For users of the original Vault 81 Player Home mod: If you upgrade check if your workshop inventory is still there. Also you need to run back to Curie's room to reinitialize the workshops there
so everything works fine and while i wont complain about it calvin gave me 150,000+ cap when i gave him about 50 of each vanilla tool. just thought i would say thanks
Installed this mod just after completing the Hole in the Wall quest & all features working great!
The mole rat disease, however, is spreading to my settlers I come into contact with. Is that to do with this mod or another one? I'm under the impression it's not vanilla..
I know this is long since dormant, but if it's not too much trouble, could you make a toolbox in vault blue that only accepts what Kalvin accepts and the Fertiliser for Penske? That way we can easily sort those things out of our inventories ready to take to 81.
And maybe add Institute Spanner, Pipe Wrench and Tire Iron?
So like your holotape thing or how some food vendors only show you your food for trading with them. A container that only accepts tools for Calvin, including the ones you added, and the bags of fertiliser for Dr. Penske. So when you get back to your settlement after exploring or completing a dungeon, you can shove all the things you intend to take to Vault 81 later in a container without having to look completely manually. Just to save time and so you don't accidentally scrap them.
Yeah, this is what I'm talkin' about! Really sweet, [esl] worked SEAMLESSLY (installed before entering for first time). Just had a better time in there overall, much more immersive. Didn't even realize what all had changed until looking over feature list again. (It's the little things that mean a lot).
Additional Information: Better Vault-Tec Security Armor (Replacer), Mors Shortcut to Curie, Tina DeLuca Voiced Settler, GOAT segment all worked fine. (To my chagrin, the latter is a self contained esp).
Looking at Vault 81 Etiquette, and Vault Announce Warning to complete this segment...
But already Vault 81 is a Much More Happening, (and by that I do mean interesting), place. (Someplace you actually want to spend some time). Thanks for this, it really deserves more attention, fully endorsed and recommended!
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If you upgrade check if your workshop inventory is still there.
Also you need to run back to Curie's room to reinitialize the workshops there
The mole rat disease, however, is spreading to my settlers I come into contact with. Is that to do with this mod or another one?
I'm under the impression it's not vanilla..
And so the search for the troublemaker mod begins..
That way we can easily sort those things out of our inventories ready to take to 81.
And maybe add Institute Spanner, Pipe Wrench and Tire Iron?
A container that only accepts tools for Calvin, including the ones you added, and the bags of fertiliser for Dr. Penske.
So when you get back to your settlement after exploring or completing a dungeon, you can shove all the things you intend to take to Vault 81 later in a container without having to look completely manually.
Just to save time and so you don't accidentally scrap them.
Really sweet, [esl] worked SEAMLESSLY (installed before entering for first time).
Just had a better time in there overall, much more immersive.
Didn't even realize what all had changed until looking over feature list again.
(It's the little things that mean a lot).
Additional Information:
Better Vault-Tec Security Armor (Replacer), Mors Shortcut to Curie, Tina DeLuca Voiced Settler, GOAT segment all worked fine.
(To my chagrin, the latter is a self contained esp).
Looking at Vault 81 Etiquette, and Vault Announce Warning to complete this segment...
But already Vault 81 is a Much More Happening, (and by that I do mean interesting), place.
(Someplace you actually want to spend some time).
Thanks for this, it really deserves more attention, fully endorsed and recommended!