Once more, I've ended up scrapping a different blueprint I was using - even after spending a lot of time fixing it up - and trying out yours instead. And even though it's tripled the time I'm wasting on settlements, I'm sticking with it because it's so much nicer lol. I feel your layouts are just so clean and make great use of the space. I'm using them for most settlements and they work as the perfect base for my play style and for me to build on and tweak in my own way. Thanks yet again for sharing all of these!
Can't believe I did this one over five years ago already. Still works well enough for me making a few changes here and there. Neat seeing others' screenshots and how different things can look with various mods. Thanks for sharing.
Haha yeah, I have a spring season landscape and pretty much every clean/pristine/prewar texture and mesh mod, plus my own stuff mixed and matched into it, so my game tends to look very bright and colorful. I appreciate the appeal of the dark, grungy vanilla look and enjoy it in some situations, but I'm not too worried about realism in my video games and prefer it to look nicer for something as long as involved as Fallout 4. My game is so modded that I honestly don't even know what vanilla looks like and always get shocked when I see a video of the game without mods. I didn't even remember after a point that I had mods to totally change not only MacCready's appearance but also his voice, and was extremely confused when I saw a video of him talking in vanilla. I actually thought for a moment that they changed his voice in an update or something because it never occurred to me that I had a mod that did that LOL.
For my settlements, I also don't like having the wires everywhere or needing to rely on all that, so I created a mod to make all the workshop items I use (laser/missile turrets, street lamps, posters, water resources, etc.) wireless and then used the nixie tube to make a mini radiant generator that remotely powers the entirety of even the largest settlements. I just drop it next to the workbench in each settlement and everything powers on. The only thing is that I have to go around removing all generators, conduits, and wires when I first install someone else's blueprint, which is tedious, but it's worth it to have everything so clean and magically functioning. I also add walls around everything with one tiny choke point entrance so that enemies can't really get in. And lots of neon letters to mark shops and settlement names and all. Hopefully I'll finish this ridiculous process soon and resume the actual game lmao.
By the way, you haven't done any blueprints for Greentop, have you?
Funny you mention Greentop. I was doing a concrete build there last night, although not something I was planning to share. For the most part a concrete build with an enclosure and the basics. There's a Greentop blueprint in my save game mod under the optionals, but it's fairly basic.
Oh wow, funny timing. I have a full settlement there that I did spend time cleaning up already but it's definitely a bit crowded/claustrophobic so I was looking at other options. Unfortunately, they all seem to look like that, I guess because of the area layout lol.
In these images, looks like I wasn't using any landscape mods aside from maybe Spiffy's Natural Landscapes and Rocks. For gameplay I use various ENB's, but for screenshots on mods I try to keep it simple. So I might have used Vogue, Subtle, or Decent ENB. Perfect Landscape and Leaf Piles Improved are more recent additions. And I use various tree and grass mods on different characters.?
Ondrea, I love your builds. Thank you for sharing you work with us, I love to build, but I tend to overthink things and that old KISS motto (keep it simple stupid) always escapes me LOL. Kudos!
Hah, you're welcome. Too many items, and I start crashing in my settlements. Too many settlement object mods used, also crashes. I keep it simple and have managed to keep my game crash free. Plus I get claustrophobic if there's too much stuff around me. Glad they're working out for you!
Hi Ondrea, I manually downloaded this one and installed via NMM and tried to use it in game using the settlement mod and it doesn't show up in import menu.I have another one of your settlements already in the menu, so not sure what I'm doing wrong...
Maybe check the Data folder in your FO4 installation and see if there's a 24 folder where the blueprints are stored at F4SE\Plugins\TransferSettlements\blueprints and if there is, that the blueprint in 24 is for Abernathy. If there's something else in the 24 folder, download manually and change the number to something you're not using. If nothing is there, then unzip it and try manually installing it to the folder I listed.
lol well I have more. Some are small or just for a handful of settlers so I didn't think anyone would be interested. Others I'm not completely happy with to share. I'll go through what I have and we'll see. :)
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For my settlements, I also don't like having the wires everywhere or needing to rely on all that, so I created a mod to make all the workshop items I use (laser/missile turrets, street lamps, posters, water resources, etc.) wireless and then used the nixie tube to make a mini radiant generator that remotely powers the entirety of even the largest settlements. I just drop it next to the workbench in each settlement and everything powers on. The only thing is that I have to go around removing all generators, conduits, and wires when I first install someone else's blueprint, which is tedious, but it's worth it to have everything so clean and magically functioning. I also add walls around everything with one tiny choke point entrance so that enemies can't really get in. And lots of neon letters to mark shops and settlement names and all. Hopefully I'll finish this ridiculous process soon and resume the actual game lmao.
By the way, you haven't done any blueprints for Greentop, have you?
Perfect Landscape and Leaf Piles Improved are more recent additions. And I use various tree and grass mods on different characters.?