Fallout 4

File information

Last updated

Original upload

Created by

G4M3W1NN3R

Uploaded by

G4M3W1NN3R

Virus scan

Safe to use

Documentation

Readme

View as plain text

===============
Affinity Perks 3.0
===============

- Each Companion Perk will now Only Be Active, when that Particular Companion is Adventuring With You

- Fixed *Cait's Perk*: The Shotguns and Melee Damage Buff will No Longer Stack with the 100% Weapon Damage Buff Granted from Chem Addiction

- Fixed *Codsworth's Perk* - This Perk now Correctly Buffs the Robot Armor Rating by 50 Points.

- Fixed *Codsworth's Perk* - This Perk now Actually Increases the Reload Speed of the Assault Rifle, Laser and Flamer by 50%

- Fixed *Codsworth's Perk* - This Perk now Actually Increases Action Points by 50 Points.

- Reworked *Curie's Perk* - This Perk now Grants a Flat 25% Damage Reduction Against all Incoming Damage, and also Grants 50% Resistance to Limb Damage, and Falling Damage

- Fixed: *Danse Perk* - This Perk now Correctly Increases the Armor Rating for Power Armor, and now Also Applies to any Unique Variant of the T-60 and X-01 PA

- Reworked: *Danse Perk* - This Perk now Buffs: Minigun, Telsa Rifle, Lasers and Gatling Laser Damage by 50%, Minigun, Laser and Gatling Laser Fire Rate by 50%, and All 4 Weapons Reload Speed by 50%
- Also Maxons Battlecoat, T-60 and X-01 Power armor Ratings by 50 Points

- Renamed: *Danse Perk* to *Titan*

- Reworked *Deacon's Perk* - This Perk now Increases Scoped and Supressed Weapons Damage by 50%, they now have a 50% increased Range and Accuracy, and they Now Do 3x Sneak Attack Damage
- Also whilst Under the Affects of a Stealth Boy all Weapons now do 50% More Damage until the Stealth Boy Affects wear Off

- Edit *Deacon's Perk* - Reduced the Damage Buff for Scoped And Supressed Weapons, from 100% down to 50%

- Reworked *Hancock's Perk* - This Perk now Increases All Radiation Weapons, Munitions and Lingering Radiation Damage by 50%, Reload Speed by 50%, and the Fatman, Nuka Grenades and Mines have a 50% Increased Blast Radius
- Also Reduces All incoming Damage by 20% for Every 250 Points of Radiation Damage you have, up 80% Damage Reduction for 1000 Points or More Radiation Damage.

- Renamed *Hancock's Perk* To *At One with Atom*

- Fixed: *MacCready Perk* - This Perk now Correctly Increases the Armor Ratings for Combat, Gunner and Military/Army, by the Value Specified

- Reworked: *MacCready's Perk* - This Perk now Increases Combat Rifle, Shotgun, Plasma and Gauss Rifle Damage, Reload Speed, and Armor Penetration by 50%, and it Also increases Ada And built Robots Damage by 50%
- Also increases Combat Armor by 10 Points Per Piece (totaling to 60 Points) as well as Gunner Armor (that gunners typically Wear) by 60 Points, And Military/Army (Fatigues) Armor Ratings by 60 Points

Note: *MacCready's Perk* - The buff to Ada and Built Robot Weapon Damage, is because Gunners Occasionally Have Assualtrons and or Mr.Gutsy Bots with them, as such the buff to Ada and Built Robots, is to mimic that and live up to the perk name better
- where Ada and Built Robots would be the PC variant of Said bots ;). also this perk does not Buff Sniper Rifles even though MacCready himself prefers them.
- simply because buffs to Snipers (Scoped Weapons) is already exclusive to Deacons new reworked perk, i did not want duplicates buffs.

- Reworked: *Nick Valentine's Perk* - This Perk now Increases Western Revolver and Lever-Action Rifle Damage by 50%, and they have a 25% Chance to Stagger Targets, Also Grants +5 Additional Points into Charisma, Persuasion, Buying and Selling is 50% Better.
- and Vendors now have an Additional 500 Caps, Buying Capacity

- Edit: *Piper's Perk* - This Perk Now also increases the Accuracy and Range for All Weapons by 50%

- Reworked *Preston Garvey's Perk* - This Perk now Increases All Companions, Weapon Damage by 50%, Defense and Health by 50 Points, Also Increases Laser Musket Weapon Damage and Armor Penetration by 50%, and Minuteman General Uniform Armor Rating by 50 Points
- Also increases All Weapons Fire Rate by 50% if Wearing the Minuteman General Uniform

- Edit: *Preston Garvey's Perk* - Replaced All Weapons Damage Buff when wearing the Minuteman General Uniform, with a Fire Rate Buff, with the same requirement

