.dll 0x7FF9BC2A0000
MSVCP140.dll 0x7FF9BC3C0000
VCRUNTIME140.dll 0x7FF9BC450000
mskeyprotect.dll 0x7FF9BC8A0000
ncryptsslp.dll 0x7FF9BCDC0000
webio.dll 0x7FF9BD510000
winmmbase.dll 0x7FF9BE690000
gdiplus.dll 0x7FF9BEBB0000
COMCTL32.dll 0x7FF9BED60000
Secur32.dll 0x7FF9BF000000
rasadhlp.dll 0x7FF9BF070000
InputHost.dll 0x7FF9C0650000
textinputframework.dll 0x7FF9C08A0000
AUDIOSES.DLL 0x7FF9C1C20000
WININET.dll 0x7FF9C1DB0000
amdihk64.dll 0x7FF9C4900000
atidxx64.dll 0x7FF9C4940000
atiuxp64.dll 0x7FF9C68D0000
WINMM.dll 0x7FF9C6B30000
aticfx64.dll 0x7FF9C6B60000
dxcore.dll 0x7FF9C6D60000
MpOav.dll 0x7FF9C8770000
amsi.dll 0x7FF9C87F0000
WindowManagementAPI.dll 0x7FF9C89D0000
MMDevApi.dll 0x7FF9C8A80000
VERSION.dll 0x7FF9C8FE0000
wbemsvc.dll 0x7FF9C9560000
fastprox.dll 0x7FF9C95C0000
wbemprox.dll 0x7FF9CAAA0000
twinapi.appcore.dll 0x7FF9CB390000
fwpuclnt.dll 0x7FF9CB5B0000
wbemcomn.dll 0x7FF9CC4B0000
avrt.dll 0x7FF9CCBB0000
WINHTTP.dll 0x7FF9CCBC0000
PROPSYS.dll 0x7FF9CDE40000
WINNSI.DLL 0x7FF9CE3F0000
wintypes.dll 0x7FF9CEB50000
dcomp.dll 0x7FF9CEEB0000
f4se_steam_loader.dll 0x7FF9CF0D0000
GFSDK_SSAO_D3D11.win64.dll 0x7FF9CF110000
d3d11.dll 0x7FF9CF210000
flexExtRelease_x64.dll 0x7FF9CF240000
MSVCP110.dll 0x7FF9CF2A0000
bink2w64.dll 0x7FF9CF350000
CoreUIComponents.dll 0x7FF9CF420000
CoreMessaging.dll 0x7FF9CF880000
nvToolsExt64_1.dll 0x7FF9CF9C0000
apphelp.dll 0x7FF9CFA90000
uxtheme.dll 0x7FF9CFC60000
dhcpcsvc.DLL 0x7FF9CFD00000
dhcpcsvc6.DLL 0x7FF9CFD40000
resourcepolicyclient.dll 0x7FF9CFDD0000
dwmapi.dll 0x7FF9D0890000
dbghelp.dll 0x7FF9D0D50000
d3d11.Dll 0x7FF9D0F40000
windows.storage.dll 0x7FF9D19D0000
HID.DLL 0x7FF9D2170000
kernel.appcore.dll 0x7FF9D2180000
dxgi.dll 0x7FF9D22F0000
schannel.DLL 0x7FF9D2890000
ntmarta.dll 0x7FF9D2A90000
UMPDC.dll 0x7FF9D2D50000
IPHLPAPI.DLL 0x7FF9D2D70000
DNSAPI.dll 0x7FF9D2DC0000
powrprof.dll 0x7FF9D2E90000
MSWSOCK.dll 0x7FF9D30D0000
CRYPTBASE.DLL 0x7FF9D32E0000
Wldp.dll 0x7FF9D3370000
NTASN1.dll 0x7FF9D33A0000
ncrypt.dll 0x7FF9D33E0000
MSASN1.dll 0x7FF9D3500000
DEVOBJ.dll 0x7FF9D36C0000
DPAPI.DLL 0x7FF9D3720000
SSPICLI.DLL 0x7FF9D37E0000
USERENV.dll 0x7FF9D3820000
profapi.dll 0x7FF9D3860000
bcrypt.dll 0x7FF9D3930000
msvcp_win.dll 0x7FF9D3960000
KERNELBASE.dll 0x7FF9D3A00000
WINTRUST.dll 0x7FF9D3DB0000
gdi32full.dll 0x7FF9D3E20000
ucrtbase.dll 0x7FF9D3F40000
cfgmgr32.dll 0x7FF9D4040000
win32u.dll 0x7FF9D4090000
bcryptPrimitives.dll 0x7FF9D40C0000
CRYPT32.dll 0x7FF9D4150000
