Works as intended as far as i've seen but some of these weapon replacements, like this one and the aquila one, are annoyingly marked as unscrappable when picked up from enemies at least when I replaced the hunting rifle.
Hey just wondering if anyone knows how to disable the gun pop up every time you pick up this gun, currently lots of npcs have it and it feels weird that there's a unique gun pop up each time, thanks
Hey Cyanide, if you are reading this here, is some more ideas for replacers. Fostech Origin 12 (Combat Shotgun): https://www.nexusmods.com/fallout4/mods/43698 Honey Badger for anything really: https://www.nexusmods.com/fallout4/mods/44092 Remington 700 (Hunting Rifle): https://www.nexusmods.com/fallout4/mods/44199 Keep up the great work Cyanide you make this game fun.
Are you taking all my suggestions when you made the aug replacer? Because thank you. Cyanide I also think you overlook the flamer. I know this is a ww2 era weapon, but you always make some of the best replacers around I hope you consider it. https://www.nexusmods.com/fallout4/mods/40268 M2 Flamethrower Redux
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Fostech Origin 12 (Combat Shotgun): https://www.nexusmods.com/fallout4/mods/43698
Honey Badger for anything really: https://www.nexusmods.com/fallout4/mods/44092
Remington 700 (Hunting Rifle): https://www.nexusmods.com/fallout4/mods/44199
Keep up the great work Cyanide you make this game fun.
may i add this mod mid-game save??
Cyanide I also think you overlook the flamer. I know this is a ww2 era weapon, but you always make some of the best replacers around I hope you consider it.
https://www.nexusmods.com/fallout4/mods/40268 M2 Flamethrower Redux