This page was last updated on 24 July 2022, 10:48PM
Changelogs
Version 1.0.6
Added: MCM hotkey that can toggle Automatically Lowered Weapons to Misc Options page.
Added: Settings to control the min and max percent that a service cost can differ from the game default settings.
Fixed: Unequip weapon when dropping to prevent still having it equipped when more than one of the weapon is in the inventory.
Version 1.0.5
Improved: Some processes, like syncing with mods and dlc, will only run when they need to now.
Improved: Removed Automatron DLC requirement with scripted support.
Improved: Auto-equip for all vanilla secondary weapons is signifcantly faster and done in a sensible order.
Changed: Do not auto-equip another secondary weapon if you already have a secondary weapon equipped regardless of preffered type.
Fixed: The secondary weapon auto-equip feature was not recognizing all grenade types.
Fixed: Stop weapon drop from being called on unarmed and hand-to-hand weapon types, like your fists.
Changed: Explosions will no longer cause you to drop your weapon.
Changed: Reduced the factor weakness, bash attacks, and power attacks have on weapon dropping.
Added: The Action item and settings holotape will be added when the Pipboy is first opened.
Changed: Dialed the 3 fast tiers of walking down a little.
Fixed: Prevent Walk modifiers from applying when over encumbered.
Fixed: Removed effect condition that could cause the Action item to disappear from your inventory without the effect working.
Added: Script source files to the ba2 archive.
Version 1.0.4
Added: Ability to permanently discard items in trash containers.
Added: Ability to access a menu of utitlies for managing power armor.
Added: Teardown action to the power armor Manage menu that allows scrapping power armor frames.
Changed: On the top level Action menu, "Exit" is now "Close".
Fixed: The Excercise menu and Manage Appearance option will be disabled while swimming to avoid problems.
Added: Debug mode setting that allows script activity messages to be shown.
Added: New Economy category with Price Fluctuation setting that applies varied buy and sell adjustments every 1 to 3 days at 6am.
Added: Service Cost Fluctuation setting that applies varied cost adjustments to services every 3 to 5 days at 6am.
Added: Settings that determine the min and max days before a price fluctuation occurs.
Added: Settings that determine the min and max days before a service cost fluctuation occurs.
Added: MCM translation files for ten other languages. The files are in english, but it's better than having no text display at all.
Added: Integration with Canary Save File Monitor.
Added: New Walk menu with 3 tiers of slower walking and 3 tiers of faster.
Added: Settings to control which options are shown on the top level of the Action menu.
Version 1.0.3
Fixed: Quick menu Auto Lower Weapon and Back options were not working.
Added: Undress action under the Quick sub menu that removes all equipped armor and clothing from the player.
Added: Settings that toggle which slots items will be unequipped from when using the Undress action.
Fixed: The Action menu will show after closing the Pipboy if it is activated while the Pipboy is open. Some actions can cause problems if activated when the Pipboy is open.
Fixed: Choosing to do push ups while sitting or sneaking resulted in getting the strength boost without doing anything. The Excercise menu won't be available while sitting or sneaking.
Fixed: You will now get out of your power armor first after choosing Manage Appearance while in power armor.
Fixed: Managing your appearance while sitting or sneaking causes problems. The Manage Appearance option will be disabled while sitting or sneaking.
Version 1.0.2
Show "?" for drop weapon base chance on settings holotape if the value is currently not 5, 10, 15, or 20.
Show "?" for the backpack slot on settings holotape if the current value is less than 54 or greater than 58.
Removed the "Read Last Note" feature. It could cause notes with text replacement data to lose that data.
Added a list for hit sources that should not cause the player to drop their weapon.
When in power armor the chance of dropping your weapon will be significantly reduced.
Added a setting to prevent weapon dropping entirely when in power armor.
The "Equip Backpack" Quick menu item will now be unavailable when in power armor.
Backpacks will no longer auto-equip when in power armor.
Version 1.0.1
Silenced some debug messages related to follower healing.
Added MCM hotkey for the Action menu.
Added option under Debug menu to remove any Action menu items from your inventory.
Added option to toggle fallen companions using aid items from their inventory.
Added settings holotape that can be crafted at a chemlab under "Utilities".