Fallout 4

File information

Last updated

Original upload

Created by

LarannKiar

Uploaded by

LarannKiar

Virus scan

Safe to use

56 comments

  1. JFreeloader
    JFreeloader
    • premium
    • 3 kudos
    Does this include your Navmesh fix or are both required?

    EDIT - Also is anyone aware of a mod that allows you to delete the sink and the showers? I was able to do this on an old install but not now.
    1. LarannKiar
      LarannKiar
      • member
      • 925 kudos
      No, it doesn't contain the navmesh fix.

      As for the sink and the showers, unfortunately that could be anything that adds these objects to a scrap list.
    2. Drivinghard
      Drivinghard
      • member
      • 7 kudos
      at the 15 minute mark of this vid this reviewer jubilantly reported that he "could scrap almost everything" ,, in the Noir Penthouse, did you ever figure out how to scrap the non cooking stove and static showers yet? https://www.youtube.com/watch?v=xlmTXTzZDNc
      Do you have 'Place Everywhere' mod installed?
    3. JFreeloader
      JFreeloader
      • premium
      • 3 kudos
      Nope, never did. I still use Place Everything and it doesn't work and I believe back when I posted the original comment I was still using Scrap Everything and that also didn't work. Unfortunately the save where I could was on another PC so no idea what mod I had at the time that allowed it. My Transfer Settlements Blueprint still places a usable stove there so it definitely worked at one point.
    4. grievingsZn
      grievingsZn
      • premium
      • 0 kudos
      It can be tricky sometimes but as long as it isn't being called on as a reference on the console (which it'll say),  you can just command console "disable" just about any object in the game. I did it to clean up the mutants, gore etc. in the tower this apartment resides in. BUT save very often when doing this cause unlike in previous games you can't reenable them, so once a wall is gone it's gone. 
  2. ZengarZonvolt
    ZengarZonvolt
    • member
    • 13 kudos
    seems like a nice mod. considering the location, is there a mod that add the downstairs(the ruined area) as the settlement instead of the inside of the penthouse?
    1. grievingsZn
      grievingsZn
      • premium
      • 0 kudos
      For something like that, I use Mobile Workshop by SKK at Fallout 4 Nexus - Mods and community (nexusmods.com). you can place it anywhere outside and even interiors. It only spawns one workshop at a time but you can deploy it elsewhere and everything you've built stays behind. If you need to build there again just redeploy it.
  3. blackboy2
    blackboy2
    • member
    • 6 kudos
    Does this mod, along with your other mod that turns CC locations into full settlements, add attack points?
    1. LarannKiar
      LarannKiar
      • member
      • 925 kudos
      No, I didn't add attack markers to the CC houses because they are not attackable.
    2. blackboy2
      blackboy2
      • member
      • 6 kudos
      Is there a way, in the CK or of4edit, to enable them?
    3. LarannKiar
      LarannKiar
      • member
      • 925 kudos
      Yes, but attack markers would still need to be placed in the area in the Creation Kit. To allow random settlement attacks >> Open "NoirPenthouseFullSettlement.esl" or "NoirPenthouseFullSettlement.esp" in FO4Edit >> Find the record with FormID [01000B18], it's a WorkshopWorkbenchInterior >> In the subrecord "VMAD - Virtual Machine Adapter", find the Script Property "AllowAttacks". It's set to False, so set it to True.
    4. blackboy2
      blackboy2
      • member
      • 6 kudos
      Alright.
  4. Thesecretspyer
    Thesecretspyer
    • premium
    • 0 kudos
    I'm glad somebody is doing this again cause the last person to do this disappeared
    1. Drivinghard
      Drivinghard
      • member
      • 7 kudos
      broken navmesh..
  5. Gijshaggie
    Gijshaggie
    • premium
    • 0 kudos
    Thanks for making these mods!
    1. LarannKiar
      LarannKiar
      • member
      • 925 kudos
      You're welcome. :)
  6. Sngll17
    Sngll17
    • member
    • 9 kudos
    I am late to this mod but, man, that is so nice : it gives the player the ability to develop a (little) settlement in DT Boston. As far as I know, that is a very rare feature in the game. It may be particularly useful in survival, which is the only game mode I use... So thanks a lot for that !
    One question, if I may : can the settlement be attacked ?
    1. LarannKiar
      LarannKiar
      • member
      • 925 kudos
      Glad you like it. :)

      No, it can't be attacked and any settlers that may sent there can't start/trigger Minuteman radiants quests either.
    2. Sngll17
      Sngll17
      • member
      • 9 kudos
      All good !
  7. SmartBlueFire
    SmartBlueFire
    • member
    • 0 kudos
    I install the NoirPenthouse CharlastownCondo  NucafeOla and ShroudManor, and the loot shows they need the cctosfo4001-neosky.esm, cczsef04001-bhouse.esm cceejfo4002-nuka and cczsefo4002-smanor.esm to be installed. what did i missing?
  8. dalieterncola
    dalieterncola
    • premium
    • 1 kudos
    I kind of feel stupid asking this but I can't figure out how to make this work. Could anyone pls suggest what to do since I think I did something wrong. Thanks in advance
    1. LarannKiar
      LarannKiar
      • member
      • 925 kudos
      Just complete the quest Early Retirement and when you enter the Penthouse, it will be added to your Workshops list.
    2. dalieterncola
      dalieterncola
      • premium
      • 1 kudos
      So I completed the quest and it shows up on the supply map but not the supply list and even if I force spawn a settler they won't assign to anything, they just leave the building for some reason. Not sure what I did wrong
    3. hidayato
      hidayato
      • member
      • 0 kudos
      same here, i tried command my settler to make supply line between Egret Tour Marina to Noir Penthouse, he change to Provisioner but no supply line. please any help would be appreciated
  9. lee3310
    lee3310
    • member
    • 13 kudos
    Thank you so much for those indoor settlements 
  10. Stormpriest1066
    Stormpriest1066
    • premium
    • 46 kudos
    CC dependant. 
    aka, nope