This mod allows you to spawn unique Minutemen settlers for your settlements. You can edit each individual in LooksMenu making them truly unique to your tastes.
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod won't work on consoles or would not be acceptable on Bethesda.net according to their rules
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
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Changelogs
Version 1.0
Initial release.
This mod was inspired by ArchGaden's Spawnable Unique Settlers. As such, it functions the same way. This mod adds 600 unique Minutemen NPCs for your settlements. They work just like any regular settler, except you can customize these ones. What makes them different from a normal settler is that they will refer to you as the general when speaking to you and they will spawn with the MinutemenLL, behaving just like a Minuteman.
Directions:
Go to a settlement of your choice You spawn these settlers through console commands. Replace 'xx' with the loadorder #.
Example: player.placeatme xx000872 1
ESP and ESL Version share the same IDs: xx000800 to xx000863 Male w/ Boston Voice xx000864 to xx0008C7 Male w/ Eventone 'Normal' Voice xx0008C8 to xx00092B Male w/ Rough Voice xx00092C to xx00098F Female w/ Boston Voice xx000990 to xx0009F3 Female w/ Eventone 'Normal' Voice xx0009F4 to xx000A57 Female w/ Rough Voice Once you've spawned one, open your console, click on your spawned NPC and type slm <npcidnumber> (it should start with ff.) Then type 'tai', this will keep them from moving around. After you are done editing enter tai again to unfreeze the NPC. Now you must assign this NPC to a settlement before you can give them commands or trade. Make sure you keep track of the IDs you spawn or you will have clones!
Mods to use in conjunction:
This mod should be compatible with anything since it uses the base MinutemenLL that comes with Fallout 4. I use it with TheFirstEnD's We Are the Minutemen, but it is not required by any means. Another mod I use is registrator2000's Rename Anything to give these Minutemen unique names.