2.1 -A gamma cell is now required for the gun -The NPC is now set unconscious, instead of being disabled ---------------------------------- +A handcuff grenade that can imprison NPCs. (Needs to be constructed) +A gun in the Sanctuary Basement (One a barrel) that does the same Works on Raider and 2.0 also makes various distinctions, so creatures, settlers and supermutants shouldn't be affected
I don't understand the one that removes "Hey, sweetie". People literally call children "sweetie", "cutie", etc all the time, there's nothing sexual or "creepy" about it, it's a normal thing, literally most people do it.
You think that's odd - where I'm from we quite freely use the term "my dear" to people of any sex/age. When used to friends, it's shorthand for "my dear friend". And when we say "please/thank you, my dear" even to strangers it just means "please/thanks so very much for helping". But on my travels not just to other English speaking countries but also other parts of England, it just got me into trouble most of the time. Other men thought I was crazy or hitting on them, women thought I was being sexist or derogatory. And this was 25yrs before all this woke crap.
Yea, from my experience as a kid and an adult, adult men called boys "buddy or bud" and girls "sweetie or darlin'/darling" by men often female call both "sweetie or darlin'/darling". But hey, if it bugs you- use it. Each their own. :)
Oh, I have mentioned the tragic realities of the drug idles for Depravity. It gets better. Jet's an inhaler. The animations are for Psycho. If they meant for it to be Jet... they missed.
Addendum: as I noted in the Bugs section, No Needles needs to be an ESL-flagged ESP file so it can go under its masters, Depravity in particular.
I love the Far Harbor armor sales. I can just see Becky selling CBBE/EVB (and body-part properly assigned) versions of the gear worn by the Fallon's faction in Depravity if her family is actually the direct descent of Gary Fallon (and why not?)
Thx for the Trench coat optinal plugin. Never seen that mod but I'll surely use it on some of my coming plays. It's a cool coat and you added a nice way to get it :).
I wanted to thank you for the warehouse no-trespass piece. Since Whitechapel Charlie was being used to cut them loose, terminally no less, those guys weren't Triggermen anymore. I do trust we can loot the places properly?
Question on the warehouses mod. If they aren't marked as owners anymore, does that mean that you can, I dunno, *pick up goodies* in the warehouses while clearing them out? I know for a fact that Keitaro's collectible hunt includes pieces in the warehouses...
I seriously want to thank you for the no needles piece. I do use Depravity a lot and if your companion hits the right spot in idle they'll do the recreational idle, including companions who have no business whatsoever doing up Jet. With the beer animation, you can assume they got hold of sarsaparilla.
38 comments
2.1
-A gamma cell is now required for the gun
-The NPC is now set unconscious, instead of being disabled
----------------------------------
+A handcuff grenade that can imprison NPCs. (Needs to be constructed)
+A gun in the Sanctuary Basement (One a barrel) that does the same
Works on Raider and
2.0 also makes various distinctions, so creatures, settlers and supermutants shouldn't be affected
Addendum: as I noted in the Bugs section, No Needles needs to be an ESL-flagged ESP file so it can go under its masters, Depravity in particular.