Version 2.0 has been uploaded to support Fallout 4 version 1.10.980. This should be considered a test version until I say otherwise. Crash reports without linked crash logs will be deleted.
Just played the game for 6 hours uninterrupted. Sim Settlements 2, AI Overhaul, Amazing Follower Tweaks Plus, Advanced Needs 76 among other script-dependent mods. All on NG.
I think it's safe to say this 2.0.0 is stable. You rock!
I am new to modding so maybe I do a rookie mistake but during my attempt to install Buffout 4 NG with PDB support I faced a problem. Installing this mod's version 2.0 stops F4SE from starting, in Vortex on dashboard I see loading circle and than nothing happens. I checked several times : -In Buffout "MemoryManager" line is set to false -BakaScrapHeap.ini is set ScrapHeapMult to 4 P.S. I have tried leaving only 1.3 version of mod and game starts fine, actually I am not sure how to check if mod is actually working. My game's version is 1.10.984 and 2.0 version is intended for this update
After the update, enabling SS2 crashed my game before it even launched. After installing, the game is running fine (for now). I hope it is still stable. Thanks!
I had this before the NG update...does this work with game version 1.10.984.0? there are two files do I download the update file that says the test build for 1.10.980 and later.do I download that one
I'm pretty sure you can just choose either this or Buffout 4 to expand the memory limit in Fallout 4. Apparently, the notion that Buffout 4 "only doubles the limit" is false information.
I read somewhere that Buffout4 dynamically adjusts the memory allocated while Baka sets it at a constant level. I have no idea if this is true, or if that would even matter.
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This should be considered a test version until I say otherwise. Crash reports without linked crash logs will be deleted.
I'm asking because the older version has a newer date than the 2.0 update.
And is it enough to simply copy the files to the correct location in the installation folder or do you have to "start" the files somehow?
Thx.
I think it's safe to say this 2.0.0 is stable. You rock!
-In Buffout "MemoryManager" line is set to false
-BakaScrapHeap.ini is set ScrapHeapMult to 4
P.S. I have tried leaving only 1.3 version of mod and game starts fine, actually I am not sure how to check if mod is actually working. My game's version is 1.10.984 and 2.0 version is intended for this update
<3
So is that mod really necessary when modding Fallout 4 or having many scripted Mods?