- Completely Reworked: *Strong's Perk* - This Perk now Increases, Melee Weapons and Unarmed Damage by 100%, and Grants Varying Buffs based on Health Percentage.
- Strong's Perk - Health Percentage <= 75% - Increases All Weapons Fire Rate, Accuracy and Range by 50%
- Strong's Perk - Health Percentage <= 50% - Grants Immunity to Stagger, and Increases Explosive Damage and Blast Radius by 50%
- Strong's Perk - Health Percentage <= 25% - Grants 50% Damage Reduction, and Weapons now Ignore 50% of the Targets Damage Resistance, and have 50% Chance to Stagger the Target
- Strong's Perk - Health Percentage <= 10% - Become the Bomb - Increases Fatman Damage and Blast Radius by 250%

- Note: *Strong's Perk* - it may look overloaded, but do note, that these additional buffs are only active for as long as your health remains below them thresholds, for the most part it simply buffs the primary weapons.
- its only when you start loosing Significant Health that you start to Rampage ;), and that is when the perk becomes very interesting and unique, il admit this perk in particualr is far more unique then the others. but strong is far more unique compared to the others anyway
- i feel that this new complete perk rework really captures strong's character, and Super Mutants in general, The Primary Buff Captures Strong, Melee and Unarmed = Strong, the 50% health threshold Captures Muties that like the Big Weapons, and the 10% threshold captures the Super Mutant Suiciders ;)
- and the Entire perk, Captures the Very Essence of Rampaging

- Note: *Strong's Perk* - the Actual Rampage Effects, are not Mentioned in the Perk Description as it would not Fit, as such I have Created a Note, that has the Full Perk description written in it, as such You can get this Note from Trading with Strong at any time, as i Added said Note into his Inventory.

- Renamed: *Strong's Perk* to *Rampage*

- Completely Reworked: *X6-88's Perk* - This Perk now Increases, Harpoon Gun, Missile Launcher, Broadsider and Minigun Damage by 50%, Courser Armor Rating by 50 Points, and Aiming Down Sights, Slows Down Time, and Increases All Weapons Accuaracy by 100%.
- And Sneaking Activates a Stealth Field, Whislt the Stealth Field Persists, you become Completely Undectable.

- Note: *X6-88's Perk* - This perk is Greatly Inspired by both Hunter-Killer Submarines and Warships, as i see Coursers as Humanoid versions of Said Submarine/Warship, The Primary Weapons Buffs are to mimic Hunter-Killer subs and Warship Weapons, the Harpoon would mimic a Torpedo, the Missile Launcher would mimic the subs ability to fire missiles
- the Broadsider would be to mimic Warships, and the Minigun would mimic the Machine guns used by Warships, the Slow Time and ADS Accuaracy buff, is very suited to both Coursers the the On-Point accuracy for the Subs Missiles, and Torpedos, and lastly the Stealth is the cream of the crop, what Hunter-Killers are all about, Undetectable killing machines.
- the way Coursers are described fits very well with the Hunter-Killer Subs as such i believe this Completely Reworked perk fits This Companion Perfectly ;)

- Reworked: *Old Longfellow's Perk* - Increases Hunting Rifle, Harpoon Gun and Lever-Action Rifle Damage, Accuracy, and Reload Speed by 50%, and Damage Done to all Animals and Creatures by 100%, and Reduces Damage Taken from them by 50%
- also Increases Hunters Coat Armor Rating by 50 Points, and Radiation Resistance by 250 Points

- Note: *Old Longfellow's Perk* - I Decided to end up making this perk a Full Blown Hunters perk, instead of a speclized hunter perk, as such it is a much more powerful perk now, the 3 Weapons Still Get buffed as before, but now i also Added an Accuracy and Reload buff for them, i also added an armor rating buff for his own coat.
- and decided to grant some Radiation Resistance, as it makes sense based on where he is located, So yea, a much better perk now, and much more powerful. The damage done to All Animals and Creatures is with any Weapon.

