FALLOUT 4
Boston FPS Fix - aka BostonDT PreVis-PreCombine by BetaVirus
Fallout 4 » Performance
Added: 21/08/2017 - 05:06AM
Updated: 19/10/2017 - 10:39PM

245 Endorsements

.24 Latest version

2,245 Unique D/Ls

5,825 Total D/Ls

30,589 Total Views

Uploaded by Valyn81

Description

Last updated at 22:39, 19 Oct 2017 Uploaded at 5:06, 21 Aug 2017

Please Welcome Stromvik as a Co-Author for this mod.
We will be working together on expanding and improving this mod going forward.


NOTE: MAKE SURE YOU DELETE THE OLD LOOSE FILES FROM THE DATA DIRECTORY FIRST. THE FOLDERS ARE LISTED AS; 'MESHES/PRECOMBINES', 'VIS', also do not forget the old BA2 file.

This mod is designed to make the Boston Downtown area load better. External areas only. I have only use the Creation Kit to try and redo the Precombined and PerVis data. NOTHING else was changed.

Combatibility should be high with most most mods. If you find any area problematic let me know and I was get more details from you, if needed. So far preformance​ increases​ have been 10-20 fps better than vanilla, with most players reporting avg of 50-60 fps in most areas.


====MOD DETAILS====
I need your help to test this and see if my results are consistent. I am confident that you will not have any CTD, no save corruption. This mod should give you an improvement for the core game and *some* mods the break previs.  

Most of the previous bugs have been resolved and no longer needs to worry about meshes causing lost collision.

Please read the Bugs list for known issues
====IMPORTANT NOTES====
Please help me out and report your findings in the comments area. If you see improvements great. If you find bugs please get details.

  • THE USE OF INI SETTINGS THAT DISABLE VIS OR PRECOMBINED DATA BREAK THE WHOLE REASON MY MOD EXISTS, MAKE NOTE OF THIS BEFORE REPORTING BUGS.
  • Remember to ALWAYS place you SCRAP MODs at the BOTTOM of your load order.

It would be really helpful to get screenshots of your pipboy map when you find FPS drops.

====Thanks for Testing this mod====
Since anything the modifies the existing cells for Boston area will conflict, please let me know if it works better at the top or bottom of your load order.

Please include any mods you are using that add or change meshes in environment and/or the downtown area. The easiest way is to just send me your load order, but if you can do the deductive work for me great.


TODO list:
  1. XB1 version complete;  ****PS4 does not allow archives (trying to find a valid work around)
  2. Make several compatibility patches for common mods that affect the Boston area.
  3. Make Vanilla Version (Testing in progress)
  4. Make FH Version (Testing in progress)
  5. Make NW Version
  6. Make AIO Version

UPDATE and Clarifications:
I am sorry about the Confusion with the the version types. So here is what you need to know.
  1. BostonFPSFix - Vanilla: This is my current project and will be the most updated version of the mod. I am actively working on this mod as the base for all future updates.
  2. BostonDTPreVis: This project will be updated once I finish all the work with Vanilla. This mod will simply be a replacer for 'Vanilla' once I have updated it. FOR NOW: you can use both 'Vanilla' and 'BostonPreVis' to get the Automatron content to work
  3. FarHArbor DLC: This is a test REPLACER for 'BostonDTPreVis'. DO NOT USE BOTH
  4. Alpha Updates: They are intended for helpful testers that want to provide feedback. The sooner you get me the feedback the sooner i can make them main mods.
  5. -  Never use the Main file version when testing the Alpha Patch.
    -  Testing Alphas helps players that do not want to be forced into testing a patch, that may not have the intended results. This way of testing makes it so you do not have to update ever 3-5 days or role back to a previous update when things do not work out.
    DO NOT install an Alpha patch if you are not willing to proved feedback. I will eventually make the update a main file if it works out.




My Other Mods:
=============================================================================================
Compiled list of my mods:
  1. Named NPC Protection by BetaVirus
  2. Power Armor - x2 Fusion Core Life and Find Fewer Cores by BetaVirus
  3. Settlement Height Unlocked by BetaVirus
  4. Trash Be gone by BetaVirus
  5. Boston Downtown PreVis-PreCombine by BetaVirus
  6. AutoHotkey Object Mover by BetaVirus

Compiled list of mod I feel compliment my mods:
  1. War of the Commonwealth
  2. NPCs Protected Not Essential by Keydtra
  3. Configurable Power Armor Fusion Core Drain by RAWberry400
  4. Restore Power Armor Frames by CDante

Honorable mentions and amazing mods:
  1. Sim Settlements by kinggath
  2. Mark and Recall Holotape - with portable storage and merchants by borjoyzee
  3. Portable World Space by HighHive
  4. Ashara FO4 Under Armours - CBBE - BodySlide - Vanilla by SydneyB
  5. Companions Can Sneak by TAJocelyn
  6. Workshop Synth Production by Kentington
  7. Increased Build Limit Enhanced 4K by DDProductions83
  8. Sanctuary Startup - Clean and Simple by jenncave
  9. Solar Panels by Andrew van Sickle
  10. Build and Scrap Beyond Workshop Boundaries by Red Dragon
  11. Scrap Everything by shadowslasher410
  12. Achievements by Expired6978
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