Fallout 4

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EvTital - i_code_i

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487 comments

  1. EvTital
    EvTital
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    Hey thank you for the feedback.
    You can find the xbox version here :
    https://bethesda.net/en/mods/fallout4/mod-detail/4119362
    Don't forget to endorse !
  2. EvTital
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    Update 2.2 - 25/12/2020 :
    > Fixed te Saugus CTD - Bring back NPC boss "Hans".
    > Precombines/Previs issue fixed thanks to : Evan555alpha

    Update 2.1 - 16/08/2020 :
    > I changed the damage to energy damage.
    > NPCs should be less OP.
    > The weapon should be less OP.

    Edit 30/05/2020 :
    > Hotfix uploaded, should be working now.

    Edit 28/05/2020 :
    > There is a CTD with saugus dont know when Ill be able to fix that.
    > For the bugged 1st p definetely a conflict with other mods.

    Update 2.0 is available :
    > New animations, sounds, enemies and customization.
    > Power armor compatibility.
    > Fix all the previous bug.
  3. LGtech
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    Dont bother with this one, folks. Immediate CTD as soon as I began firing the weapon
    1. SacredEcho
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      Then you messed something up. This works just fine for me.
    2. jakeleduc91
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      No, he didn't.

      This mod has major issues with lighting, it is not optimized in the slightest to handle an increased value when you have different lighting going on, you can almost count on a crash if you have a good ENB enabled. 
    3. AniHVX
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      Works fine on my ENB, Also running a mod setup with a custom patched horizon version with over 700+ mods and haven't had a single crash using the flamethrower, or enemies using the flamethrower. It's certainly on your end. Tweak your ENB(or stop using ENB's that use exaggerated contrast levels and ambient lighting configurations - also -  check xedit for conflicts and compatibility issues.. 
    4. marketwarrior
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      Im also crashing but that is because of an incompatibility with CROSS gore-crits. If an npc uses it no problems. Still by far the best flamethrower mod on the nexus.
  4. Meatbol
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    The game WILL CTD if you have CROSS Crit Gore-Verhaul installed and you kill someone with this flamethrower. I have tested this several times and I am positive that CROSS Crit Gore-Verhaul does something that causes the C++ R6025 error - Pure virtual function call error and hard crashes.
    1. FlyingWhale44
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      Do you use the "always crit" setting in the gore-verhaul holotape? I noticed it causes crashes.
    2. Aceofplagues
      Aceofplagues
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      I acctually have had no issues of that nature (Xbox)
    3. marketwarrior
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      Yup, i just got that aswell, updated my libraries and reinstalled net.framework just to be sure and nothing. I assume both mods conflict. other than that by far the best flamethrower mod for fallout 4.
  5. blackhand8657
    blackhand8657
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    I havent had any problems, however, I've noticed that when modding the weapon, the fire damage values 'disappear'. I dont know if thats normal or maybe the values are still there and just not showing, I dont know.

    Anyway, badass mod, makes clearing ghouls and large groups easier. Only thing is, I would love to see a more powerful 'blue flame' mod to the weapon, like 'Black Napalm' from CNC Generals
    1. payback13
      payback13
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      i have question, did the gas tank can be only equiped by the player character??
    2. RZR3312
      RZR3312
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      yup

      "There is a small script equipping the tanks to the player when drawing the weapon (it doesn't work on NPC)"
  6. TacoVD
    TacoVD
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    how does Help M2 4 weap help
    does it spwan in wepaons?
  7. Gary123123123
    Gary123123123
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    THESE STUPID FUCKING RAIDER PYROS DONT FUCKING DIE THEY HAVE SO MUCH FUCKING HP
  8. ODSTmasta2525
    ODSTmasta2525
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    I'm super new to modding and I'm having issues with textures not loading after downloading with Vortex
  9. CosmicCrisis69
    CosmicCrisis69
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    MO2 is bringing up "extraction failed: data error" when I attempt to install the level list version. is it packaged incorrectly?
    thanks

    update: suddenly noticed it did install (somehow) but when I spawned it in-game it was invisible!
  10. Metaldead
    Metaldead
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    The reason this weapon can become OP is there is a bug where the fire rate is almost double what it should be while in 1st person. It spits out flame fuel at a rate far exceeding what it's supposed to.

    Still a great mod nonetheless, but it would great if someone knew how to fix it, I'm not very well versed on animation bugs and the such.
  11. dagramor
    dagramor
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    Hey not sure what the problem is but this mod keeps crashing my game at the start. 
  12. firstername
    firstername
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    dude what armor mod is that third pic
    1. Vem99
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      thats standard raider armor im pretty sure, either the medium or heavy variant though
    2. firstername
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      the helmet, i mean, i've never seen that ingame tho the visor looks pretty similar to a raider PA helm
    3. UberMcTuber
      UberMcTuber
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      If You Haven't Found it yet I think Its https://www.nexusmods.com/fallout4/mods/64886 -(Daks Ballistic Mask)