- Renamed *Old Longefellow's Perk* to *Apex Predator*

- Reworked: *Gage's Perk* - This perk now Increases All Nuka Gangs, Deliverer, and Railway Rifle Weapon Damage, Reload Speed, Fire Rate and Accuracy by 50%, and Also increases Raider, Trapper and Nuka Gangs Armor Rating by 50 Points, and Overboss Power Armor Rating by 100 Points

- Note: *Gage's Perk* - i decided instead of Buffing all weapons like before, that i would make this perk much more specilized really focusing on the Raider Gangs, as such the weapons Buffs is focused on weapons typically used by said Nuka Gangs, the Deliverer was added in the mix, as the Operators dont really Have Weapons Associated with them, unlike the other 2 gangs
- and also threw the Railway rifle in the mix for good measure, as i could imagine the Disciples using it, as their all about Mutilating their Targets and feel that the Railway rifle would be a good option for them in that respect. so yea this perk is all about buffing the raider gear, for you. much more fitting perk from gage imo.
- All Nuka Gangs Weapons buffs, this does not mean it buffs their weapons for them, it means it buffs all the weapons they typically use, for you ;) ie the Colourful Retextured Melee Weapons the Pack uses, the Disciples Blade and .44 Pistol, the Handmade Rifle that all nuka gangs use. etc etc

- Note: *Gage's Perk* - the Weapons Buffed Are: Handmade Gun, Disciples .44, Disciples Blade, Pack Baseball bat, Board and Sledge Hammer, and the Deliverer and Railway Rifle. the Trapper Armor Buff is Because Trappers are Indeed Raiders, their Just Renamed.

- Note: *Gage's Perk* - the Armor Addons for All Raider Gangs, will grant 10 Points Armor rating for Each piece (60 Points Total for full set), all underarmor will be increased by 60 Points, aswell as the Operator and Disciples Armor Skirt
and Mason Outfit will be buffed to offer the same Armor Rating as the Newly Buffed Armored Skirt for the other 2 gangs, so that the Pack is on Equal Footing

- Reworked the Affinity Perks to Be Slighty More Balanced (Slightly), and to be much more impressive (Much more Specialized, Better fitting the Companion's Character/Nature, imo)

- Each perk will now only offer 4 buffs, Additional Buffs will be Removed - Weapon Damage Buffs are Considered 1 Buff

- *Weapon Damage Buffs are Considered 1 Buff* - For Radiation Weapons, this does include All Items that would be Considered Radiation, such as Nuka Grenades and Mines, as well as the Lingering Radiation Damage

- Optimized: Perk Descriptions

==========
Caits - Perk
==========

New Name: Dark Fiend

Buff 1: Do 50% More Damage With Shotguns and Melee Weapons

Buff 2: Increases All Chems Potency by 100%

Buff 3: Increases All Chems Duration by 100%

Buff 4: Whilst Addicted to Chems you now do 100% more Damage with all Weapons, Until the Addiction Wears Off

- Removed - the Addiction Chance Buff

- Removed - the Damage Reduction Buff

===============
Codsworth - Perk
===============

New Name: Cyborg Commando

Buff 1. Assault Rifles, Laser and Flamer do 50% More Damage

Buff 2. Assault Rifles, Laser and Flamer Reload 50% Faster

Buff 3. Increases Robot Armor Rating by 50 Points

Buff 4. Increases Action Points by 50 Points

- Removed - Action Points Regeneration Buff

==========
Curie's Perk
==========

New Name: Guardian Angel

Buff 1. Increases Health by 50 Points

Buff 2. Grants 50% Resistance to Limb Damage and Falling Damage

Buff 3. Grants 25% Damage Reduction, Against all Incoming Damage

Buff 4. Fully Restores Health and Fully Heals Radiation Damage, once per Day.

- Removed - Damage Resistance buff

- Removed - Health Regeneration Buff

==========
Danse Perk
==========

New Name: Titan

Buff 1. Increases Minigun, Tesla Rifle, Laser, and Gatling Laser Damage by 50%

Buff 2. Increases Minigun, Laser and Gatling Laser Fire Rate by 50%

Buff 3. Increases Minigun, Missile Launcher, and Gatling Laser Reload Speed by 50%

Buff 4. Increases Maxons Battlecoat, T-60 and X-01 Power Armor Ratings by 60 Points

- Removed - Double Damage to Synths, Super Mutants and Ghouls with all Weapons.

============
Deacon's Perk
============

New Name: Assassin

Buff 1. Increases Stealth Boy Duration by 100%, and Whilst Under the Affects, all Weapons do 50% More Damage.

Buff 2. Scoped and Supressed Weapons do 50% More Damage

Buff 3. Scoped and Supressed Weapons now have 50% Increased Range and Accuracy

Buff 4. Sneak Attacks with Scoped or Suppresed Weapons do 3x Damage

- Removed - Sneaking Speed Movement Speed Multiplier, as its Unpredicatable

=============
Hancock's Perk
=============

New Name: At One With Atom

Buff 1. Increases All Radiation Weapons Damage, Munitions Damage, and Lingering Radiation Damage by 50%

Buff 2. Increases All Radiation Weapons Reload Speed by 50%

Buff 3. Increases Fatman, Nuka Grenades and Mines Explosive Blast Radius by 50%

Buff 4. Reduces All Incoming Damage by 20% for every 250 Points of Radiation Damage you have

