A easy 9/10, provided if you ignore a huge problem that is the reload. Don't get me wrong the animation itself is excellently excuated , but WHY THE F DO YOU SLAP THAT THIC MAGAZINE AT YOUR GUN DURING THE MIDDLE OF A FIGHT?!!! (sorry) Yeah, its just unreasonable and stupid, not to mention the speed is slow as F, smaller magzine are bearable, but why take 2 whole second putting your left hand offscreen when reloading a drum magazine? A damn minigun or any heavy weapon takes less time to reload, it could've been great, it could've been maginificant, but no, as a standalone weapon mod it really is a shame that other parts are so decently done, but this one little part prevents it from being THE GOAT (TBF using mods to change reload speed does fix the problem but that is no excuse for THIS mod to mess up) 7/10
I'm going to provide one reason not to download it (because you didn't provide any): The modifications for this gun show up in the crafting menu for all the other guns, and even mousing over them causes a CTD.
That's a good point. And I'll provide a reason but first some back story.
So, I wrote out a huge, long post, after posting I realized I may have been too harsh. But due to the description I expected the MA to make a high quality mod given the childish rant he/she/they/whatever put in the description. And I expected to find it in the game world. But nope, only 1 spawn.....1. And it was a legendary version at a sheriff's office (I can't recall which).
The other legendary doesn't spawn and a regular (non-legendary) version won't spawn at all. And I'm not going to use the console to spawn a weapon (it breaks Immersion for me). The mod needs to be made correctly. And updated.
I love how MA's are always like "BeThEsDa iS lAzY" then turn right around and do 10x worse than bethesda ever done and become even lazier. This is including releasing a mod in a broken state and NEVER updating. It's not hard. I'll just make my own weapon mods lol. It's time consuming but I can do it. But I'll at least update them. Players should be using mods that work, not get stuck with crap like this. I mean I'm sure the MA worked hard on this but Jesus.....thing won't spawn with Console Commands which is irritating.
been using this mod since it came out, go run to goodneighbor, clear out the warehouses and if rng is kind youl get one. if not go rescue nick, another chance to fight triggerman(they spawn with this weapon around lvl 10+) if all else fails use this mod and just give yourself one https://www.nexusmods.com/fallout4/mods/42520 this tool makes finding items sht tons easier
276 comments
https://www.nexusmods.com/fallout4/mods/70209?tab=files&file_id=274082&nmm=1
7/10
So, I wrote out a huge, long post, after posting I realized I may have been too harsh. But due to the description I expected the MA to make a high quality mod given the childish rant he/she/they/whatever put in the description. And I expected to find it in the game world. But nope, only 1 spawn.....1. And it was a legendary version at a sheriff's office (I can't recall which).
The other legendary doesn't spawn and a regular (non-legendary) version won't spawn at all. And I'm not going to use the console to spawn a weapon (it breaks Immersion for me). The mod needs to be made correctly. And updated.
I love how MA's are always like "BeThEsDa iS lAzY" then turn right around and do 10x worse than bethesda ever done and become even lazier. This is including releasing a mod in a broken state and NEVER updating. It's not hard. I'll just make my own weapon mods lol. It's time consuming but I can do it. But I'll at least update them. Players should be using mods that work, not get stuck with crap like this. I mean I'm sure the MA worked hard on this but Jesus.....thing won't spawn with Console Commands which is irritating.
Anyways rant over...
https://www.nexusmods.com/fallout4/mods/42520
this tool makes finding items sht tons easier