combase.dll 0x7FF9D42B0000
USER32.dll 0x7FF9D4610000
SHLWAPI.dll 0x7FF9D47B0000
COMDLG32.dll 0x7FF9D4810000
SHELL32.dll 0x7FF9D48F0000
NSI.dll 0x7FF9D5040000
ole32.dll 0x7FF9D5050000
OLEAUT32.dll 0x7FF9D51E0000
SHCORE.dll 0x7FF9D5340000
SETUPAPI.dll 0x7FF9D5510000
KERNEL32.DLL 0x7FF9D59F0000
ADVAPI32.dll 0x7FF9D5AB0000
sechost.dll 0x7FF9D5B60000
RPCRT4.dll 0x7FF9D5C60000
IMM32.DLL 0x7FF9D5D90000
msvcrt.dll 0x7FF9D5DC0000
clbcatq.dll 0x7FF9D5E60000
GDI32.dll 0x7FF9D5F10000
PSAPI.DLL 0x7FF9D5F40000
WS2_32.dll 0x7FF9D5F50000
imagehlp.dll 0x7FF9D5FC0000
ntdll.dll 0x7FF9D6250000
F4SE PLUGINS:
BakaScrapHeap.dll v1.3
BetterConsole.dll
Buffout4.dll v1.28.6
f4ee.dll
F4z Ro D'oh.dll v1.1.6.1030
FallSouls.dll
faster_workshop.dll
HighFPSPhysicsFix.dll
HUDPlusPlus.dll
Interior-NavCut-Fix.dll v1.0.3
KnockoutFramework.dll v1.4
LL_fourPlay_1_10_163.dll v46
mcm.dll
Outfit-ReDress-Fix.dll v1
place.dll
po3_SpellPerkItemDistributorF4.dll v2
PowerGridTools.dll
rename_anything.dll
RobCo_Patcher.dll v1
SUP_F4SE.dll
TIM.dll
wsfw_identifier.dll
XDI.dll
PLUGINS:
[ 0] Fallout4.esm
[ 1] DLCRobot.esm
[ 2] DLCworkshop01.esm
[ 3] DLCCoast.esm
[ 4] DLCworkshop02.esm
[ 5] DLCworkshop03.esm
[ 6] DLCNukaWorld.esm
[ 7] Unofficial Fallout 4 Patch.esp
[ 8] HUDFramework.esm
[ 9] XDI.esm
[ A] ArmorKeywords.esm
[ B] WorkshopFramework.esm
[ C] SkimpyArmorKeywordResource.esm
[ D] SS2.esm
[ E] SS2_XPAC_Chapter2.esm
[ F] TortureDevices.esm
[10] behSlaveMarket.esm
[11] Knockout Framework.esm
[12] Devious Devices.esm
[13] CRP - Community Restraints Pack.esm
[14] INVB_OverlayFramework.esp
[15] four_play_resources.esm
[16] AAF.esm
[17] SettlementMenuManager.esp
[18] WeightlessItemsFullMerge.esp
[19] WeightlessJunk.esp
[1A] RealHandcuffs.esp
[1B] Nuka Ride.esp
[1C] Armorsmith Extended.esp
[1D] WeightlessMods.esp
[1E] Phase4DLC.esp
[1F] AWKCR Paint System Simplified.esp
[20] RED.esp
[21] OutcastsAndRemnants.esp
[22] Depravity.esp
[23] Eli_Armour_Compendium.esp
[24] WeightlessAid.esp
[25] AA FusionCityRising.esp
[26] INVB_WastelandDairy.esp
[27] FP_FamilyPlanningEnhanced.esp
[28] INVB_WastelandOffspring.esp
[29] XXXMags.esp
[2A] HumanResources.esp
[2B] CheatTerminal.esp
[2C] BoundInPublic.esp
[2D] InstituteSettlements2.esp
[2E] SS2_FDK_TinyLiving.esp
[2F] ProjectValkyrie.esp
[30] Boston Devious Helper.esp
[31] disableannoyingminutemenquests.esp
[32] ASA.esp
[33] move that workbench!.esp
[34] Locksmith.esp
[35] LoveToCraftLegendary_Recycle.esp