================
MacCready's Perk
================

New Name: Supreme Gunner

Buff 1. Increases Combat Rifle, Shotgun, Plasma, and Gauss Rifle Damage by 50%

Buff 2. Increases Combat Rifle, Shotgun, Plasma, and Gauss Rifle Reload Speed by 50%

Buff 3. Increases Combat Rifle, Shotgun, Plasma, and Gauss Rifle Armor Penetration by 50%

Buff 4. Increases Ada and Built Robot Weapon Damage by 50% and Combat. Gunner & Military Armor Ratings by 60 Points

==================
Nick Valentine's Perk
==================

New Name: Silver Tounge

Buff 1. Increases Western Revolver and Lever-Action Rifle Damage by 50%

Buff 2. Western Revolver and Lever-Action Rifle has a 25% Chance to Stagger Targets

Buff 3. Grants 5 Additional Points into Charisma, and Persuasion is 50% Easier

Buff 4. Buying and Selling is 50% Better, and Vendors have 500 Additional Caps, Buying Capacity

- Removed - Additional Hacking Guess Chance

==========
Piper's Perk
==========

New Name: Inner Eye

Buff 1. Increases the Accuracy and Range of All Weapons by 50%

Buff 2. Doubles XP Gained From Discovering New Locations

Buff 3. Doubles XP Gained From Successful Speech Checks

Buff 4. Doubles the Effects Granted from All Bobbleheads and Magazines

- Removed - Increased .44 Pistol Damage

===================
Preston Garvey's Perk
===================

New Name: Supreme General

Buff 1. Increases All Companions Damage, Defense and HP by 50%

Buff 2. Increases Laser Musket Damage and Armor Penetration by 50%

Buff 3. Increases Minuteman General Uniform Armor Rating by 50 Points

Buff 4. increases All Weapons Fire Rate by 50% if Wearing the Minuteman General Uniform

- Removed - All Weapons Damage Buff if Wearing General Uniform

===========
Strong's Perk
===========

New Name: Rampage

Buff 1. Increases Melee Weapons and Unarmed Damage by 100%

Buff 2. When your Health Drops Below 75%, Increases All Weapons Fire Rate, Accuracy and Range by 50%

Buff 3. When your Health Drops Below 50%, Grants Immunity to Stagger, and Increases All Explosive Damage and Blast Radius by 50%

Buff 4. When your Health Drops Below 25%, Grants 50% Damage Reduction, and All Weapons now Ignore 50% of the Targets Damage Resistance and have 50% Chance to Stagger the Target

Buff 5: When your Health Drops Below 10%, Increases Fatman Damage and Blast Radius by 250%

- Removed - All Heavy Weapons Buff

- Removed - Non-Heavy Weapons Buff

- Removed - Perma Stagger Immunity

- Removed - 200% Increased Weapon Damage when 25% low Health.

Note: This Perk is completely Reworked, to be much more Unique, and to really live up to its new Name ;)

==========
X6-88's Perk
==========

New Name: Hunter-Killer

Buff 1. Increases Harpoon Gun, Missile Launcher, Broadsider, and Minigun Damage by 50%

Buff 2. Increases Courser Armor Rating by 50 Points

Buff 3. Aiming Down Sights, Slows time Down, and Increases All Weapons Accuracy by 100%

Buff 4. Sneaking Activates a Stealth Field, Whilst the Stealth Field Persists, you become Completely Undetectable.

- Removed - 2x Damage to Humanoid Enemies

- Removed - Energy Weapons Damage Buff

- Removed - Damage Reduction Buff

====================
Old Longefellow's Perk
====================

New Name: Big Game Hunter

Buff 1. Increases Hunting Rifle, Harpoon Gun and Lever-Action Rifle Damage, Accuracy, and Reload Speed by 50%

Buff 2. Increases Damage Done to all Animals and Creatures by 100%, and Reduces Damage Taken from them by 50%

Buff 3. Increases Hunters Coat Armor Rating by 50 Points

Buff 4. Increases Radiation Resistance by 250 Points

==========
Gage's Perk
==========

New Name: Warlord

Buff 1. Increases All Nuka Gangs, Deliverer, and Railway Rifle Weapon Damage and Reload Speed by 50%

Buff 2. Increases All Nuka Gangs, Deliverer, and Railway Rifle Weapons Fire Rate and Accuracy by 50%

Buff 3. Increases Raider, Trapper and Nuka Gangs Armor Rating by 60 Points, 10 Points per Armor Addon, and 50 Points per Under Armor.

Buff 4. Increases Overboss Power Armor Rating by 100 Points

- Removed - Raider PA Buff