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Only for www.nexusmods.com/fallout4
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Changelogs
Version 1.0
Uploaded first version
Prewar Grass Apocalypse
Update: Added .esp for Nuka-World.
Assigns short prewar grass to dry grass and blasted forest grass areas. Does not add grass to No Grass marked areas. Does not replace land texture sets, which would result in unwanted dark ground artifacts. This mod WILL NOT turn FO4 into a luxurious golf course. I wanted to do it but it could potentially interfere with other modders' edits, hiding their items in the grass if they place objects into what should be a No Grass zone.
In your fallout4.ini and fallout4prefs.ini, iMinGrassSize= under [Grass] defaults to 20. Set it lower if you want even fuller grass, but be aware that it will cause a hit to performance if you're already at the limit. A gtx 1060 6GB or an RX 590 8GB should be good for this edit.
You will see dry grass on some cliff objects. This can't be helped because those objects are models that don't use land textures to place grass.