[36] LoveToCraftLegendary_Recycle_FarHarbor.esp
[37] LoveToCraftLegendary_Recycle_Automatron.esp
[38] LoveToCraftLegendary_Recycle_ExtraEffects.esp
[39] LoveToCraftLegendary_Recycle_BonusEffects.esp
[3A] Headlight.esp
[3B] KLPostersAdult.esp
[3C] Nude Them.esp
[3D] Adult Gallery.esp
[3E] The Eyes Of Beauty.esp
[3F] TheEyesOfBeauty.esp
[40] LoveToCraftLegendary_Recycle_NukaWorld.esp
[41] Clean Water - Tropical.esp
[42] ChainBikini.esp
[43] MostlyFemale.esp
[44] BetterSettlers.esp
[45] BetterSettlersCleanFacePack.esp
[46] essentialtoprotected.esp
[47] Killable Children.esp
[48] CCOVulgarVillainsReplacer.esp
[49] HHFootsteps.esp
[4A] Devious Devices Addon - High Heels Sound.esp
[4B] SS2-Jampads2.esp
[4C] MilkingHumanKindness.esp
[4D] llamaCompanionHeatherv2.esp
[4E] SS2WastelandVenturers.esp
[4F] vii_goodneighbor_apartment.esp
[50] MTM-NukaMixerCapsForColas.esp
[51] Replace Brahmin to Cat.esp
[52] keyNuker.esp
[53] Mindless_Sex.esp
[54] FPEDogAddon.esp
[55] FPESuperMutantAddon.esp
[56] Vinfamy_CP.esp
[57] WeightlessSpecialAmmo.esp
[58] AA Better Companions - No Conflicts - Accuracy Beta.esp
[59] AAF_Violate.esp
[5A] FP_Prostitution.esp
[5B] MS Rename Anything Enhanced.esp
[5C] CCWigs.esp
[5D] PackBrahminsToEyebots_ALL.esp
[5E] MiscHairstyle.esp
[5F] KSHairdos.esp
[60] AzarPonytailHairstyles.esp
[61] AtomicBeauty.esp
[62] Commonwealth Captives.esp
[63] TatsAfterRape.esp
[64] VtawWardrobe8.esp
[65] LooksMirror.esp
[66] Clothes Pack 5 by DonEb14n.esp
[67] CRX.esp
[68] THPoses.esp
[69] Rogg No-Strip Items Manager.esp
[6A] TCNLingerie.esp
[6B] CBBE.esp
[6C] CBBEHeadRearFix.esp
[6D] 2pacSkimpy.esp
[6E] Rogg DD Items Manager.esp
[6F] HN66Fo4_TRS.esp
[70] HN66Fo4_Nails.esp
[71] ThraxActionPoses.esp
[72] Slave&ModelPinup.esp
[73] Shino Poses.esp
[74] DeathByKitty PolePoses.esp
[75] Rainmaker_animations.esp
[76] Remove Infection.esp
[77] CCOFoxyFactionsReplacer.esp
[78] CCOSaucySettlersReplacer.esp
[79] KziitdAnimationPoses.esp
[7A] [SS2 Addon] SimSettlements SuperStructures.esp
[7B] SS2_STRA_Buildings_and_Skins.esp
[7C] ZaZOut4.esp
[7D] FP_SexualHarassment.esp
[7E] AFVPurgatory.esp
[7F] Execution Chair.esp
[80] PortableCloningDevice.esp
[81] HN66Fo4_EasyGirl_BS.esp
[82] EFF.esp
[83] AAF_AutonomyEnhanced.esp
[84] VtawWardrobe1.esp
[85] VtawWardrobe2.esp
[86] Vtawleatherdress.esp
[87] VtawWardrobe4.esp
[88] VtawWardrobe5.esp
[89] VtawWardrobe6.esp
[8A] VtawOveralls.esp
[8B] VtawWardrobe7.esp
[8C] VtawUtilityPack1.esp
