Wish this version included the console pipe to filename ( > "<filename>") like the Skyrim version. Unfortunately, this Fallout 4 version does not have as many commands.
Seems like this may have been implemented into F4SE itself, I have a number of the listed commands available without ever installing the mod, including "clear" and "help".
This mod don't add those functions, they're vanilla. This mod expand those functions so they show more useful information, like from what plugins it comes from.
And now; this mod is completely irrelevant and useless, because there is no available information about scripted changes, console changes, or commands that are available. Fantastic.
And this is why they give you all kinds of room to post stuff here, so that your mod doesn't become useless when your GitHub goes down. Which it has. And now we can't see your notes, since you did such a bang-up job of explaining the mod's functions here on the Nexus. Damn it, why don't people use the tools they're given?
Would be great if it can print out results from CGF. Was looking for an item I dropped but can't get the game to print the form id of the return from FindClosestReferenceOfTypeFromRef
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https://stepmodifications.org/forum/topic/17017-console-commands-extender-by-fudgyduff/
These links should help everyone figure out what this does, enjoy.
The three methods of object deletion i use are "delete" from Place (mostly), console "disable;markfordelete" (often), and Scrap Everything (rarely).