Does anyone else notice the counter suddenly just doesn't work whatsoever? Takedowns won't work either. I can seem to do the kick when unarmed but that's it.
Potentially relevant note: I am playing with FROST and this mod, and in the one case I've noticed it not working at all it seems to be above ground where there is a constant radiation effect you have to wear a mask for. Could it be something to do with effects on the players, or the NPCs? Any ideas what might cause the system to just shut down?
1 Year later... But for anyone else also having this problem, I found out that the thing causing this problem is the load order. It should be 1. UGO_PlayerModule.esp 2. UGO_NPCModule.esp 3. UGO_1HSupport.esp After I changed the load order to this, it worked immediately since the NPC module was overwriting the 1 Hand Support.😊
anyone think it's possible to make a patch or anything to make this work in first person? as in activating it will automatically go into third person, then switch back to first person
Its hard to view the animations if you punch and run back every hit, like cmon cant you give at least 2 consecutive punches, i mean you just have to push 2 times the trigger, dont you?
Hey i noticed you gave someone port request permissions back in 2019, are those still valid? If not could i request personal permission to request porting or port the mod over myself? Thank you in advance.
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Potentially relevant note: I am playing with FROST and this mod, and in the one case I've noticed it not working at all it seems to be above ground where there is a constant radiation effect you have to wear a mask for. Could it be something to do with effects on the players, or the NPCs? Any ideas what might cause the system to just shut down?
1. UGO_PlayerModule.esp
2. UGO_NPCModule.esp
3. UGO_1HSupport.esp
After I changed the load order to this, it worked immediately since the NPC module was overwriting the 1 Hand Support.😊
The animation plays for the player character, but nothing happens to the NPC.