[8D] Lots More Female Hairstyles.esp
[8E] Facials.esp
[8F] Lots More Facial Hair.esp
[90] Lots More Male Hairstyles.esp
[91] Beautiful Female Settlers v. 2.0 - BS Compatible - VMSR.esp
[92] NewFace_Settlers.esp
[93] Wasteland Heroines Replacer All in One_2.0.esp
[94] WorkshopPlus.esp
[95] LooksMenu Customization Compendium.esp
[96] YoungMamaMurphy.esp
[97] dcc-bp-lol.esp
[98] dcc-bp-lol-navi.esp
[99] LooksMenu.esp
[9A] FPAttributes.esp
[9B] SS2_CityPlanPack_RiseOfTheCommonwealth.esp
[9C] SS2_XDI Patch.esp
[9D] Amputator_FO4.esp
[9E] AAF_BadEnd_Animations.esp
[9F] four_play.esp
[A0] JunkTownTwo.esp
[A1] Prisoner Shackles.esp
[A2] OARPVCustomFollowers.esp
[A3] AVilas_CHAKPack.esp
[A4] AAF_GrayAnimations.esp
[A5] Farelle_Animations.esp
[A6] FO4_AnimationsByLeito.esp
[A7] Vadermania[AAF_anims].esp
[A8] Crazy_Animations_Gun.esp
[A9] AAF_CreaturePack01.esp
[AA] AAF_CreaturePack02DLC.esp
[AB] Atomic Lust.esp
[AC] Mutated Lust.esp
[AD] SavageCabbage_Animations.esp
[AE] rxl_bp70_animations.esp
[AF] BraveAnims.esp
[B0] RZSex.esp
[B1] Raider Pet.esp
[B2] Raid My Heart.esp
[B3] Rufgt's Animations.esp
[B4] RCsCenterfoldPoses.esp
[B5] Nuka Ride High Heels Sound Patch.esp
[B6] AAF_SEU.esp
[B7] Vioxsis_Strap-Ons.esp
[B8] Deathclaw_nude.esp
[B9] AAF_Four-Play_Animations_Crazy6987.esp
[BA] ErectionFix_SilverPerv.esp
[BB] FPEAddonPack.esp
[BC] HoloTime.esp
[BD] FPE_Resources.esp
[BE] INVB_WastelandResources.esp
[BF] Clean Wasteland Workshop.esp
[C0] Enough About the Settlements Preston.esp
[C1] BetterSettlersCCAPack2.0.esp
[C2] BS NS BFS Merged Patch.esp
[C3] BetterSettlersRaidersPack.esp
[C4] BetterSettlersNoLollygagging.esp
[C5] Beautiful Female Enemies.esp
[C6] BetterSettlersMostlyFemale.esp
[C7] EvenShorterNPCgreeting.esp
[C8] SS2-PraRandomAddon.esp
[C9] SimSettlements2_AddOnPack_ApocalypticAdditions_SirLach.esp
[FE: 0] ccbgsfo4045-advarccab.esl
[FE: 1] ccgcafo4005-factionws05hrpink.esl
[FE: 2] ccgcafo4015-factionas04hrpink.esl
[FE: 3] ccacxfo4001-vsuit.esl
[FE: 4] SettlementSpawnPoint.esl
[FE: 5] SpawnSettlerButton.esl
[FE: 6] Slave&ModelPinup.esl
[FE: 7] OutfitShuffler.esl
[FE: 8] FPEAIOCreatureAddon.esl
[FE: 9] Bememoth Separated Cart.esl
[FE: A] AAFThemes.esl
[FE: B] SS2WorkshopHUDOverride.esl
[FE: C] Fog Remover II (AIO) Recommended.esp
[FE: D] Simply Better Weather ESL v8.esp
[FE: E] StoryWealth-SS2-DEP-Patch.esp
[FE: F] INVB_WastelandStory.esp
[FE: 10] CCOCheekyCasualsReplacer.esp
[FE: 11] Beneficial Nudity.esp
