About this mod
Replaces a variety of vanilla weapons with NovaFinch's Izhmash SV-98 weapon mod
- Requirements
- Permissions and credits
- Changelogs
Replaced weapons will spawn with the following modifications:
- All replaced weapons will be named "SV-98" in-game and will follow the instance naming conventions
- Replaced weapons will spawn with a random low-tier receiver (Standard, Light Bolt, or Heavy Frame)
- Replaced weapons will spawn with a random barrel
- Replaced weapons will spawn with a random .308 caliber magazine
- Replaced weapons will spawn with a random muzzle
- Replaced weapons will spawn with a random sight/scope
- Replaced weapons will spawn with a random stock
- Replaced weapons will spawn with the Bipod attachment on or off
- Replaced weapons will spawn with a random material
- Replaced Lever Action Rifles will be chambered in .308 and NPC's will spawn with .308 ammunition
This mod includes changes to super mutant leveled lists. When selecting any plugin that replaces hunting rifles, super mutants that normally spawn with hunting rifles will instead spawn with a pipe gun.
Optional plugins are included that completely override Super Mutant leveled lists and gives them either melee weapons, miniguns, or missile launchers. Place the Super Mutant Leveled List Override esp very low in your load order to allow it to win any leveled list conflicts
- Plugins are available that are compatible with Tactical Reload Framework by Bwones and the Izhmash SV-98 tactical reload patch from Tactical Reload Patch Repository by Rom7977
2. Make sure the esp for that mod is activated and all the assets from it are in your Fallout 4 data folder
3. Install this mod. Select the replacers you want in the installer and click finish
4. Done
2. If an NPC/Companion weapon is broken, you can individually update them by entering the console, selecting the NPC, and entering the "Resurrect" console command. You will have to do this one-by-one for each NPC. If the NPC/Companion isn't equipping their replaced weapon after the resurrect command, open the console, select them, then enter the "openactorcontainer 1" console command. You can use this console command to view their inventory and force them to equip their replaced weapon and ammo or force them to equip another weapon altogether
3. Take the replaced weapon to a weapon workbench and re-craft the weapon parts. Crafting a new receiver usually opens up the parent slots for the weapon
(Required for certain plugins) Far Harbor DLC
(Required for certain plugins) Tactical Reload Framework by Bwones: https://www.nexusmods.com/fallout4/mods/49444
(Required for certain plugins) Izhmash SV-98 Tactical Reload Patch by Rom7977: https://www.nexusmods.com/fallout4/mods/52619?tab=files
ZestOfLemon: Animations
Samuel Janech: SV-98 and Kobra sight models and textures.
Paul Yakushev: Night Vision Scope Model
Team Asxas™: PR
Ajhakra: Cubemaps