Fallout 4

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Created by

mdkd99

Uploaded by

mdkd99

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About this mod

This mods edits the castle settlement and makes it look cleaner, and it also tweaks the look a little bit. Precombined meshes and previs data included.

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WHY
I think the minutemen would try to clean the castle up as much as possible, to show that they are back. In general I don't like when a settlement is too dirty. It shouldn't look prewar, but at least somewhat tidy. At least in my opinion.

WHAT'S NEW?
The castle now looks a lot cleaner. Many decals, flat trash or brick piles were removed by disabling them. Most of the brickwalls blocking the windows have been removed as well, except for the brickwall covering the armory windows. The armory is now quite empty, so if you want to place your shelfs in there, it's now possible. The inner yard now has a cobblestone floor rather than a grass floor. You cannot place crops on cobblestone, so if you don't like that feature, let me know.

IMPORTANT:
Quest related items, markers and so on were left untouched, so you shouldn't run into problems. Precombined meshes and Previs data were newly generated for the affected cells, so the performance should be identical to Vanilla. I couldn't spot flickering, but if you do, let me know.

You have to load other mods like Boston FPS Fix, immersive cleaning BEFORE my mod:
1. Boston FPS Fix
2. Immersive cleaning/other scrapping mod
3. mdkd's castle edit


ALSO:
My mod might have conflicts with the Previsibines mod, and might not work, even with my mod loaded after it. 


BONUS:
I will upload my new textures for the castle as separate mod.

PLANS FOR THE FUTURE:
If people suggest things that are doable, I'll probably work on it.

PICTURES (REPAIRED CONCRETE WALLS NOT INCLUDED):