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Last updated

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Created by

TheFriedturkey and HcG x Grill

Uploaded by

GrilledTurkey

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Safe to use

About this mod

This mod adds a completely new creature to the Commonwealth in the form of the Mantises from Fallout New Vegas. This is a completely new custom creature with a brand new skeleton and animation set faithfully recreated.

Requirements
Permissions and credits
Translations
  • Russian
  • Portuguese
  • Mandarin
  • Italian
  • German
Mirrors
Donations


Mojave Mantises

Introduction
This mod adds a completely new creature to the Commonwealth in the form of the Mantises from Fallout New Vegas. This is a completely new custom creature with a brand new skeleton and animation set faithfully recreated. Me (Turkey) and Grill made this over a span of a week although they will NOT be included in The Capital Wasteland.

After a year of research we now can make fully custom new creatures so we decided to make this, Turkey was responsible for the art work, animations, rigging and a bit of skeleton work. Grill was responsible for getting him moving in-game, so he did all the behaviours, skeleton and ragdoll setup, as well as various other small details.


Features

 - Its not a bug its a feature!
 - Can be found alongside Bloodbugs.
 - Adds a fully custom new creature to Fallout 4.
 - Includes 5 variants, 3 Standard, Glowing, Albino.
 - New weapon, the Mantis Gauntlet which is craft-able at the Chemistry station with some misc mods.
 - Attacks workshops.
 - Full new animations and skeleton faithfully recreated.

Links
Artstation
Capital Wasteland Website
Discord


Credit
TheFriedturkey - 3D Models, Textures, Rigging, Animations and Skeleton.
HcG x Grill - Scripting, Implementing, Behaviours, Skeleton, Havok Ragdoll, Weapon and Misc Assets.

Support
Patreon



Tools used:
(All done with official tools :D )
 - 3ds max 2013, with Bethesda official exporter
 - TopoGun
 - Substance Painter
 - ZBrush
 - Creation Kit