[FE: 12] AAF_SCRS.esp
[FE: 13] CC_Outfit_Injector.esp
[FE: 14] CCOI_VTAW8.esp
[FE: 15] Milking And Devious Costumes NO WDF.esp
[FE: 16] DelyteC&E.esp
[FE: 17] DynamicPinup1.2_ESL.esp
[FE: 18] f-me-shoes.esp
[FE: 19] Elzee Dynamic Timescale.esp
[FE: 1A] SlaveTattoos.esp
[FE: 1B] ASOAstinsSkinOverlays(Blk).esp
[FE: 1C] ASOAstinsSkinOverlays(Brands).esp
[FE: 1D] ASOAstinsSkinOverlays(HP).esp
[FE: 1E] LewdMarks.esp
[FE: 1F] Render Tattoos.esp
[FE: 20] Svbtats.esp
[FE: 21] ws_pubes.esp
[FE: 22] MS SkipPreWar.esp
[FE: 23] llama_Heather_NoCBBE_PATCH.esp
[FE: 24] [HN] Additional Colors.esp
[FE: 25] VTAW Gunners.esp
[FE: 26] VTAW 68 Raiders.esp
[FE: 27] VTAW 68 Settlers and Guards.esp
[FE: 28] ProvocativePerks.esp
[FE: 29] SS2_MagnussonTerminalFix.esp
[FE: 2A] SS2DynamicVoiceRemover.esp
[FE: 2B] BadEndsFurniture.esp
[FE: 2C] SnapdragonAnimations.esp
[FE: 2D] RealHandcuffs_AWKCR_Compatibility.esp
[FE: 2E] RealHandcuffs_DD_Compatibility.esp
[FE: 2F] INVB_OverlayFramework_Blank.esp
[FE: 30] lnrLMFO4AllInOne-AdditionalPubicHairOverlays.esp
[FE: 31] lnrLMFO4AllInOne-PubesForeverOverlays.esp
[FE: 32] lnrLMFO4AllInOne-AdditionalPubicHairOverlays_ROF.esp
[FE: 33] lnrLMFO4AllInOne-PubesForeverOverlays_ROF.esp
[FE: 34] ws_pubes_ROF.esp
[FE: 35] LMBTOverlays.esp
[FE: 36] RutahTattooPack_FO4.esp
[FE: 37] ASOAstinsSkinOverlays(Blk)_ROF.esp
[FE: 38] ASOAstinsSkinOverlays(Brands)_ROF.esp
[FE: 39] ASOAstinsSkinOverlays(HP)_ROF.esp
[FE: 3A] Lewdmarks_ROF.esp
[FE: 3B] LMBTOverlays_ROF.esp
[FE: 3C] Render Tattoos_ROF.esp
[FE: 3D] RutahTattooPack_FO4_ROF.esp
[FE: 3E] SlaveTattoos_ROF.esp
[FE: 3F] Svbtats_ROF.esp
[FE: 40] AAF_Violate_DLC_Patch.esp
[FE: 41] AAF_Violate_Feral_Animations.esp
[FE: 42] Zaz Particle Effects.esp
[FE: 43] PenPos.esp
[FE: 44] BraveAnims_Fix.esp
[FE: 45] FP_FamilyPlanningEnhanced_DLC_Doctors_Addon.esp
[FE: 46] SS2_DLCSettlerPatch.esp
[FE: 47] Scrap Everything - Core.esp
[FE: 48] Scrap Everything - Automatron.esp
[FE: 49] Scrap Everything - Far Harbor.esp
[FE: 4A] Scrap Everything - Nuka World.esp
[FE: 4B] Scrap Everything - Vault-Tec Workshop.esp
[ /spoiler ]
Wasteland Retreat - Red Rocket Truck Stop blueprint by GroteGrottrol
Vanilla Extensions 2.6 Curved Wall FIX
https://www.nexusmods.com/fallout4/mods/31998?tab=files
I put this in, transferred the path into Etheron's .esp through FO4edit, and it worked like a charm. The part about FO4edit isn't necessary, I just hate having .esp files that only fix other .esps.