2499 comments

  1. JumpMan117
    JumpMan117
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    FAQ has moved to link below or in our articles. If you have an issue with the mod please check there first.

    Link to FAQ is here ------> GTR:FAQ
    Hope you enjoy the mod! Please consider Endorsing and Voting for us!
    If you need location of the oil rig parts please check here Oil rig parts?

    Please note that

    GTR is no longer receiving updates any bugs for the most recent version of GTR to be submitted either discord or on Mercs and Music and all fixes for GTR will be included in Mercs and Music. 

    If you need to file a bug report head over to MM or to our discord please. Links below.

    https://www.nexusmods.com/fallout4/mods/62921?tab=files

    GTR discord
  2. ghostfc3s
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    As this topic has come up a few times, and normally comes up with my armor mods I'm going to make a sticky.

    We (mod authors) are not obligated to customize our mods to fit your your personalized  fetishes body types (male or female).  Posts complaining about how your mega mlk bewbs dont squish and pool out the side of the armor will not be entertained and your comment will be deleted.

    If you are offering up bodyslide files for such body types you may link the file in a comment for other users to download.

    If you do not posses the skill set to make them, you have 3 options.

    1 Accept that this armor does not reflect your personal fetish body and don't used.

    2 Accept that it will not be accurate with the body set, and use it anyways.

    3 Learn how to make your own. 

    Second point, complaining about the "quality of the audio files and how it sounds like NPCs are talking through radio or cheap mics. 

    This is NOT a quality issue, this was a design choice. 
    We wanted NPCs to sound like they were speaking through a Stormtrooper or Mandalorian style helmet.

    Audio filters were applied to the dialogue to give this effect. If you use the pa voice changing mod you can get the players voice to match to pretty closely to what we did.

    Third thing is Fallout 4 is extremely modular and allows you to install an insane amount of different mods, this means we can not trouble shoot every single mod compatibility issues. If you find an incompatibility at all please post it. We more then likely won't be making patches for mod incompatibility between mods, other authors can or users who are skilled at making patches can and nexus host them.
  3. ghostfc3s
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    Compatibility patch for VivaNukaworld and GT

    https://www.nexusmods.com/fallout4/mods/51963/

    Prp patch

    https://www.nexusmods.com/fallout4/mods/62233
  4. matticus422
    matticus422
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    For those who are having trouble getting the ending video to play after completing the final quest this is the surest way to fix it. This'll work for any mod manager, take the GTEnding video file out of where ever your mod manager installed your mods and place it in Fallout 4's video folder.

    The path should look something like this: Fallout 4/Data/Video.

    No need to do anything else, just load up to before you got hit with the black screen and it should fire up once you finish the final quest.
  5. kurohoshiyt
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    Hello =) love this mod ?when we can expect continuation in nukaworld and far harbor? and when i and we need wait for this happens is Retribution compatible with Sim Settlement 2? (found in other post it should compatible in someway)
    1. ghostfc3s
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      Not for a while the next update will make use of robot DLC.

      Sim Settlement 2 has a holotape that allows you to turn off their interior cells called hijacking. That should allow you to do both mods content.
  6. Reaperrr187
    Reaperrr187
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    i found that by prioritizing the galac tac story and doing sim settlements after works just fine all the way through for me, still my favorite mod can't wait for the next update
    1. mikespades
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      thanks for this! we will update out info section on our discord!
  7. stormrider778
    stormrider778
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    is there a way to just add the armors?
  8. Paralaxxx
    Paralaxxx
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    Wheres the CBBE file?!
  9. AndronautCommander
    AndronautCommander
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    After receiving the blueprints from Virgil. No quest to take them to the Ghost. No more quests from the faction.
  10. Navy870
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    Hi
    I completed the steps you must retake, came back to the FOB and spoke to Ghost. Got told to use the tin can as a companion then went back to Ghost for the next quest.
    Now Ghost has cracked the shits for me blowing up the institute and I'm not allowed to play with his gang anymore.
    Problem is I havent blown up the institute, havent even finished the main quest yet.

    This is my second play through with this mod installed, last time it worked perfectly, and was great fun as well
  11. powhway
    powhway
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    hello i'm new here and want to get some support, is there some place can get the quest walkthrough about
    "Galac Tac Retribution" and "Mercs and Music"?
    was trying go to discord but seems the server didn't  been use for long?
  12. DarthWanderer32
    DarthWanderer32
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    hey, im stuck on the FIRE MISSION its still asking me to kill captain thomas and read captain wes terminal but captain Thomas is already dead and ive already read captain wes terminal, nothing happnes and theres no new objectives, the objectives in the pip-boy are still unchecked.

    does anyones know the quest id and stage or where i can find them? 
    1. JEmperor64
      JEmperor64
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      Don't know the quest id, but have experienced this same problem several times on different play throughs. I don't know the specifics of your current play, but when I experienced this issue it was because I entered the Gunners building prior to doing the FIRE MISSION and this through it off every time. I would have to either reload a save before I entered the building for the first time or just start a new game and progress and wait to enter until I got the FIRE MISSION quest. In my experiences "Fire Mission" was the only one I had any kind of problem with. Otherwise it's an fantastic mod.
    2. AndronautCommander
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      В мене було те ж саме. Після того як вбив капітана Томаса - відчиняєш консоль, набираєш setstage GT_GNN_firemission 110
    3. DarthWanderer32
      DarthWanderer32
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      чудово, дякую за це! знайти код квесту - це величезний біль
  13. Xcrazysniper
    Xcrazysniper
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    Been having this new issue with this mod, using a collection with all the basic essentials and a couple extras that are needed and for whatever reason im getting insanely broken world textures and this is the same modlist ive been using for years.
  14. SargesHeroesN64
    SargesHeroesN64
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    Is there an option to just have the armor and not the whole faction?
    1. Deringorn
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      There is, its galac-tac redux
    2. TheRegvlator
      TheRegvlator
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      I wanted only the "conversion" to the RU-556 that makes it a laser weapon with parts from the EE-3 Carbine from Star Wars =/
  15. alanq64
    alanq64
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    I'm using NG and getting a CTD when loading into the main menu. I'm guessing that this is not compatible with NG?
  16. KoreanUWU243
    KoreanUWU243
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    How do I get the all of the armor, I can't find it in chem bench and also in the command console. For the RU556 armory project I install the latest mod, when I tried it in game it crashes, but when I used the version 2 it seems quiet normal. Does the mod works for NG ver? Plus how do I start the mission I tried to find a way, but it didn't work
    1. Darxajax066
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      First off, slow down.

      My recommendation is that you start a new save, and follow the new quest you're given when you exit the vault. Until you reach Concord, pick up the note, read it, and it should tell you to go to Natick Banks. Once you reach the FOB, talk to Ghost, do some bounties, get beskar, and make the armor that you desire. For the rest, idk.