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This page was last updated on 28 July 2023, 8:47PM
- Changelogs
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Version 2.0
- Mercs and Music voice lines and bug fixes
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Version 1.9
- updates needed for Mercs and Music and minor fixes and reduce NPC chatter
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Version 1.8
- updates needed for Mercs and Music and minor fixes
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Version 1.7
- Bug fixes to quests the Foundlings to Anvil and Hammer , In to the Breach, Homefront, and Pirates.
- fix material files for the infantry helmet,
- increased volume of Sandra's lines
- fix to weighting issue on certain gear,
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Version 1.6
- This will fix issues with non-progression at Quincy during the clear out the super mutants stage,
- includes a kick out feature if the player kills to many guards. Killing 3 guards cause them to go hostile on you
- will allow players who have completed the molecular level quest prior to installing the mod giving them access to chapter 3 missions and the ability to complete the game with the guard (assuming they have not chosen a vanilla ending)
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Version 1.5
- Changes corrected Ghost challenge for having all companions for specific missions that require them.
- Fixed Vlad idles where he stopped speaking them and flagged Thomas as Essential rather then protected
- Fixed MM General turn down workshop restoring mechanic, and issue where if the player has completed Foundlings before turning down being the general.
- Fixed missing Heavy Helmet skins and issue with DPM chest skin
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Version 1.4
- Fixed a few minor bugs like Vlad not speaking and a few grammar errors
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Version 1.3.1
- Fixes esp name to work correctly
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Version 1.3
- Fire mission Fixed issue with Big Mac being dead prior to start of mission
- Into the Breach Fixed issue with Father being dead prior to start of mission
- Hoist the black flag Fixed issues with “Intimidation” Scene Added 2 interior cells Added voice lines and lip syncing
- FULLY COOKED GRILLED CHICKEN STRIPS Fixed issues with the terminal entry firing the quest early
- WELCOME TO THE PARTY PAL Removed the Gunner target, key now spawns in the top room and not on the gunner.
- Fixed Batch returns for pod for chapter 2 and 3
- Fixed female lite left arm and right arm
- Fixed NVG placement
- Fixed PA right arm first person
- Companions are less chatty but requires clean save, or new game for effects to take hold
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Version 1.2
- Mission Fire Mission Now has a script to check if the targets are already dead or killed out of order
- Hammer’n Avil Now has a script to check if the targets are already dead or killed out of order
- Gunner mission Junkyard Dogs Now has a script to check if the target is dead.
- Hoist the Black Flag Missing textures have been added, voice lines for Sandy have been added. 2 new interior cells have been added for that mission.
- No missions require use of the vehicles for fast travel. Other than quests that specify taking the vehicle to specific locations. (Lightly Fried Fish Fillets and Into the Breach).
- Ghost no longer accepts PODs during briefing scenes, once the briefing is over the player will be able to return PODs
- PODs can now be returned in large batches
- Super Mutant forces at West Roxbury no longer respawn once the mission is completed.
- Fixed missing crafting recipe for the robin hood/scout hood Can now be crafted at the GT forge under Clothing.
- Fixed stats for the Heavy Helmet, now provides 30 Physical and 30 Energy protection.
- Fixed lite right arm for female half armor
- Fixed Power Armor arms Armor rating
- Fixed Power Armor Right arm Material
- Fixed 4 Chest armor camouflage texture swaps
- Added missing Dev-Thomas Texture patterns for Russian helmet and Mask
- Fixed several spelling mistakes.
- The foundlings now has a script to check if the father is dead or missing, as well as the target.
- Noble will now get out of power armor when ordered to
- VG Troopers no longer fire off idle lines on a timer and will now do it based on your proximity
- Thomas and Ghost no longer talk in their sleep
- Idle chatter fire times for Companions have been adjust, however the effects seem minimal on making them less chatty (Still be investigated)
- rebuilt precombines and previs for FOB location
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Version 1.0
- Fixed Overlay for helmets and added a new UI option for Def_UI
- Initial release and added Hot Fix for patch crash
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Version 1..6
- will allow players who have completed the molecular level quest prior to installing the mod giving them access to chapter 3 missions and the ability to complete the game with the guard (assuming they have not chosen a vanilla ending)
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- Author's activity
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December 2022
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16 Dec 2022, 2:18AM | Action by: matticus422
Mod edited
'Spoilers'
October 2022
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20 Oct 2022, 12:32AM | Action by: ghostfc3s
File added
'West Tek Compatibility Add-on 1.3 [version 1.3]'
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06 Oct 2022, 4:31AM | Action by: ShuAkechi
User submitted image verified
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06 Oct 2022, 4:31AM | Action by: ShuAkechi
User submitted image verified
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06 Oct 2022, 4:31AM | Action by: ShuAkechi
User submitted image verified
September 2022
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25 Sep 2022, 6:42AM | Action by: JumpMan117
Mod edited
'Spoilers'
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25 Sep 2022, 6:38AM | Action by: JumpMan117
Mod edited
'Spoilers'
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25 Sep 2022, 6:30AM | Action by: JumpMan117
Mod edited
'Spoilers'
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25 Sep 2022, 6:18AM | Action by: JumpMan117
Mod edited
'Spoilers'
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25 Sep 2022, 6:13AM | Action by: JumpMan117
Mod edited
'Spoilers'
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24 Sep 2022, 8:54PM | Action by: ShuAkechi
User submitted image verified
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24 Sep 2022, 8:54PM | Action by: ShuAkechi
User submitted image verified
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24 Sep 2022, 8:54PM | Action by: ShuAkechi
User submitted image verified
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24 Sep 2022, 8:54PM | Action by: ShuAkechi
User submitted image verified
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24 Sep 2022, 8:54PM | Action by: ShuAkechi
User submitted image verified
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24 Sep 2022, 8:54PM | Action by: ShuAkechi
User submitted image verified
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24 Sep 2022, 8:54PM | Action by: ShuAkechi
User submitted image verified
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18 Sep 2022, 6:05AM | Action by: ghostfc3s
Permission change
'Bug tracker set to private.'
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18 Sep 2022, 6:04AM | Action by: ghostfc3s
Permission change
'Bug tracker set to locked.'
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17 Sep 2022, 11:02PM | Action by: ghostfc3s
Attribute change
'Mod version changed to 2.1.2.'
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- Mod page activity
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